Episode 242: All Nude Podcast

Since Paul is not in this week’s episode, Jonah and Jordan do the podcast completely nude, to help boost ratings. While being naked, rather than a Gaming Flashback, this week is a Gaming Preview, and Jonah and Jordan discuss the recently announced South Park: The Game, developed by Obsidian.

The other news covered includes:

  • Electronic Arts responds to expiring Online Pass issues
  • Bethesda: Divided memory pool causes lag for Skyrim PS3
  • Sony claims Uncharted series has 13M sales lifetime
  • Skyrim Creation Kit landing in January
  • Sony: PlayStation Network now has as high a “world-leading security system” there is

There’s also some Reader Feedback and the Question of the Week is “Have you ever taken a console with you on vacation (not handheld)?”

0 thoughts on “Episode 242: All Nude Podcast”

  1. … how can being nude drive a podcast’s ratings up? Now, if you were to be doing a videocast … now that’s something.

    @Electronic Arts responds to expiring Online Pass:
    Oh boy 🙂 … this seems to point out some serious issues at EA. I mean it feels like they automated a little bit too much of their systems.

    @Divided memory pool causes lag for Skyrim PS3
    The total is the same (256 + 256 versus 512), the reason of the split is not financial. It is technological/design.

    @Skyrim Creation Kit landing in January
    Hmm, Steam Workshop … it’ll most likely kill the other mod sites. Not in a year, not in 3. Maybe in 4 though.

    @QOTW: none. When we go on vacation (1) we don’t go by car, so there is not enough room in the luggage to squeeze in a console, and (2), you don’t really need to go someplace else in order to sit in a room in front of the TV to play games.

  2. I would really like to see how this South Park RPG is going to turn out, but I’m not getting my hopes up one little bit.

    Well seeing that there’s nothing in the news I want to discuss, I tried to leave you an iTunes comment, but apparently I need to give them my credit card number to create an iTunes account. -.-

    Anyway, QOTW: No. Can you please come up with better questions of the week that can’t be answered simply with yes or no? =)

    And Paul, you miss so many podcasts it’s not even funny anymore. Consider this as official hate mail.

  3. dude paul is gone again , what the hell paul skipping podcast is getting more serious now, we need a good reason when you come back. I guess that’s my first hate mail..

    @south park the game .
    Wew I didn’t see that coming .ill probably w8 for the trailer or gameplay but I won’t buy the game coz I hate southpark and their stupid animation

    @qotw whaaaaatttt this is stupid bringing a console whaaattt impossible good luck on carrying a big bulky system on your way to a resort..

    I haven’t been downloading your podcast because of the tests its the first day of test and I’m already tired.

  4. I just started listening. Didn’t know Jordan was from Oregon! I’m originally from Roseburg/Eugene area and moved to Cleveland for school/work now. Great podcast and can’t wait to hear more.

  5. Thanks Justin! I grew up in Eugene and now I live and work just outside of Portland (Clackamas and Beaverton respectively…)

  6. I went to school at UO before heading to the Midwest and have family in Beaverton. Listening to your latest show now. Great stuff!

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 747: The Next XboxEpisode 747: The Next Xbox

Some of the minor news discussed include Defiance coming back 4 years after servers were shut down, BlizzCon 2025 not happening, Moon Studios going full indie, buying No Rest For the Wicked’s publishing rights from Take-Two and Final Fantasy 16 PC version removing Denuvo Anti-tamper DRM. The Gaming Flashback is 2015’s Bloodborne.

The news includes:

  • Humble Games Showcase
  • Killing Floor 3 delayed to later in 2025
  • Next-gen Xbox reportedly coming in 2027, handheld rumored for this year

Let us know what you think.

Episode 406: The Oops! EditionEpisode 406: The Oops! Edition

If you’re wondering what happened to Episode 405, it was recorded, but Jonah’s power supply self-destructed, and wasn’t available til Wednesday, and by then it was too late to post it. (It will be posted at some point in the near future.)

Instead, check out these week’s news:

  • Afro Samurai 2 removed from online stores, players get refunded, episodes 2 and 3 canceled
  • Activision apologizes for Nuk3town pre-order mix up
  • PlayStation 4 is getting PlayStation 2 emulation, Sony reveals
  • Electronic Arts doesn’t want to “nickel and dime” gamers with microtransactions

Question of the Week: Do you or have you pulled videogame all-nighters on weeknights?

We Need Another Ikari WarriorsWe Need Another Ikari Warriors

In 1986 SNK released Ikari Warriors, it had all the makings of a classic title. Cool weapons, time strategies, two player action and a great challenge. We’re now seeing folks reproduce some of the essence of classic games by creating platformers like Little Big Planet and Mega Man 9, where is the love for the top-down scrollers?

Ikari Wariors was one of the first game titles to use a rotary joystick along with a directional system. Looking at the current generation Xbox 360 and PlayStation 3 it’s plain to see the joystick is equipped with this design. We’ve seen Geometry Wars utilize the analog stick to create a 360 directional attack, so it’s possible to utilize this behavior for Ikari Warriors.

Given SNK is still alive under the name SNK Playmore the intellectual property must still exist to breath fresh life into an Ikari Warrior remake, with about six to eight months development time a classy title could be re-developed using old concepts brought to the current generation hardware.

Blast grenades, RPG’s, smart bombs, air strikes the options are limitless and the concept has been proven to work. Given the gamer demographic of 18-34 it’s plain to see old gamers of the Arcade and NES would recall and rebuild their love for the title while attracting younger audiences whom have never seen an Ikari Warriors title; if it worked in 1986 are we so adverse to it working again?

Games do not have to implement full 3D perspective graphics to be cool, we’ve seen proof in that with the Wii and the demand for titles like Little Big Planet. We neeed another Ikari Warriors.