There will be a podcast this week, but it’s been delayed a bit. Keep your eye on this space for more podcast goodness.
Recording Delay
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Retro FlashBack: DragonFire (Atari 2600)Retro FlashBack: DragonFire (Atari 2600)
Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at the other end of the bridge was a castle door which you’d enter to get to the next screen.
The second screen was more classic “overhead but not really” screen where you ran around this black screen picking up treasures while a dragon at the bottom shot fire at you from below.
As the game increased in level jumping fireballs became more challenging (on the first screen) as you ran because they would come quicker, more often. The second screen would get very difficult very quickly as the dragon would increase in speed and fireball spitting. You could tell how hard the dragon would be as it would change colors from lighter to darker black as you progress stages.
When you finished collecting all the treasure an exit would pop up in the corner and you had to run to it without being burned by the fireballs, that dragon would turn from left to right nearly instantly too! Then, you’d jump into the exit and be back on the bridge again, but this time it was harder. You could die up to 7 times before the game was over (just to show you how hard it is, they gave you a bunch of lives).
The game was tough, frustrating, hard to replay because you were just so nervous and jittery from the last attempt. Graphics were “okay,” nothing to rave at but it was, after all, the 2600.
You can hear all we had to say about DragonFire for the Atari 2600 on Episode 79 of the TD Gaming Podcast!
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Episode 669: Quick Pre-PAX ShowEpisode 669: Quick Pre-PAX Show
Jonah’s heading off to cover PAX Unplugged on Thursday morning, so this week’s podcast has been a quick, sub-40 minute show, even with a Gaming Flashback of Infamous 2, a game that former co-host Jordan Lund is probably far more familiar with.
This week’s news includes:
- Report suggests Microsoft soon to offer concessions in Activision deal
- Two Point Campus goes boldly into space for brand new expansion
- Pokemon Scarlet & Violet sells 10 million units in three days
- Monster Hunter Rise reportedly heading to PlayStation and Xbox in January
Let us know what you think.
Episode 728: No Man’s RenewalEpisode 728: No Man’s Renewal
In this episode, the guys discuss Riot Games reportedly canceled an unannounced platform fighter, Fallout getting nominated for 16 Emmy Awards, and a player coming back after a 11 year, 5 month ban to continue the same argument from 2013.
The news includes:
- No Man’s Sky goes 5.0 with a sweeping tech update
- Yakuza studio Ryu Ga Gotoku will reveal its next game at Tokyo Game Show 2024
- Nintendo reveals Emio – The Smiling Man as a new Famicom Detective Club game
Let us know what you think.
The post Episode 728: No Man’s Renewal first appeared on Gaming Podcast.
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