Once upon a time Rare though they had a winner; a game which would end all the confusion between a hardcore console and a kiddie console. Viva Piñata was supposed to change the way we think about Xbox 360 gaming by showing off a title that would make children feel more inclined to game on a “big boys console.”
Unfortunately, execution of Rare’s new franchise title came with a few rough patches, namely Gears of War. Earlier on they had press releases and conferences about how this game was going to interact with users, inspire them to watch Viva Piñata the cartoon to get new recipes for the game which would allow you to create new breeds of Piñata. There were a few flaws in the plan. They didn’t hype the game enough prior to the release and then they decided to launch the game during the over-hyped Gears of War title.
Oddly enough my children (two and four years of age) would rather watch Sponge Bob and Dora reruns than a single episode of Viva Piñata. I thought the show was cute and the bright colors and crazy creatures would draw children like moths to a flame, but they just didn’t care.
My children were too young to play the first Viva Piñata and it didn’t provide enough interest for them to watch me play it and invest the hours. I found the game to be creative and fun… for awhile. Once my happy little Piñatas started eating each other and fighting constantly I realized the joy was gone. If I want to listen to screaming and fighting I’ve got my own children, babysitting Piñatas in a fake garden just wasn’t doing it for me.
Now, Viva Piñata: Trouble in paradise has been given a date of September by Eurogamer. Rare is stating we’ll have 30 new Piñata’s to play with along with new environments, co-op play and other cute options. Admittingly, Drop-in/Drop-out co-op play does sound kind of neat but my emotional scares from the first title have not healed yet.
I was told there would be a great deal of downloadable content (DLC) for Viva Piñata. but found nothing available after I purchased the game and, if content exists now, I’ve long since lost interest in the game. The idea was solid, the demographic was available but the execution went flat. You cannot expect older gamers with children to believe Microsoft or Rare are planning to give us real kids games when you release a single title and show us no other kids games for two years.
At this point, if you’re looking for a console with more kid-friendly gaming you’re going to buy a Wii every single time. Titles on the Wii work for both young adults, teenagers, kids and older grandparents while the 360 goes strong with the 18-34 year-old male demographic.
If you want to be serious about bringing kids on board, Viva Piñata is going to need some friends not just a single sequel. Otherwise, you’re going to find out quick that the 18-34 demographic will simply nod politely and move on to their next great fix… Gears of War 2 perhaps (November, 2008).
If the upcoming Viva Piñata franchise executes like its prior title there will definitely be some trouble in paradise.
@Sony patents tech to stop used games and rentals
So basically both the medium and the console will carry unique IDs. Those get sent to Sony where they get associated, then if the game gets played on a different console, with a different ID, what then? What happens to people who bought new consoles?
Digital only is not a guarantee. In case of Steam, for example, you can create an account for one game, then share the account info. And if you also create an e-mail account specifically for it, then the game/Steam account/e-mail account can be re-sold easily.
Backward compatibility is important. Heck, I still play games older than 10 years.
@PvP mode for Diablo III delayed yet again
Meh, who cares; I’m with Paul on this one.
From all the games that I saw in 2012, it’s actually World of Tanks that still stays on my radar. Too bad I have a crappy connection and I can’t play it.
Back to Diablo 3, even if I had a good connection, I wouldn’t buy it because of the DRM system. Just because I hate that kind of DRM.
@Telltale is in the very early stages of The Walking Dead Season 2
Didn’t play the first one, but during the night watches when the dog was recovering from surgery I watched some lets plays, and it looked very good. I mean people cried over it.
If the second one is just as good, then the devs and publishers will make quite some money.
Shooters being dead: dunno. Sure, you get more and more RPG games that use the first person perspective, but I wouldn’t call FPS-es dead. Not after Serious Sam 3.
@QOTW:
Man :), besides regular chores (cleaning up the place, help out with cooking for Christmas and New Years Eve meals), I got to make cakes: brownies, cheese rolls, and the New Years Eve cake … mmm, yummy …
I also got to play board games with the close family, got to play Serious Sam 3 BFE (damn, I missed you Sam!) and Rush for Berlin. The second one actually caught me by surprise, it’s quite a fun and yet challenging game.
Shortly, I enjoyed my holiday a lot.
@It’s time to go to the A-O-E-O
A bit stupid to offer premium content for free. Anyone who cares enough about extra content will play the game long enough to get it for free. People who don’t care won’t pay. Kind of defeats the purpose of freemium games.
@Turning PS4 into a software prison
They might as well sell PS4 with a slot for a modchip. This tech won’t stop people buying PS4 but they will crack it on purchase. I don’t think SONY will go through. Simply because any of it’s competitors (i.e. XBOX or WiiU) will gain all SONY looses if they stay DRM free. This will only work if everyone does it.
@E3
Can’t wait for E3. I too think that the current gen has burned out. The gaming industry needs something fresh.
@PVP in Diablo 3
Oh wait. Diablo 3 was out?
@Walking Dead
Picked up the entire series during the Xbox 360 christmas sales. For 800 points. Sale purchase of the year. I enjoyed it. Although I did find it to be more talk less action. Very basic point and click style. But great value for money.