Sony’s PlayStation 3 has a 10-year plan. We’ve heard about the plan, we’ve seen Sony’s current execution and we’re starting to see some of the titles making their way to the PS3 for 2009. The Xbox 360? Kaz, Sony Computer Entertainment’s head man, made his thoughts clear when speaking to Official PlayStation Magazine.
“Last time I checked, they’ve never had a console that’s been on the market for more than four or five years and we’ve committed to a ten year life cycle, so you do the math…,” he says. He goes on to state that the Xbox 360 won’t have a larger install base by the end of their 10-year plan has been completed, “unless things go really bad.”
Of course, nobody says Microsoft’s 10-year plan isn’t to push out yet another console. Is that wise? We don’t really know, but you can’t count them out on it. Maybe they’ll only have half the install base but two consoles in the market within the next ten years, nobody really knows.
The one major hole we can see in his comments revolve around their claims that the Microsoft doesn’t have any history of a console being on the market for very long. If I recall, Sony managed to squeek one by on Nintendo with the original PlayStation, which changed everything for the next ten years. Sony didn’t have a 5-year track record when they started taking Nintendo down, why does Microsoft need to have an extensive resume as well?
As for Wii?
“It’s difficult to talk about Nintendo because we don’t look at their console as being competitors. They’re a different world and we operate in our world — that’s kind of the way I look at things…” (kotaku)
Say what you want about Microsoft vs. Sony, but it sure sounds like Sony doesn’t want to acknowlege Nintendo’s success because it casts a dark shadow on their own product. Nintendo and Sony have been battling for years, that’s just the way it is and that’s how the industry sees it. When NPD releases numbers, when journalists write articles about consoles and when the war is finished one thing remains constant: all three consoles are included in the equation.
😛 You can do a flashback for AvP2, it was launched in late 2001.
@Blizzard brags Diablo III will have difficulties that are harder-than-hard:
Hey, as long as the difficulty can be selected, sure, go apeshit.
I used to play games on the highest difficulty, because I liked the challenge, so I can understand people wanting more difficult games.
I will repeat myself: as long as the user can select it, it’s fine.
@Sony passed on Demon’s Souls because it was “crap“:
😀 Erm, I see a pattern here in decision making … Cure: change the decision maker.
@Sony credit rating downgraded:
Congrats to the podcast crew for the selection of news items. It is a true lecture on the principle of cause and effect.
Granted, turning down a game is only one cause that triggered the effect of Sony’s credit rating downgrade.
@Tim Schafer raises $1.6M (and counting) to develop an adventure game:
I think this is also due to the name (thanks for confirming that later in the show).
@Epic’s Sweeney: Lifelike graphics will come in our lifetime
Moore’s law might change. Ok, you can estimate how many penta flops are required in order to generate visuals. These estimates are ok and valid (the human eye won’t change in time, at least not in the next 1000 years).
But to assume that the rate of growth in computers will not change, well, as you already realized, that’s an ASSUMPTION.
If I were Tim I would limit the range (in time) for my predictions.
Regarding the 6 people on the show, well, taking turns/directing the podcast is … meh. I’ll take surprises and improvisation any time.
@QOTW:
Erm … Scrooge McDuck? 🙂
Ok, not quite a prince or hero, but I liked the cartoon. The NES games only made it even more charming.
I think the fact that he was quite determined (in the cartoon at least) in finding what was at the root of the episode’s mystery that made him my favorite.
@Blizzard brags Diablo III will have difficulties that are harder-than-hard: To me, they can make as many ultra-hard difficulties as they want, as long as they make a normal difficulty.
@Tim Schafer raises $1.6M (and counting) to develop an adventure game: This may be good news for Tim Schafer, but it’s not good news for any of the other developers. Like so many other sites highlighted, this only happened because Schafer is well-known and almost universally loved as the underdog of the industry.
@Epic’s Sweeney: Lifelike graphics will come in our lifetime: I’m not much of a graphic whore, but better graphics definitely make me appreciate the game more and maybe even enjoy it more.
@QOTW: I don’t care much for Pixie Dust, but I would guess Paul’s to be Peter Pan?
@sony credit rating downgraded
I don’t really know if sony gets most of its sales from gaming but they sure are failing when it comes to gaming this year
@ lifelike graphics will come in our lifetime
Well I’m mostly appreciating the graphics we have today and besides lifelike graphics is equal to more expensive hardware ,…. At least that’s what I think
@qotw
I would say peter pan coz he’s like immortal and he never grows up and he treats everything childsplay and he could fly whenever he wants to. Maybe I could play pixie hollow and get addicted I dunno but I could use the prize If I ever get addicted or I could just use cheat engine.. 🙂