Episode 230: Zombie Nazi Monkeys

This week, Jonah Falcon rants about the bosses in Deus Ex: Human Revolution while Jordan Lund expresses a desire for cold, rainy weather. This week’s Gaming Flashback is The Elder Scrolls II: Daggerfall, with the following news items:

The guys also read more reader mail, and pose this week’s Question of the Week: What was the worst game mechanic you ever dealt with in a game you liked?

0 thoughts on “Episode 230: Zombie Nazi Monkeys”

  1. @Dead Island – wrong version on Steam:
    Since its a digital distribution channel, it is easy to fix …

    @Lord British wants to make another Ultima:
    I said it in another post: as a developer, either you sell the IP to the publisher and enjoy the money, or keep the IP and retain control. You can’t do both, have the cookie and eat it.

    @Crytek rebukes “unlawful layoff” claims
    Europe labor laws (Germany included) are a bit more weird. They would send labor inspectors to check how many extra hours you’re pushing etc. etc.
    That’s one extreme.
    The other extreme is bad planning that leads to all-development-crunch-time.
    There has to be a middle ground.

    @ Steam on Xbox Live Marketplace:
    Newell wants EA to start selling their titles on Steam again. The way he goes about it is by trying to squeeze market space away from Origin; if EA would like to make more money, they would have to go through Valve’s Steam.

    @console “limitations” in Battlefield 3:
    PC rulez 😀 !!
    Now, while 30 fps in a shooter is fluid, at 60 fps you do get better reaction time from the game. And for online shooters, this matters.
    There is a reason why competitive shooter games run at a simulation tick rate at 60 ticks per second, 90 ticks per second and even 120 ticks per second.
    Question is, for the fps count to matter, will Battlefield 3 be a competitive online multiplayer? Something tells me that it aims to be one.

    @Black Ops map packs hit 18 million sold
    What pisses me off is that modders can’t sell the maps they make, but developers can. And nowadays (case for Battlefield 3) there won’t be any modding tools. Way to go to maintain a community …

    @PSP:
    This will come as a shocker: I like Jonah’s idea about a simple handheld console, that does only gaming.
    In terms of gadgets, I don’t like multipurpose ones. My phone only does calls and text messages (and live for 5 days from one recharge), so from a portable handheld I only expect it to play games.

    @QOTW:
    In the second STALKER game, Clear Sky, they changed the damage mechanics and the weapon accuracy (nerfed it).
    Now, while I loved the fact that you could customize your gun in Clear Sky, changing the base accuracy AND making enemies die only from headshots caused a lot of frustrations.

    This was somewhat exacerbated by the fact that the first game had decent guns and enemies would die also from body shots.

    Thankfully they reverted a good deal of it in the third game.

  2. @Steam on XBL – That would be great but, as Jonah said, Microsoft would be putting out Arcade Games for 15 dollars while Steam is having a sale, selling the same game for 5 bucks. I wish it were so, but I understand why is isn’t.

    @Black Ops Map Packs – I have purchased all four map packs (the last one was free due to the fact that I had the Hardened edition of the game), and I, like many, only purchased them for the Zombies maps. The problem with that is I have to pay for the four crappy multiplayer maps instead of them offering the Zombies maps as separate content.

    @QOTW – Bioshock is easily one of my favorite games of all time, but the hacking in that game annoyed me horribly. Thankfully, they changed the hacking mechanic in the sequel, so at least they learned from their mistakes.

  3. guys,jonah ,just to let ya all know that im still listening and i observed that the podcast is getting better,i didnt have time to comment coz i was playing minecraft and studying, and guys if you have a minecraft account but you dont play anymore plzzzz message me and try to give it to me because im stuck with a cracked account and im really broke so plzz i beg you all @qotw i never encounterd those things because i enjoy all of my games ,ps dont stop the podcast keep it going

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 243: Bashing MicrosoftEpisode 243: Bashing Microsoft

The latest episode, which is on the short side after having a really long one two weeks ago, sees Paul returning from the flu with somewhat of a shady attitude this week. Meanwhile, the Gaming Flashback is the 1976 coin-op arcade game Blockade.

The news for this week includes:

  • Gabe Newell teases something for E3 2012 with a “3” in it
  • Richard Garriott working on Ultima successor
  • Microsoft includes “do not class action sue us” clause for Xbox Live
  • Bizarre circumstances surround GSC Game World

All that plus Reader Feedback and the Question of the Week, “What was your favorite handheld game?”

Gaming Podcast 123: Sega Super Master?Gaming Podcast 123: Sega Super Master?

This weekend was rough and, as a result, this gaming podcast has an epic number of bloopers. A death in the family had us running all over the place and heading to family events. However, we pushed through and put out an episode which includes some history on Altered Beast and a look back at Eugene Jarvis.

This weeks news includes:

This weeks Question of the Week is a trivia question from Don dealing with these nanites and such… you’ll have to listen to get the context!

Guitar Hero World Tour Bundle MayhemGuitar Hero World Tour Bundle Mayhem

You’re looking to pickup a copy of Guitar Hero World Tour, but you’re currently unsure which bundle does what and how much each will cost. That has now been made clear and gamers can go about their holiday shopping business later this month (Oct. 26th) to pickup the bundle of their choosing.

  • USD $190 for the full band kit on PS3, Xbox 360 and Wii.
  • USD $180 for the full band kit on PS2.
  • USD $100 for the guitar/game bundle on Xbox 360, PS3 and Wii.
  • USD $90 for the guitar/game bundle on PS2.

“And, if $190 just isn’t enough money to spend for you, Red Octane is also offering a special $240 deluxe full band kit bundle that also comes with an XL t-shirt, battery charger, key chain, and guitar case. This deluxe kit is available for both the Xbox 360 and PlayStation 3 versions, with a $220 deluxe kit offered for the PlayStation 2 and Wii.” (1up)

One other thing that 1up observed in this pricing structure: Guitar Hero with guitar controller was $70, Guitar Hero II with controller was $80, Guitar Hero II on the Xbox 360 with controller was $90 and, of course, Guitar Hero III with controller was $100. Are we slowly being brought to the price point that these publishers want to reach? It seems they’re drawing us slowly to higher values as we continue to purchase into their schemes.

Granted, their schemes are fun as all heck so we’re willing to pay to play, but where will it end? Fairly soon we’ll be paying more money for our controller and rock genre style game than the console hardware with extended warranties.