I miss old SSI games and all the beauty and wonder they brought me as a child. Perhaps it’s more of the feeling of playing old MS-DOS games and that no worries feeling of playing games all summer long when your parents are out working; no cares in the world but that of the evil dragons and goblins of an RPG world. Secret of the Silver Blades arrived in May of 1990, developed and published by Strategic Simulations Inc (SSI), a company we covered in our gaming history back in TD Gaming Podcast Episode 9.
Secret of the Silver Blades is actually the third in a four-part game series which was eventually packaged in the Gold Box editing of the SSI games. It was a continuation of the game Curse of the Azure Bonds and the first in the series: Pool of Radiance. The cool part of the series was the leveling system where each would let you level to a certain limit just like most modules in D&D games, this game let you get to level seven which means a Mage could use the cool Delayed Blast Fireball spell which was one of my favorite magic spells in D&D (yeah, I’m a dork.)
The graphics were a whopping 16-colors, with slight graphical improvements over the other two prior games. This game didn’t have an overworld map like the others, going full first person for the length of the game. Another great enhancement was the ability to use the arrow keys to navigate menu’s without the need for “hot keys” like older SSI titles, given the game is very much menu-based for combat, equipment and inventory management it was very handy to have the use of those nice little arrow keys.
You create your party and start adventuring in a game engine very similar to all the games before it, so introduction to game mechanics was minimal, you could advance your characters further in level and, most importantly, import characters from previous games. The D&D world is really a character-driven game environment and you grow fond of your characters and understand the best ways to battle with them, importing is key and still, today, is a big part in well done RPG expansions (Guild Wars is a great example). Unfortunately, many games fall short of character import and it kind of blows away some of the magic of an RPG.
One of the frustrating issues with Secret of the Silver blade is the limitation on levels for the Cleric, because they can’t level up past 7 they can’t get the good ressurection spell, only allowed to use Raise Dead which lowers your characters constitution by 1 (much like the traditional D&D rules). However, given its a video game and not a paper-dice based game, the raise dead penalty is annoying, so it was easier to save often and re-load when you died to try again and avoid the penalty. I do recall their being some scrolls or something to get back your constitution penalty… but it’s been awhile I might be making that up.
Anyway, a well done series, classic RPG and helped build a foundation for games like Morrow Wind and Oblivion in my opinion.
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@Call of Duty: Elite for Black Ops 2 will be free
What does that service bring anyway? Seriously, besides bragging rights? I get it when you get DLC for free or at a discount, due to being a member but still, the service itself … 😐
Then again, I’m the guy that is not sure whether to play or not free-mium games, so …
@Metro: Last Light dumping multiplayer
That’s not actually a bad thing. The strong point of the first Metro 2033 was the story, so I don’t see this as a disappointment. So sure, focus on what you do best. STALKER has multiplayer, but I never bothered with it.
To follow the off-topic, if a game has Co-Op and other MP modes, I would usually focus on Co-Op. And I’m not the only one: if you look at the server browser for the first Serious Sam games (First Encounter and Second Encounter) most servers with people in it are Co-Op. That’s gotta say something.
@Microsoft banning PEGI 18 apps from Windows 8 Store
Well, what can I say, they own the store so they can rule it as they want.
CroTeam’s pink scorpion: I like that sort of copy protection! Devs should do that more.
QOTW: I remember now! “Zombie Nation”.
The game has no zombies in it. You are a flying giant head, spitting … spit and eyeballs at your enemies. I liked the game, but the title … it just sets your expectations in the wrong direction.
*DING* You’ve got hate mail!
Dear Paul,
Stop asking for hate mail and then inflating your ego after Jonah tells you that the fans love you. Stop saying ‘I blame the parents’ when it doesn’t even fit the context. Don’t hate or love someone just because they like to play a certain game, it shows how biased you are. Finally, something for Jonah as well, stop interrupting somebody when you don’t agree with their point/opinion.
*DING*
In all seriousness, I didn’t have anything of value to comment this week.
@attempting hate mail
Dear Paul
You are annoying. I hope that when you are driving a car, you will crash into a schoolbus full of children and you will survive and they will all die in a horrible fire and that will haunt you for the rest of your life.
\hate mail
@Elite and Premium
Is it me or is COD trying to copy Battlefield because it’s subscription was more successful? I play Battlefield but never bought premium. That’s because I received one of it’s DLC as a pre-order bonus. That reduced the value of the package for me. Talk about catering for long time supporters.
@Kickstarter UK
I agree with Jordan. Never even knew it wasn’t available outside of US. In many ways it’s a good thing, because the UK government strangles all local creativity. They tax creators so much, that a large percentage of local stuff (like cartoons) are made abroad. Maybe removing the publisher will allow game developers to operate more easily.
@A single-player Metro
I hate it when they tack on multiplayer in otherwise good single-player games. Darkness is a great example. It’s usually bad unless they invest a lot of effort into it. Which takes manpower, time and money. Which makes single player worse off. They either have to balance well or concentrate on just one.
@Why do we even care. 99% of content on Windows 8 will be pirated anyway. I don’t think anyone will even know there is a store.
Microsoft should just integrate Piratebay into their core system. That and Steam.
@QOTW
Wish Metal Gear Solid: Revengance was already out. My spellcheck crashes every time I type that word. From the games I know, “Big Mutha Truckers: Truck Me Harder” comes to mind.
@Obsidian Project Eternity game:
Well Project Eternity has gotten over 4M and completed it’s Kickstarting funding. I am excited for this game, a call back to Isometric RPG games which I haven’t seen in a long time. I hope this not only helps Kickstarter become a more reputable option but also show that games other then FPS can not only make a profit but deserved to be made.
I really like one of the companions you’ll be getting a Cipher (Psychic) Detective, which seems very outside the norm of Wizard/Fighter/Thief/Cleric type classes.
Love the show keep up the good work guys.
@Metro: Last Light dumping multiplayer:
i hope they launch it as a free DLC if everything else fails on MP in “launchday”
@Microsoft banning PEGI 18 apps from Windows 8 Store:
if they dont like money, i can take some off their hands! and with the podcast kickstarter up and running, i know my 1st spending of this fictional huge sum of money i’ll soon have :3
no, but seriously, i can give this as a real ansewr to this issue: “they should not forbid steaks for everyone just because a baby can’t chew it” – mark twain
@QOTW:
Space Pirates and Zombies. i know, it is a good game and the name matches the gameplay, but it is still an awesome and weird name!
as of the time i am writing this feedback, it is monday and i was at college a few moments ago. i could not be drunk, but when i’m inhibriated by alcoholic beverages, i’ll give you guys a heads up
http://www.kickstarter.com/projects/417021624/td-gaming-podcast