Episode 343: iPad Hot Air

This week sees the return of Paul to the crew, but unfortunately, Jordan’s voice is shot so he can’t make it a team of three. However, Jonah is happy over having a new iPad Air, while Paul laments unemployment. This week’s Gaming Flashback is Team Ninja’s classic Ninja Gaiden for the Xbox.

The news for the week includes:

  • Microsoft pulls page discussing Titanfall online preloading
  • Report: Ouya Everywhere puts games on TV, PC without the Ouya
  • EU takes on “misleading” free-to-play games
  • Castlevania: Lords of Shadow 2studio boss, “One must be blind or stupid to give it a 4/10?
  • Nintendo separates Quality of Life business unit from consoles
  • Project Milo isn’t coming back

No Question of the Week – listener questions are wide open.

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Nintendo 3DS Gets Price SlashedNintendo 3DS Gets Price Slashed

The Nintendo 3DS has struggled since its launch, and Nintendo has announced a severe price cut of $80 to $169.99, down from $249.99. The price cut will be implemented on August 12, 2011.

If you bought your 3DS before August 12, the 3DS Ambassador Program will offer 3DS owners 20 free digital titles.

According to the press release:

“These free games are available to anyone who owns a Nintendo 3DS system and uses a wireless broadband Internet signal to connect to the Nintendo eShop at least once before 11:59 p.m. Eastern time on Aug. 11. These users will automatically be registered in the Nintendo 3DS Ambassador program.”

The free downloadable titles will be released in two stages:

  • Starting Sept. 1, Nintendo 3DS Ambassadors will be able to download 10 NES™ Virtual Console™ games at no charge and before they are available in the Nintendo eShop to the general public. These games, including Super Mario Bros., Donkey Kong Jr., Balloon Fight, Ice Climber and The Legend of Zelda, are slated to become paid downloadable games, but Ambassadors get them early for free. Once the paid versions of the games are posted to the Nintendo eShop later in the year, the updated versions will be available to Ambassadors for download at no cost.
  • By the end of 2011, Nintendo will provide Ambassadors with 10 Game Boy Advance Virtual Console games. These include games like Yoshi’s Island: Super Mario Advance 3, Mario Kart: Super Circuit, Metroid Fusion, WarioWare, Inc.: Mega Microgame$ and Mario vs. Donkey Kong. These games will be available exclusively to Ambassadors, and Nintendo currently has no plans to make these 10 games available to the general public on the Nintendo 3DS in the future.

Let us know if the cut to $170 will influence you to pick up a 3DS, or if it’s just too much – or if the games you’re waiting for have yet to be released.

[UPDATE: “Never in Nintendo’s history have we lowered prices to such an extent, less than half a year since the product launch,” [Nintendo CEO Saturo] Iwata said. “But we have judged that unless we move decisively now, there is a high possibility that we will not see many of our customers enjoying a Nintendo 3DS.” ]

Sony Says Competition is GoodSony Says Competition is Good

It seems the console maker who’s trailing in sales typically says how great competition is and how it’s great for the consumer. Sony’s not leading the console race, as of now, and Sony Computer Entertainment Europe president David Reeves stated in a recent interview:

The winner, he said, is the consumer. “That’s why we are not going to slag off Microsoft or Nintendo at all,” he said, “because again it’s rather like the trainer market: one year it’s Reebok, next year it’s Nike, and then suddenly it’s Adidas; it’s cyclical, but in the end everyone wins in five to ten years.”

Sony continues to speak towards their “10 year plan” and how they’re increasing momentum in the market. They’re not winning in sales but with a ten years to go, this is just the beginning. Had this statement come from Microsoft it would be a chance to worry, but Sony has proof to backup their statements.

The PlayStation 2 is going strong as a nine year-old and doesn’t seem to be letting up in game releases. Sony’s press conferences always cover the PlayStation 2 in their talks with the PSP and PlayStation 3 for three big reasons: it’s worth bragging about, it distracts from lower PS3 sales and it separates them from the competition.

Where is the GameCube or classic Xbox in Nintendo and Microsoft’s press conferences and number crunch reports? The fact is, the companies have given up on both products retiring them as “last generation” (translation: poor sales). What better reason to buy a PlayStation 3 than knowing the company is in the game for the long haul?

It might be bit cheaper to buy an Xbox 360 but who’s to say Microsoft isn’t going to announce their next generation console tomorrow and kill off the Xbox 360? Obviously, Microsoft will deny those claims but there will always be doubt without a proven track record.

On the other hand, Microsoft hasn’t seen the success in the classic Xbox and Nintendo hasn’t seen nearly the fervor over the GameCube as compared to their current generation consoles. So, that begs the question, why would they halt all that for new console announcements?

Until they’ve had more time in the market, we cannot be 100% certain what Nintendo and Microsoft are going to do when it comes to next-generation announcements while Sony’s been very clear in each press conference. As Kaz Hirai said to Eurogamer earlier:

“We certainly don’t do the consumer the disservice of basically saying that the consoles have gone by the wayside because we have a new one. Right now, a prime example? PS2 is nine years into it. Where’s the Xbox? Where’s the GameCube?”

If one console maker is looking for a way to stand out and explain their slow sales figures, Sony’s got the PS2 and its long history in their back pocket.

Now, if we could only get those game designers to continue to take it seriously and not put all their eggs into the PS3 basket.

Are You An Okami Fan?Are You An Okami Fan?

PlayStation 2 fans may recall a little title called Okami, it’s an action adventure game developed by Clover Studios and published by Capcom. The original Okami title received fairly high reviews by many popular game sites, although there were a few flaws, the receiption seemed well received.

Clover Studios was closed after the release and all the intellectual properties went back to Capcom, the company that funded the studio, leaving Capcom responsible for future sequels.

Christian “Sven” Svensson said “I think we need a lot more people buying the current version before we seriously consider a sequel”. A harsh statement on the game’s combined sales figures, perhaps, but also probably an accurate one. (Kotaku)

This is the sound of a developer not so happy with prior performance and finding it too risky to try for a second title. Although many sequels outshine their parents there is some truth to the fact that slow selling parents will create slow selling sequels, there is something to be said about learning form past experiences.

The game had good reviews, isn’t it worth trying to make a second game based on that? Maybe people just aren’t jazzed about Japaense folklore, myths and legends as the basis for a game.