Episode 417: One In, One Out

This week is a celebration of the 250th episode of the Videogame Roundtable, and Dan Quick is back for the special edition, joining fellow PolyCaster Scott Dirk. However, TJ Denzer was at the bowling alley, so he wasn’t available. There’s a lot of Cards Against Humanity and Town of Salem talk, as well as a lot of long-missed byplay between Dan and Jonah Falcon. Unfortunately, Paul Nowak couldn’t make it.

The news this week includes:

  • Bethesda working on a “bleeding-edge” RPG
  • Diablo II gets first official patch since 2011
  • Forza Motorsport 6: Apex won’t crossplay with Xbox One version
  • Nintendo explains why only the New 3DS plays SNES games
  • U.S. DoJ increases hostility towards Apple in latest court filing

Let us know what you think.

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Games 2.0: User Generated Gaming?Games 2.0: User Generated Gaming?

In a world driven by the Internet, global economics and the short attention spanned reader we’ve been bombarded with social networks and 140-character micro-blogging. We’re constantly finding ways to promote ourselves, promote our brands or tell people what we’re eating for dinner. Is this obsession with ourselves and our creativity bridging into video games?

It’s games 2.0 people!. A time when we’re inventing our own video game stages, characters and full blown casual games! Not only are people getting a chance to design their own games with Microsoft’s XNA, Adobe Flash or from small independent casual games, but we can design our own stages in games like LittleBigPlanet.

Microsoft wants to remind us that Boku is much like LittleBigPlanet in its user generated video game content. Seen in this video below:

It’s obvious their going down the same path as Sony has gone with creating your own stages with LittleBigPlanet and creating a new way of gaming: playing other people’s stuff. You can find some similarities with Guitar Hero: World Tour‘s ability to create your own songs and publish them for others to play.

Are we heading down a generation of games where some of the best stages are created by fellow dedicated gamers? Or, is this just a distraction and means for developers to have gamers invigorate and create more of a demand for the games they are making the money on?

(Thanks, Destructoid)

Episode 280: Episode 280: Full of Drugs and an XCOM ContestEpisode 280: Episode 280: Full of Drugs and an XCOM Contest

Jordan Lund can’t make Episode 280, but fortunately, Paul S. Nowak makes his triumphant return, albeit pumped full of medication. Enjoy his drug-fueled babbling as he waxes poetic on the virtues of playing social networking games while high.

He was lucid enough to discuss the following news items with the gang, however:

  • Cryptic calls for new MMO review system
  • BioWare Mythic “can’t make all Ultima fans happy” but hope they “enjoy nostalgia”
  • PS3 version of Black Ops 2 includes optional hi-res texture install
  • Wii U gamepad won’t be sold separately at launch

Gaming Podcast is also running a new contest to win a free Steam code for the hotly anticipated XCOM: Enemy Unknown remake. All listeners have to do is answer the Question of the Week in the comments section, “What is your favorite game from the 1990’s?”

TD Gaming Podcast 81: Killer lolcatsTD Gaming Podcast 81: Killer lolcats

This weeks gaming podcast we contemplate the question “how do you buy video games?” Do you use news magazines, online reviews, screenshots, previews or do you have your own method of deciding what games are cool. We also do a bit of a flashback on Q*Bert.

This weeks gaming podcast news includes:

  • Will Wright’s Comic-Con keynote: He’s a genius
  • Bungie’s next three halo games
  • Nintendo admits to storage issues.
  • Miyamoto admits to top franchises in development

We also take a short look at the history of Cliff Bleszinkski and what he’s done so far in his career. He may be the next Carmack, who knows!