The game industry is doing “okay” in this bad economic time compared to other industries.ย Primarily, Nintendo is rocking the house with their games, hand-held’s and consoles while mobile developers are showing some great successes in the industry. Many success stories in our industry are based on small titles, downloadable games of the more “casual” style while a few larger titles are experiencing slower than expected sales trends.
We’ve mentioned this in the past, but the tough economy gives many smaller developers great opportunities for success. While big publishers struggle to look good in the eyes of the investor, tiny developers can produce quality titles for minimal cash investment and time to market. Ten years ago, smaller developers tried to compete with the big boys making larger titles, cloning successful titles or simply asking investors to put it on the line for their game. Today, developers can create a small iphone app, a cute WiiWare title or exploit the XNA efforts of Microsoft for Xbox Live Arcade and actually have a chance.
There are still challenges with these smaller developers when working in the WiiWare and XBLA publishing channels, your game marketing and promotion becomes highly reliant on Nintendo, Microsoft or Sony for PSN. Tom Prata, senior director of Nintendo of America talked to Gamespot about this issue:
“Finally, there’s the problem of promotion. It’s not enough to make a great game if nobody notices it. Prata specifically said Nintendo will be devoting more resources to support the promotion and development of WiiWare games in the future.” (gamespot)
Of course, in the world of smaller game titles and downloadable casual games, you’re going to be at risk of finding a lot of “shovelware” — products that are only released to make a quick dime, often based on some license or popular theme/character. The great game titles will, hopefully, rise to the top and show themselves off amongst all the wanna-be money makers.
Those smaller developers putting a huge passion into their titles actually have a chance in this new industry trend. Game makers, internationally, now have a chance to grasp a small piece of the industry and make their dreams come true. The core audience may see this as a trend of noisly low quality titles, but I believe the industry needs this change to grow a new generation of developers based on niche interests.
While many can wait for their next release of Madden the rest of us will continue to spend a little money to see what the future innovators are going to be bringing to the table.
Hey guys,
Just to finish off our little Vita debate. I finally understand why Jordan claims what he claims. See, I come to Vita not primarily for AAA, exclusive titles. I can play big titles on my PS3 and I have more than enough of them to last me a very long time. That’s why I don’t want to spend too much time playing PSN titles there if I can play them on the Vita, especially if they are cross-buy. That’s why I play games such as Soundshapes, Zen Pinball, Velocity Ultra or Quell Memento. This doesn’t mean that I didn’t enjoy Gravity Rush or Uncharted. I’m trying to Platinum NFS: Most Wanted and I’m also playing Rayman: Origins.
I travel a lot so I use my Vita often when I don’t have access to my PS3 and I’m really rarely bored with it. I agree, however, that if you only want to play big, exclusive titles, you might be disappointed.
P.S. I played the demo for Soul Sacrifice and it seemed neat. What was wrong with the rest of it?
@Android consoles
Meh… I really don’t know who the target for those devices is. If you’re a casual gamer than a 4-5″ smartphone screen is enough to play Fruit Ninja or Angry Birds or some other game. If you want a better experience, get a tablet – at least you will be able to use it for other things as well. I understand that it’s easier to release a game on those platforms than on PS3, Vita or XBox but I don’t think it’s worth it. The install base of the Android boxes won’t be big, people complain about the hardware… I think they’re trying to find a niche where there isn’t any.
@The Walking Dead. Way to spoil the game, guys ๐ I still haven’t played 400 days. I’ll probably get it right before season 2. Anyway, Clementine… I never had any doubt she will be in the second season. I only hope you’re not controlling here and she’s only a supporting character. !!SPOILERS!! It would be nice to come across her and the mysterious figures she saw at the end of the first season. Maybe she reacts according to what Lee taught her int he first season. Maybe she has her hair short, or she tries to shoot you. It’s not a bad idea to bring her back.
@BSG – It was my birthday last weekend and I got the BSG boardgame from my friends. We played it for the first time yesterday and it was a disappointing experience… I’ve heard so much good things about the game so my hopes were really high. I guess we shouldn’t have started playing it at 9pm (the game lasted until after midnight) after a hard day at work with people who have no idea what the game was about. It also probably didn’t help that I was a Cylon and was forced to reveal myself very early in the game. The tension went down rapidly. We’ll give it another go when the circumstances are better.
I never watched the show but I hear it has a significant following so the writer of the series must have done something write. An epic TPP (third-person perspective ๐ ) action-puzzle-RPG game, mixing Uncharted with Mass Effect would be nice.
@QOTW I mentioned FPP last week – I meant first person perspective. I have to stick to the olden goldies. To me, Blood was amazing. The gore, the enemies, the atmosphere. With all those pixels flying around I was able to see past them and immerse myself in the experience. And it was really scary. On top of that, there were tons of easter eggs. I remember one vividly – I was able to get to a room using some ventilation shafts. In the room was a bed stained with blood with air fresheners hanging from the ceiling. On the wall was written the word ‘Sloth’, referencing the movie Se7en. There were many, many more. Based on the immersion and atmosphere of the game, this has to be my favorite.
@First high profile Kickstarter suckage
As nice as budget consoles may sound, I agree with Pavel. No one needs them. It’s better to buy an android phone that plays android
games amongst other things rather than a console that just plays android games. Not to mention that most gamers (i.e. me) believe that
android games are not proper games and are aimed at people who enjoy touching things. Granted that a few android games may be good; most gamers would rather stick to mainstream consoles with their AAA titles.
@To infinity and straight into HD
Never played Star Control. But it sounds pretty good. I would love to play an HD remake. Although I am highly skeptical of HD remakes. The ones I played were pretty crap (God of War HD, Monster Hunter WiiU to name
a few horrible looking HD games). Furthermore, I am not sure how it would go down with modern gamers. An interesting topic to discuss is how games have been simplified over the years. Just compare Elder Scrolls: Morrowind to Skyrim. Or GTA III to GTA 4. I am concerned that a complicated (sounding) game like Star control can’t be released simply as an HD remake without being redone from ground up. On another note, Sega MegaDrive had
an epic Star Trek: Next Generation game which was effectively an Enterprise simulator. Tons of galaxies to explore; you could land on
and explore planets, participate in space battles and tweak every available setting of your ship. A very engrossing game as far as I remember.
@QOTW
I will split this question into two parts. Simply because it is very rare that an FPS has a good single player campaign and multiplayer
component simultaneously. My favourite multiplayer game was Battlefield: Bad Company 2. I have such fond memories of that game. Sunk hours into on-line battles. It’s revolutionary score system could force a group of unrelated people to work together as a team for a common goal. So far it is the only game that I have seen accomplish this. In terms of singleplayer campaign, I will have to go for Call of Duty: Modern Warfare 2. And before I am stoned by angry mums and dads, I would
like to remind everyone that I grew up in the post-soviet Perestroika times and had no access to FPS games until 2005. Modern Warfare 2 was
one of the first games I played on a proper HD TV. The graphics was remarkable beyond words and the story was interesting. I thoroughly enjoyed the experience. It was the first contemporary war shooter I ever played, so the genre was still fresh for me. Multiplayer was crap thou. Never really got into it.