Episode 261: Where in the World is Gaming Podcast?

This week is another bountiful podcast as the crew has a surprisingly long discussion about this week’s Gaming Flashback, Make Trax. The guys also discuss 1990’s kids shows like Reading Rainbow and Where in the World is Carmen Sandiego? The contest winner for a copy of Magicka is also revealed, as some magical books are discussed.

In the news:

  • Rumor: Wii U will cost Nintendo $180 and retail for $300
  • Online petition calls for end to Tera ‘censorship’ in EU
  • Videogame-only Kickstarter alternative debuting at E3 2012
  • NPD: 40% of freemium players pay for in-game upgrades

Interestingly enough, the day after the podcast was recorded, the gore slider issue was resolved.

We also have some great Reader Feedback, but no contest or question this week. Sorry, folks!

0 thoughts on “Episode 261: Where in the World is Gaming Podcast?”

  1. @Wii U will cost Nintendo $180 and retail for $300
    Well, while the profit margin seems big, hardware is not the only cost associated with the device. Me thinks that they can lower the price all the way to 220 USD, if they need to get the attention of the market.

    @Online petition calls for end to Tera ‘censorship’ in EU
    Wow! From “Mature” to 12+! Wow!
    Dan, loved the “vote with the wallet” point.
    Jonah, you are right, Germany does have stricter rules regarding violence in video games.

    @Videogame-only Kickstarter alternative debuting at E3 2012
    What about indiegogo? Don’t get me wrong, websites that concentrate donations will work ok, but there are already enough of them.

    As for buying ownership over a part of the game via a website, with no legal advisors … erm … I see an epic fail ahead.
    No developer with the slightest sense of business will accept this.

    Ukraine was part of the USSR, and broke off in early ’90 (when most former USSR counties broke off as well).

    @NPD: 40% of freemium players pay for in-game upgrades
    I think this will vary from game to game. I’d say that 40% pay for upgrades in the best (both quality and market segmentation) games, and the percentage drops for the other games.

  2. @Wii U – Not much to say about this, but the more I see about Wii U the more I realize they’re going for the same strategy of catering for casual gamers. Which is all good ( I am a very casual gamer when it comes to consoles ), but as a dust covered Wii owner I’m just not sure Ill go for it again.

    @Tera online petition – I am a MMO gamer, I love sandbox action based MMOs like Tera is supposed to be, but I didn’t like what I saw of Tera so far, the game just looks like a Korean Care Bear fest…

    That said, I think the problem here is the wrong rating in EU, in a nutshell it is a game based on combat, war and killing… Games with the same concept but less cartoonish graphics have 18+ ratings here so I really don’t understand this 12+.

    @Video game only Kickstarter – I don’t really see much point in here, a few years back gamers and developers were struggling to get more attention to their entertainment platform, and now instead of showing everyone how much games are valued we want to do fund raising in a niche community-based project? I do understand there are differences between this and Kickstarter, but there I think Kickstarter allows all this anyway.

  3. Don’t know if it’s a good or bad thing, but most of the time I can’t tell who is talking, except Paul. Thanks for wishing me luck. Also, everyone does their GCSEs at 15. A quick google search would have given you:

    “The General Certificate of Secondary Education (GCSE) is an academic qualification awarded in a specified subject, generally taken in a number of subjects by students aged 14–16 in secondary education”

    My country is normally behind the times, so I remember dial-up internet too. Anyway, I’m not going to comment on the news because I need to go study Physics and Geography for tomorrow.

  4. To reinforce the point made by Paul on the last episode (VGRT – best podcast), VGRT was not the first podcast that I came across. I tried a whole bunch of them but non suited me. One was 2 hours long and they just went on about which chick will be topless next in True Blood and how they had fun playing COD. Another was aimed at the South American religious community. I stopped at VGRT because you deliver whats important to me: the news. Plus, reader feedback makes the podcast that much more involving.

    @Wii U and profits
    Won’t be buying it on day one. Not after the 3DS fiasco. Even now there are only 10 or so games that are worth buying here in Europe. I regret not buying a Japanese 3DS. At least that would give me an import option. I will wait untill the Wii U drops in price. Examine the game library. See if it’s worth buying (if it lives long enough).

    @ Tera’s censorship
    I generally dislike censorship. I don’t mind my games with sex, blood and other naughty themes. Good to hear that the issue got resolved. I might even play it if I live through my exams.

    @Freemium games
    I played quite a few freemium games in my time. Hell, I was there when the whole thing started to get popular. But I can see why people leave freemium gaming. Most games I played give a lot of advantage to the paying customer. Special skills. Fancy weapons. If you don’t pay, you will feel left out. However, by paying for a free game you are foced to commit to extracting your moneys worth out of it. And games like RPG can get very boring and tedious in the long run.

    PS: Thank you for the Magicka code.
    PPS: Paul is Ukranian? I’m Russian. But I live in UK. I suppose I am sort off like Paul but on the eastern hemisphere.

  5. its been a while since I didn’t listen or commented on the podcast because of my minecraft server management but its good to see the podcast still up and running, keep it up guys ,i have no time to comment about the news though coz I’m in boracay

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Flashback: MystGaming Flashback: Myst

Myst was published by Brøderbund Software, developed by Cyan Worlds and created by two brothers that did the design and directed the game (it was, much like a movie).

The original game was released on the Macintosh (in 1993) and then later ported to Microsoft Windows and Sega Saturn, PlayStation, Jaguar CD, AmigaOS, CD-i, 3DO, PlayStation Portable, and Nintendo DS.

Myst puts the player in the role of the Stranger, who uses an enchanted book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as “Ages”. Clues found in each of these Ages help reveal the back-story of the game’s characters. The game has several endings, depending on the course of action the player takes.” (wikipedia)

The game was a success, no doubt, and was considered the best selling PC game of all time until TheSims dethroned it. Besides mind blowing graphics, at the time, Myst helped move the game and PC industry along by selling CDROM’s. The game required a CDROM, which was rare at the time, and I recall them bundling Myst with some CDROMS or hyping it as “you need a CDROM so you can play Myst.” On more than one occasion when a person game to me asking what they should get to show off their new (costly) CDROM I would say “you need to try Myst.”

The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them(wikipedia)

Franchise sales: 12-million copies (first Myst game alone in the franchise, 6-million), pretty impressive eh?

You don’t have to be a huge Myst fan to know how it changed the industry, grew the medium of CD-based games and entertained millions. A real gamers thinking game!

To hear our full impression of Myst, checkout the TD Gaming Podcast Episode 77.

EA and Take-Two Stock Falls FastEA and Take-Two Stock Falls Fast

It’s official, EA has given up their talks with Take-Two and, as a result, the stock of both companies is falling like a stone. While gamers may cheer knowing the Grand Theft Auto and 2K Sports product lines will continue to compete with EA products, share holders are doing a WTF?

Take-Two has had its share of financial difficulties, but nothing shakes up a stock more than a break in discussions when the words acquisition have been spoken. It causes uncertainty and lack of understanding on the part of the game industry and share holders. EA’s stock dropped 2.7% upon opening this morning but has begun to stablize as it’s clear EA isn’t in any financial peril from this breakup in discussion.

Take-Two’s stock, however, is in epic free fall with a 25% decline since the discussions ended. One theory is that, “is taking a huge beating as everyone and their mother tries desperately to sell the shares the figured EA was going to to buy.” (kotaku)

As the game industry gets more competitive, builds bigger bank-roll and becomes a staple entertainment icon there is always more business savvy people getting into the game trying to make a fast buck. In this case, the shareholders obviously aren’t pushing for Take-Two’s future decisions or product launches — this is the reaction of business folks trying to make money.

There is huge risk with block buster 100-million dollar titles and all the crazy hype involved with some of the biggest games in history. They break sales records, smoke box-office numbers and bring new gamers into the industry but it’s all at risk when money gets involved. One bad move and a company making a title like GTA can find themselves in financial peril.

With risk comes reward, but failure is always sneaking up around the corner so watch out!

Episode 291: Monster PoopEpisode 291: Monster Poop

This week it’s Jordan Lund’s turn to be absent, while Jonah Falcon and Paul Nowak discuss just how bad The Hobbit: An Unexpected Journey is. This week’s Gaming Flashback is Peter Molyneux’s ambitious title Black & White.

In the news:

  • Silicon Knights’ cancelled games revealed
  • Gabe Newell: Valve planning console-like PC for living room
  • Windows Store “begins accepting” 18-rated games
  • Rockstar muses on “one big world containing all” GTA cities
  • Defiance‘s TV show and game “stand up on their own,” don’t ‘need’ one another

There’s also some Reader Feedback, while the Question of the Week is, “How in tune with an MMO’s story are you while playing?”