Episode 230: Zombie Nazi Monkeys

This week, Jonah Falcon rants about the bosses in Deus Ex: Human Revolution while Jordan Lund expresses a desire for cold, rainy weather. This week’s Gaming Flashback is The Elder Scrolls II: Daggerfall, with the following news items:

The guys also read more reader mail, and pose this week’s Question of the Week: What was the worst game mechanic you ever dealt with in a game you liked?

0 thoughts on “Episode 230: Zombie Nazi Monkeys”

  1. @Dead Island – wrong version on Steam:
    Since its a digital distribution channel, it is easy to fix …

    @Lord British wants to make another Ultima:
    I said it in another post: as a developer, either you sell the IP to the publisher and enjoy the money, or keep the IP and retain control. You can’t do both, have the cookie and eat it.

    @Crytek rebukes “unlawful layoff” claims
    Europe labor laws (Germany included) are a bit more weird. They would send labor inspectors to check how many extra hours you’re pushing etc. etc.
    That’s one extreme.
    The other extreme is bad planning that leads to all-development-crunch-time.
    There has to be a middle ground.

    @ Steam on Xbox Live Marketplace:
    Newell wants EA to start selling their titles on Steam again. The way he goes about it is by trying to squeeze market space away from Origin; if EA would like to make more money, they would have to go through Valve’s Steam.

    @console “limitations” in Battlefield 3:
    PC rulez 😀 !!
    Now, while 30 fps in a shooter is fluid, at 60 fps you do get better reaction time from the game. And for online shooters, this matters.
    There is a reason why competitive shooter games run at a simulation tick rate at 60 ticks per second, 90 ticks per second and even 120 ticks per second.
    Question is, for the fps count to matter, will Battlefield 3 be a competitive online multiplayer? Something tells me that it aims to be one.

    @Black Ops map packs hit 18 million sold
    What pisses me off is that modders can’t sell the maps they make, but developers can. And nowadays (case for Battlefield 3) there won’t be any modding tools. Way to go to maintain a community …

    @PSP:
    This will come as a shocker: I like Jonah’s idea about a simple handheld console, that does only gaming.
    In terms of gadgets, I don’t like multipurpose ones. My phone only does calls and text messages (and live for 5 days from one recharge), so from a portable handheld I only expect it to play games.

    @QOTW:
    In the second STALKER game, Clear Sky, they changed the damage mechanics and the weapon accuracy (nerfed it).
    Now, while I loved the fact that you could customize your gun in Clear Sky, changing the base accuracy AND making enemies die only from headshots caused a lot of frustrations.

    This was somewhat exacerbated by the fact that the first game had decent guns and enemies would die also from body shots.

    Thankfully they reverted a good deal of it in the third game.

  2. @Steam on XBL – That would be great but, as Jonah said, Microsoft would be putting out Arcade Games for 15 dollars while Steam is having a sale, selling the same game for 5 bucks. I wish it were so, but I understand why is isn’t.

    @Black Ops Map Packs – I have purchased all four map packs (the last one was free due to the fact that I had the Hardened edition of the game), and I, like many, only purchased them for the Zombies maps. The problem with that is I have to pay for the four crappy multiplayer maps instead of them offering the Zombies maps as separate content.

    @QOTW – Bioshock is easily one of my favorite games of all time, but the hacking in that game annoyed me horribly. Thankfully, they changed the hacking mechanic in the sequel, so at least they learned from their mistakes.

  3. guys,jonah ,just to let ya all know that im still listening and i observed that the podcast is getting better,i didnt have time to comment coz i was playing minecraft and studying, and guys if you have a minecraft account but you dont play anymore plzzzz message me and try to give it to me because im stuck with a cracked account and im really broke so plzz i beg you all @qotw i never encounterd those things because i enjoy all of my games ,ps dont stop the podcast keep it going

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 135: Raging On World of WarcraftGaming Podcast 135: Raging On World of Warcraft

This week we’re reporting some news but we’re really raging on some World of Warcraft expansion rumors that raise the heat in the studio. Is it going to be worth it? Does it matter if you finished the last expansion? What exactly do you consider an expansion? So many questions. The news includes:

This weeks gaming flashback is a little adventure game known as Advanced Dungeons & Dragons Cartridge and our question of the week is simple: Will the World of Warcraft expansion get you to re-buy into the WoW experience?

Episode 402: One and a Half EpisodesEpisode 402: One and a Half Episodes

This episode is so long, we actually had to cut on of the stories that went too long. We get some listener feedback for Scott as well.

The news includes:

  • EA data leak on Pastebin exposes emails and passwords
  • Adobe confirms major Flash vulnerability
  • Report: Nintendo’s next platform NX combines console and handheld
  • Remaining Batman Arkham Knight Season Pass content revealed
  • EA: Remakes happen when you’re ‘out of ideas
  • Bandai Namco pulls plug on Rise of Incarnates
  • Analyst: Preorders drive more sadness than anticipation

Let us know what you think.

Has Rare Lost Touch With The Gaming Industry?Has Rare Lost Touch With The Gaming Industry?

In an interesting interview this week at 1up.com, Peter Moore, now at Electronic Arts, believes the skillset that Rare holds is a bit dated for our gaming industry. Moore, best known in his role of VP at Microsoft in their Interactive Entertainment Business division, understands how great Rare and their games once were but seems to believe the industry has passed them by.

Looking at their latest Microsoft titles, mainly Perfect Dark Zero, Viva Pinata and Kameo: Elements of Power, it’s not hard to believe his statements as fact. None of the titles have blown away a market full of Grand Theft Autos, Halo’s and other top selling titles. None of their games hit the epic review scores of Bioshock or Crysis. It’s not all first person shooters are taking the big sales numbers; Spore was given rave reviews by online review sites (sans Amazon) and that’s a completely different style of game.

Popcap’s Peggle has had more fame and glory than some of the bigger titles from Rare, probably made with less money. Is Rare a dying breed of developers with no good direction to react to the changing ways of the game industry?

(more…)