Sorry, no podcast this week due to time constraints. See you next week.
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TD Gaming Podcast 100: KatastroephicTD Gaming Podcast 100: Katastroephic
This weeks gaming podcast flashes back to Yo! Noid, for the NES and a bit of gaming history on Accolade while touching on some hot news topics:
Nintendo considering changing accelerometer chips- Nintendo brings Club Nintendo to North America
- Playstation Home arriving December 17th
- GTA IV patch coming to a PC near you
This week’s soap box we’re asking you if you believe social networking and new media techniques will help or hinder the gaming industry.
Episode 453: Videogame Piss-TakeEpisode 453: Videogame Piss-Take
Unfortunately, there’s no Donald Trump in this podcast – you’ll have to wait for an outtakes episode to listen to THAT discussion. However, there’s plenty of news culled from the past two weeks to enjoy.
The news includes:
- Rumor: Beyond Good & Evil 2 Switch exclusive for first 12 months
- ‘Game Mode’ for Windows 10 will power Xbox One and Project Scorpio games too
- Square Enix strongly hints at Dragon Quest XI heading west
- Xbox boss says Microsoft will still “take risks” after Scalebound cancellation
Let us know what you think.
Gaming Flashback: Double Dragon II [NES]Gaming Flashback: Double Dragon II [NES]
Double Dragon II: The Revenge, this is a sequel title to a game which arrived earlier on the NES as an arcade port, something pretty standard back in the day of arcades, and like it’s original port, has variations from the arcade.
The trick is, the variations are much less than that of the original (which might as well been it’s own version of the arcade game but sucky). I was a huge fan of the original Double Dragon title in the arcade and was met with extreme disappointment when I found out it was strictly single player on the NES console.
This game was 300% better than the disappointing Double Dragon release on the NES. Granted, the NES version was fun to play, in single-player, but I purchased it for the two-player nature of the arcade version so I could play the game with my friends. Double Dragon II, on the NES had finally restored my faith in Technos Japan and the american publisher Acclaim. They took a bad situation and made it much better in the second release, why they didn’t make the original multiplayer is beyond me.
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