Episode 262: But Not a Dollar Short

Episode 262 may be a week late, but it’s definitely chock full ‘o podcast goodness, as the full crew rambles on and off subject about this and that. This week’s Gaming Flashback is the old coin-op arcade game Star Castle while begat Yars’ Revenge, with a twist ending to the classic game’s tale.

This week’s news items include:

  • EA deals with Rock Band iOS debacle
  • Microsoft “banned” in Germany
  • Analyst predicts 3.5M sales of Diablo III in first year of release
  • Report: Next Xbox already in production

All that, plus Reader Feedback and the Question of the Week, “What Kickstarter project have you backed or are most interested in buying?”

0 thoughts on “Episode 262: But Not a Dollar Short”

  1. @Diablo III I also think they will be selling more than those numbers tell, but I think that the goal of the “buy one year of WoW, get D3 free” is to get more money into Wow rather than more sales in D3.

    @QOFTW – I’m thinking about backing up Xenonauts, which is X-Com: Enemy Unkown kinda remake. The approach seems different from the official remake, where in Xenonauts they’re trying to keep it closer to the original.

    Meaning there will be two different games based on the original X-Com, and I hope I’ll enjoy both.

    PS:
    @What I meant with Korean Carebear fest (about Tera) – Carebear is what PvP-driven MMO players call to people who don’t like open PvP, full loot and overall activities that involve risking your virtual goodies.

    I didn’t mean it as an offense, its just at first it looked like Tera was bringing a lot of PvP action and a somewhat sandboxy experience, but the comunity started to realize that in fact it is more of a WoW kind of thing with some light sandbox tweaks.

    So for the community that has been waiting for a good game (pvp and sandbox wise) since Ultima Online, it was a bit of a disappointment.

    As for the Korean part, I was talking about the graphics.

  2. Sorry it was late guys, I was stuck with a sick MySQL server at work (yes, I do have a day job) and couldn’t make it then I guess the other guys had some kind of recording difficulty. C’est la vie… Hope the exams went well for everyone!

  3. @EA deals with Rock Band iOS debacle
    Oh man :)) Now it makes sense why EA won the award as the worst company …
    As for what Harmonix would do, well, you’re quire optimistic Jonah. What I foresee is a small update made to the game, then selling it, regardless if you had the old game or not.

    @Microsoft “banned” in Germany
    Oh man … welcome, global players, to a world that does not have a global legal system.

    @Diablo 3
    The minimum specs for Diablo 3 is within my reach. Yet I don’t have broadband, because we live in a remote area; we only have a 3G modem, but that’s not broadband.

    @ Next Xbox already in production:
    Ha! So they might launch it in the holiday season this year.

    As for concentration camps justifying a country to have stricter ratings, then Russia should impose the same rules for their game market. Oh wait, they won the war … nevermind …

    @QOTW
    Hmm … none, so far. I don’t bother visiting the site, so I have absolutely no idea what projects are there.
    I know that all type of ideas get presented there, from games to devices, but still, the site didn’t catch on me.

    “In Soviet Union, TV watches you!” 😉

  4. Wow Paul, you get whiny when you are discussing the new generation of consoles. 😛

    Almost finished with my exams, only 8 left.

    @QOTW: Currently, none. As a 15 year old, I barely have any money for indie games which I don’t know much about yet.

    The list I left you wasn’t a list of kickstarters I was excited for, but a list of successful video game kickstarters since Double Fine Adventure. I just thought it would be an interesting topic to discuss if there isn’t much news. I’m still surprised about how many kickstarters actually reached their goals.

    Here is a list of the links just to make it easier. I picked the ones which have earned at least $100,000 to make the list shorter:
    http://kck.st/xBJJ0N
    http://kck.st/HiG1V7
    http://kck.st/sRf3LL
    http://kck.st/yAfgj2
    http://kck.st/HYQbcy
    http://kck.st/I1vU2N
    http://kck.st/GTp0kn
    http://kck.st/HqymGE
    http://kck.st/HE8nZJ
    http://kck.st/HEHrEK
    http://kck.st/HujJPy

  5. Hey guys missed you last week, glad that you’re back!

    @Next box, although I don’t see it coming out for a while, I agree with Jonah. The sooner this next generation of systems comes out the better it is for gaming in general. Progression is one of the most important factors in the game industry. The better and newer the hardware, the better and newer the games and the opportunity for developers to really do some new amazing things with it. I hate to see the state of gaming stuck at the current peak of what the current gen systems hardware can do.
    The major companies trying to prolong the life of the systems with movement controls was stale and gimmicky before it even started, with a few exceptions. I think we all want some innovation and new things in console gaming, and I feel like we’ve run out of room the the current systems. And hope to see them revealed as soon as possible without hurting current developers of course.

  6. What does it mean if a comment is awaiting moderation? Is Jonah the moderator? If for some reason you can’t read my comment here it is again without links:

    Wow Paul, you get whiny when you are discussing the new generation of consoles.
    Almost finished with my exams, only 8 left.
    @QOTW: Currently, none. As a 15 year old, I barely have any money for indie games which I don’t know much about yet.
    The list I left you wasn’t a list of kickstarters I was excited for, but a list of successful video game kickstarters since Double Fine Adventure. I just thought it would be an interesting topic to discuss if there isn’t much news. I’m still surprised about how many kickstarters actually reached their goals.

  7. @EA and RockBand

    With all the mess ups EA is having lately I am surprised it didn’t shut down yet. Seriously, it’s starting to look like a continious marketing stunt to keep EA in the news. No one can screw the pooch at such a consistent rate.

    @Microsoft banned in Germany

    Corporations trying to skim each others profits. Move along. Nothing to see here. Capitalism at its finest.

    @Next gen Xbox rumours

    Remember the days when we would find out about new consoles AFTER developers began working on the concepts? Yeah, me neither. I am indifferent to when a new generation arrives. I am satisfied with things as they are now but wouldn’t mind if they changed. Since I am quite young and come from the poverty stricken Eastern Europe, if I ever run out of contemporary games to play, I can fall back on the extensive PSX or N64 libraries for new (if rather dated) experiences. It was lovely to hear how you were all arguing about it thou. It was starting to get so heated up, I thought Paul will eventually get FALCO PUNCHED (verbally).

    @QOTW
    Never bothered with Kickstarter. It sounds like a good idea but as a student I have more important things to invest my money into. Although I would join in if they had something like Shenmue III or a sequal to XIII (the comics FPS). I would love to see Kickstarter revive some franchises that were consoidered dead. Oddworld anyone?

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 590: Microsoft and Epic Tag TeamEpisode 590: Microsoft and Epic Tag Team

This week has Microsoft backing Epic against Apple, Nintendo telling people they don’t have controller drift and apologizing for controller drift, and some new games.

The news includes:

  • Level-5 has reportedly halted nearly all operations in North America
  • Microsoft sides with Epic in its fight with Apple
  • Nintendo is reducing the price of Switch Joycons in Japan
  • Torchlight 3 leaves Early Access

Let us know what you think.

Retro FlashBack: DragonFire (Atari 2600)Retro FlashBack: DragonFire (Atari 2600)

Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at the other end of the bridge was a castle door which you’d enter to get to the next screen.

The second screen was more classic “overhead but not really” screen where you ran around this black screen picking up treasures while a dragon at the bottom shot fire at you from below.

As the game increased in level jumping fireballs became more challenging (on the first screen) as you ran because they would come quicker, more often. The second screen would get very difficult very quickly as the dragon would increase in speed and fireball spitting. You could tell how hard the dragon would be as it would change colors from lighter to darker black as you progress stages.

When you finished collecting all the treasure an exit would pop up in the corner and you had to run to it without being burned by the fireballs, that dragon would turn from left to right nearly instantly too! Then, you’d jump into the exit and be back on the bridge again, but this time it was harder. You could die up to 7 times before the game was over (just to show you how hard it is, they gave you a bunch of lives).

The game was tough, frustrating, hard to replay because you were just so nervous and jittery from the last attempt. Graphics were “okay,” nothing to rave at but it was, after all, the 2600.

You can hear all we had to say about DragonFire for the Atari 2600 on Episode 79 of the TD Gaming Podcast!

Star Wars Galaxies Shutdown BacklashStar Wars Galaxies Shutdown Backlash

Despite the announced shutdown of Star Wars: Galaxies and the approaching new Star Wars-based MMO Star Wars: The Old Republic, loyal subscribers don’t want Galaxies to end. They’ve begun a petition to try to convince Sony to let the MMO live on as a free-to-play MMO.

The petition asks Sony to convert the game to a ‘freemium’, microtransaction-based MMO, and that Sony consolidate players onto a smaller number of servers and facilitate character transfer to reduce operational costs in order to keep the game running. The petition has already gotten thousands signatures in a few days.

One of the petition leaders posted:

We are not your typical gamers.

We are not a commodity.

But if you look at the recent decision by Lucasarts to shut down Star Wars Galaxies, you might be inclined to think we are both of those things. Lucasarts thinks that we are a non-perishable commodity that can be shoved into a shipping crate and moved down the road to their next project. That is not the case. Not even close.

We are a vibrant community. We have seen our ups and downs, but we are only stronger because of it. We have endured all manner of broken promises and misleading “improvements” to this game, and throughout all of it, we have continued to build our community, and show support and loyalty to this great game. But we didn’t do it because of a game. We did it because of our community here.

(more…)