Episode 223: Snake Flinging

This week is a strange one, as snakes are flung at horses to turn them into unicorns, and Paul keeps finding videogame soulmates from the reader feedback. This week’s Gaming Flashback is the Amiga classic Shadow of the Beast, while the Gaming History takes a look back at the Apple Pippin.

This week’s news items include:

  • Survey: Female gamers enjoy gaming more than sex
  • June 2011 NPD sales figures released
  • Publishers spend XBLA budgets, expect retail content
  • Gamestop thinks next gen consoles will hit in 2014
  • Zynga offered $1B for Popcap
  • Ubisoft confirms multiplayer pass system to combat used game sales

Finally, the Question of the Week is “What games do you play in bed?” Yes, it’s been a weird week.

0 thoughts on “Episode 223: Snake Flinging”

  1. @Female gamers enjoy gaming more than sex
    Ouch … Unfortunately I think that the results say a lot about the men 😛 …

    @June 2011 NPD sales figures released:
    Regarding DNF being on second place despite reviews, there’s a funny thing: the fact that most reviews are negative doesn’t mean that most people didn’t like the game. It means that only the small fraction of people that write reviews didn’t like the game.

    @Publishers spend XBLA budgets, expect retail content
    Well, there is a race to the bottom here. As for a platform to develop one, well … I guess key would be multi platform. I can see the PC and XBox being easily to develop for, due to similarities between the two.
    But back to the main issue: funding. If funds are really that low, then might as well go full indie – making ends meet will be difficult at times and your games will be rather simple, but they will be the games you want to make.
    The question becomes: what do you choose? A life a bit more cosy, or the freedom (and sacrifices that come with it) to make the games you want?

    @ Ubisoft confirms multiplayer pass system to combat used game sales
    It’s a bit screwed up. This basically means you need to sell your used game for significantly less, so that the total cost (used game + pass) should remain competitive against new copies.

    Jonah, excellent point about using old games as advertising. The first C&C games were also released free, in an attempt to advertise for the new Red Alert.
    Good point from Jordan: single player is untouched by this. And personally I enjoy SP much more than MP, so the implied price drop that I mentioned will only be beneficial to me 😛

    @Question of the Week:
    Nope, no games while in bed. It’s too tough to find a suitable surface for the mouse while in bed.

  2. Wow, been ages since I’ve commented. Sorry! Glad to see the podcast is continuing though.

    @June NPD sales

    Good to see the 3DS picking up a little. After poor marketing, a bad launch period and being overpriced, I think it’s actually fared decently. It should really pick up by the holiday season though, with Starfox, Mario Kart and Super Mario releasing before the end of the year. A price drop would greatly help too, and Nintendo would still probably make a good profit on the hardware…

    @Multiplayer Pass System

    Yes, advertising for the series definitely works. The example you used Jonah, happened to me. I got Portal when Steam had it for free (incidentally, that was what made me get a Steam account also). After playing it and loving it, I bought Portal 2 as soon as it was released.

    @Gamestop thinks next-gen consoles will arrive in 2014

    Well, with quite a few rumours about the next xbox going around recently, I think Microsoft might bring their new console out sooner than that. Probably 2013, or even late 2012.

    Sony might be a bit later, but they’ll want to keep it reasonably close to the next xbox.

    @QOTW

    I don’t really play games while in bed. I’ve only done it once or twice. I read instead.

  3. Gaming vs. Sex Survey – I honestly can’t think of a nice way to frame my answer to this.

    XBLA Budget, Retail Quality – Obviously you aren’t going to get something like Fallout or Borderlands for 1200 Microsoft Points, but I have found many XBLA games that, in my opinion, have reached “retail quality”. Braid is a perfect example of that. I have probably put twenty hours into that game and still have not fully completed it. Bastion is also a great game that could very well be qualified as “retail quality”. Its not impossible to achieve, instead just very difficult.

    Next Gen in 2014? – I will patiently await the official announcement. My Xbox 360 has served me well for five years, another three or four is fine with me.

    Ubisoft – You know what this means to me. Don’t buy a used copy. That is it. The uninformed buyer may have some issues, and it is a dick move on Ubisoft’s part, but like I said about Netflix, they are a business, and if they want more money, than so be it.

    QOTW – My console used to be right across my bed so up until about a month ago I would play games in bed a couple of times a week, every week. I don’t see what is weird about it, more relaxing than slouching in a chair with a hunch that most of us gamers have developed.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Eidos and Square Enix Birth Great ThingsEidos and Square Enix Birth Great Things

tombraiderEidos was founded in 1990 and has been the king of its own destiny since its inception. As part of Square-Enix, Eidos and its destiny were called into question, would they continue to run the show or would they become one with Square-Enix. Square-Enix has come out to say they’ll be leaving Eidos to themselves and allow creativity to flow between the companies.

“This is an exciting beginning to what I believe will be an incredible journey. I am very happy that Phil Rogers has agreed to lead Eidos in what I see as an international marriage between our two companies, a marriage that will give birth to great things. Eidos is a content rich company and a culturally significant business to the Square Enix group.” (kotaku)

Square-Enix is playing it safe with this acquisition because this isn’t a great enviroment for shaking things up internally within a development studio. Eidos is well known for Tomb Raider, Hitman, Deus Ex, Thief and many other great projects and have built a solid foundation for the future.

A mind-share between these two groups is a powerful enemy to the competitors if they’re able to open a good dialog between the two companies and share resources, tools and engines. In a world of cost savings and salary cuts, leaning on each others resources to build a better product is a win.

At least we won’t have to call them Square-Enix-Edios because that’s just a mouthful!

Gaming Podcast 170: If Hacker’s Could SpellGaming Podcast 170: If Hacker’s Could Spell

This week’s gaming podcast we’re answering some community feedback, hitting some new DRM issues and tackling some popular news stories including but not limited to:

  • Capcom implementing always connect DRM in PS3 games
  • Ubisoft’s DRM cracked for good?
  • Blizzard appealing the AO Starcraft II rating
  • First PS3 3D games will not have as good graphics as the 2D version

The question of the week, would you rather have an inferior bleeding edge technology (PS3 3D Gaming for instance) or a higher end more current technology? Do you feel Sony’s trying to break new innovative barriers or move more high tech gear?

SimAnimals, The Next Gen Black & WhiteSimAnimals, The Next Gen Black & White

Electronic Arts has announced SimAnimals, a game where you play the godlike hand and control the lifestyle of over 60 animals. In the game you’ll play the role of a disembodied hand which moves around and life animals, pick flowers and interact with the environment much like a past Lionhead Studios game: Black and White.

EA’s not exactly being the most creative with this Wii and DS game based on the sounds of it so far, as it clones a lot of the features in Black and White, including how “animals react” when you treat them a specific way. However, we’ve not had this style of game on the Wii or DS, both very “touchy” in methodology.

Black and White had the touch sensitive control scheme using tactile feedback with the mouse implemented with Immersion technology. This brings the style of gameplay to a new level, but nothing we’ve heard thus far makes us think originality. Cute and cool, perhaps but it’s nothing new. Of course, who said it had to be new?

We know old gaming concepts sell well at this point!