I remember a day when old RPG games had either a level cap or a definite ending. From Pool of Radiance to Secrets of the Silver Blades to Final Fantasy the game had a final boss or stage and often had some type of level cap. Today, gamers don’t want it to end, they’d rather have the option to wonder around aimlessly or completing minor quests in order to soak up every ounce of money they spent on the title.
Now even Bethesda is saying “we’ve learned our lesson” from the whiplash of ending their game title and capping levels. Gamers want to go back and re-try content they missed, they want to run side quests and talk to everyone in the world they want to grind themselves to über powerful levels and become a god in their fantasy world. Can you blame them?
You can’t really blame them for wanting to maximize the content, although it’s slightly more evolved than RPG’s of old. Perhaps it was World of Warcraft and other MMORPG’s that brought us to the stage in life where we all want to squeeze every last RPG dime out of the title. As a kid I wondered the world of Hyrule and covered every tile of graphical color, burned every bush, bombed every stone looking for all the content. However, even Zelda had an end with scrolling credits – you didn’t just land on a platform with your master sword and a dream.
Other titles have used level caps to limit you and draw you into the next release of the game. This was popular in the D&D world because the game is designed to target specific levels of difficulty. They may only allow you to gain level 10 because the enemies are no tougher than level 13, allowing the challenge to be good but not overwhelming. If they allow you to get to level 50 they’d have to design the game so all the enemies grow powerful along with you — that’s not always a desired result.
Final Fantasy is a popular franchise that typically allows you to grow infinitely powerful depending on how much time you want to spend repeat killing the same enemies. Gamers aren’t always into the grind, they just want to grind “enough” to make the challenges a little more do-able.
Today, however, with larger storage capacity, larger development teams and the desire to build more value into your gameplay experience titles have dozens of side quests and sub-plots that are totally optional. The result of so many sub-quests results in a player who is much more powerful at the end of those quests compared to a player who sticks to the narrow path of the main plot. So, games much grow dynamically challenging to keep the fun per dollar high.
Do you like your RPG’s to have a definite end and a high but capped level?
are u guys aware that I’m from philippines coz people in the philippines are stupid coz they don’t know whats the difference between a stupid warcraft 3 mod dota which I call poor man’s game and the difference between world of warcraft . People here stupid they brag about their dota skills .how bout they play wow and get their ass kicked
Yay, 2 hours!
Oliver, please calm down and discuss the podcast in the comments, also AFTER listening to it.
Anyway, Paul, get ready to be disappointed by the final dungeon and the final boss in Skyward Sword. And I don’t think that the open world in Arkham City takes anything away from the game. We probably have different tastes, but I love searching for all the Riddler Trophies and sidequests in the city, it makes it come alive.
Best games: Arkham City, Portal 2, Skyward Sword
Most surprisingly fun games: Rayman Origins, Bulletstorm, Bastion
@Microsoft, Nintendo, Sony all pull support from SOPA – sort of: At least we now know that the SOPA bill is only getting weaker, because it is an absolute disaster in its current form.
@QOTW: I think I would prefer playing on a handheld console, because there aren’t many mobile games that I would want to play.
@Full games vs smaller games on handhelds, I agree with Jonah.
The reason why the DS was so successful was that it appealed to people who werent necessarily gamers before. People who got attracted to playing Brain Training and Professor Layton’s games. While the PSP kept on pushing games like God of War Chains of Olympus and what not. And while you can’t say PSP failed in sales, it was pretty well beaten up by DS world wide.
@Game I played the most
Hard one.. Either Darkfall Online, or TES Oblivion (I keep revisiting this game, one of my favourites of all times)
@Game that disappointed me the most
I havent tried that many new games this year, so even though I’m loving it, Ill have to go with TES Skyrim. Don’t get me wrong, it is a brilliant game, but the series have indeed been dumbed down a lot in this one. It lost complexity to get more action. Don’t think Skyrim will be as epic as Oblivion or Morrowind, but it is still a great game.
@SOPA backlash
This is something that concerns me as a web developer. The problem with SOPA is that it was not only created by lobbies to protect their interests but its an overzealous measure that will affect content broadcasting authors more than pirates. You share a movie of yourself singing Sinatra on Youtube and someone will tell you to take it down or you ISP might cut your service.
This cripples what the Internet is all about, sharing content! As for companies that are now withdrawing their support, I am not a customer of neither Sony, MS or Apple, I do have Nintendo consoles and my business with them will be reviewed. All my domains WILL be taken out of Godaddy as they had no excuse to support something like this in the first place, if they understood the media where they work in, they would be expecting this reaction from the comunity. Note that I am not a USA citizen, but what people tend to forget is that the lobbies only need to open a precedent to move to Europe.
As Jordan said: “The Internet would not be able to function under this law” so its clear that people who back it do not understand the Internet or do not understand SOPA.
@QOTW
Mobile device, specifically an Android Tablet.
I guess I need to start doing smaller comments here in order to have them read on the Podcast :p
BTW one thing I’m really excited about, although I’m not sure it is for 2012
The remake of XCom – Enemy Unknown, which was one of the best games I’ve ever played.
@Console/Handhelds: I have an original PSP, regular DS (the red Mario Kart edition) and all three current consoles, but I still prefer to do my gaming on consoles. When I lived in Tokyo and New York, where I did have a 20 – 40 minute commute, depending on the time of day, I played my hand helds a bit more. But, in the end, I got the PSP because it could not only game, but also access the Internet and play movies and music. Since getting Kojima to sign my copy of Peace Walker in summer 2010, I haven’t touched my PSP. And the only time I use my DS is for the Japanese dictionary software I bought in Japan. When I was a kid in the countryside, hand helds were great platforms because they didn’t vie for TV access and let me be more independent, so to speak. Now that I have 20 magazine subscriptions, the Internet (in general) and other consoles, hand helds don’t appeal to me as much, although I do still salivate at their shiny.
@sony microsoft nintendo pulls support on sopa
Basically what they are doing here is protecting their company coz I think most of the gamers out there are downloading stuff on the internet and most of the downloads out there are not obeying sopa .as for me I only download I don’t spend for games
@ wiiu as I said waste of money.im not a sony fan but I do like psps but I still hate the ps3
@ qotw
I would more likely play a handheld console coz there are better games on portable consoles . I’d play on a mobile device if they have a working monster hunter in it
The best game I played in 2011 is minecraft and monster hunter series since these are the only games I even play lol .can u guys tell your computer specs coz I’m really curious about it
guys Can u answer my question.is tf2 a mod for halflife 2 or is it a stand alone or could it be both.
Team Fortress 1 was a mod. Team Fortress 2 is not.