I don’t know anyone that can’t pass up a good beta, Call of Duty: World at War is no exception to the rule, especially for those gamers that pre-ordered the title already. It’s a great opportunity when you’re able to buy a game ahead of time because you’re a fan and get into the beta early.

Santa Monica, CA – October 13, 2008 – The dogs of war are being unleashed today, as Activision Publishing, Inc. (Nasdaq: ATVI) and developer Treyarch announced the launch of the multiplayer beta for Call of Duty: World at War on the Xbox 360® video game and entertainment system from Microsoft. Console players can guarantee themselves a token by pre-ordering the game at North American GameStop retail locations,* or online at http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=71812. Call of Duty fans that register to become members at www.callofduty.com are also eligible to receive a token, but these tokens are limited in supply, so register today. Windows PC fans can expect a multiplayer beta soon. For more information about either beta and the opportunity to secure a beta token or key, fans can also visit www.callofduty.com/beta.
The Call of Duty: World at War multiplayer betas will provide players with an opportunity to play as U.S. Marines, German Wehrmacht, Japanese Imperial Army and Russian Red Army factions in a variety of game types (Team Death Match, Free-For-All, Capture the Flag and War), across three different maps:
- Castle: The Imperial Japanese Army faces off against the Marine Raiders in a daytime battle, located on the grounds of an ancient, Japanese castle.
- Makin: The U.S. Marine Raiders square off against the Imperial Japanese Army in a nighttime fight, set in an outpost on the Makin Atoll in the Pacific.
- Roundhouse: The Wehrmact will fight the Red Army to the bitter end in a daytime struggle that features tank and infantry combat, set in a desolate, war-torn European train depot.
The betas will last for a few weeks; however, the full battle will commence on November 11, 2008 when Call of Duty: World at War is released to retailers nationwide.
Call of Duty: World at War is in development for the Xbox 360® video game and entertainment system from Microsoft, Games for Windows®, PLAYSTATION®3 computer entertainment system, Nintendo® Wii™ and Nintendo DS. The title has been rated M for Mature for blood and violence by the ESRB. The Nintendo DS version has been rated T for Teen by the ESRB.
For more information and exclusive updates about Call of Duty: World at War, visit www.callofduty.com
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision, Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision Publishing and its products can be found on the company’s website, www.activision.com.
Hey guys,
I missed last week’s comments so let me just add that I did indeed remove the PS4 camera plastic covers and it works well with other games/apps such as Playroom. Just Dance 2014 looks like it has not been tested/optimized at all as far as tracking is concerned on the PS4. Shame on me for getting it without researching it enough.
@PS4/XBone attach rates
I mentioned it last time but I will say it again. I try to buy as many physical copies of games as possible, especially when it comes to big titles. I did not buy a single digital PS4 game, not including the PSPlus free downloads. On the other hand, I only have two or three boxed Vita games but I would say this is mostly caused by the fact that the majority of games on that platform don’t come in boxes and are only available digitally.
I suppose that the publishers want to convince the public that going all-digital is the way to go and showing stats like that is one way to do it. Still, I don’t think this will work just yet. As far as I know, the Internet availability is not that good in the USA and a lot of users have data caps, which is a showstopper when it comes to games which require 10GB+ of download (including the obligatory day-1 patch). Also, as I previously mentioned, no one can take away your physical copy (except for a thief, obviously) but it is possible that the servers you donwloaded the game from will not work at a certain point in the future. Bah, it’s even certain that this will be the case. As much as people now go back to PS1, XBox or PS2 and play the older games, because they are still in boxes, if people in the future want to do the same with PS4 and XBone then must not rely on digital distribution methods.
@E3
Even though I’m not eligible for the giveaway (what if I give you a US address? 😉 ), let me jest say a few words about what I read and watched about E3. I went through all the briefings, including parts of the Nintendo digital event. I really liked the emphasis Microsoft put on games, including indie titles, and you could tell they learned a lesson from last year’s performance, staying away from the entertainment qualities of the new console. I’m not going to play any of the exclusive games they showed, as I’m not getting an XBone, but Sunset Overdrive looked fun and I wouldn’t mind giving it a go.
I was extremely excited about the Grim Fandango announcement. I love those old adventure games and I played most of the SCUMM titles but I somehow missed Grim Fandango. When I tried going back to it a few years ago, I had to jump through those hoops you mentioned with running old games on Win7 and then there was no sound so I decided to give up. Having the game on the Vita is amazing and it’s a great follow-up to the recent release of Broken Sword 5. And if they are really working on a sequel to GF that’s even more exciting.
I’m obviously looking forward to Uncharted 4 although we still don’t know much about the title. I really liked the first three titles in the series and I don’t believe Naughty Dog will screw the pooch on this one (get it? get it?) despite the internal turmoil.
I didn’t pay much attention to the hardware presented during E3 and I also mostly don’t care about things like Powers or the Halo TV series so I’m not going to comment on those.
I use this to play Grim Fandango on Windows 7. It works perfectly.
http://www.residualvm.org/
Hey Guys thanks for reporting on E3!
I have to admit that Littlebig Planet 3 and Uncharted 4 are pulls for me to get that system.
@PC Master race: I always have to laugh when I hear this, I myself don’t feel snobbish about it. I know I’ve said it before I just don’t feel the consoles have done much to bring me back to them. This E3 may change that with some games for the PS4. However I find I can’t imagine playing a First Person perspective game with a game pad, the movements are always too slow and clunky and aiming is a pain. Where as I enjoy using a Gamepad for platformers and such. I also love the ability to mod various games, which you can’t do with a console.
QotW: As I mentioned above Sony is releasing some games that my family and I are interested in playing. So Sony has piqued our interest again with this showing. Also the kickstarted game Pillars of Eternity showed there as well, so not all companies are staying the course as Paul said.
I also live in the US so I guess I qualify for the swag bag, my wife loves the Sims.
I forgot to respond to the part about the Beyond Earth Tech Web. I wanted to add that all the previous Civ games we’ve had a fairly straight forward Tech tree, all civs will research the same techs and it’s just a race to get those techs. The Web is designed to make it so that not all the techs will be researched by any given civ, that they will focus on one section for their faction.
What bothered me about Civ 4 and a little about Civ 5 is that there’s often a tech bottleneck in which you have no choice on what to research.
Exactly Jonah, and hopefully Beyond Earth’s Tech Web is balanced to give us a choice and decision and not just a railroad to the end tech.