Episode 395: This Episode Sucks

No, really, this episode is one of the worst ever released – boring news, stilted dialog, bad jokes. At least the first news item allowed the crew to rip Pixels. So bad Jonah didn’t bother editing it.

The news items include:

  • Anti-piracy group hits indie creators for using the word “pixels
  • Rare Replay studio’s first UK chart-topper since Banjo-Kazooie on N64 in 1998
  • More Diablo is coming
  • Games for Windows “wasn’t the right approach” says Microsoft

No Listener Feedback or Question of the Week either. That’s how bad this episode was.

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The past week has been rife with news about Pokemon GO! and all of the chaos the mobile game has caused around the world with people hunting creatures in museums and police stations. The podcast mostly avoids the craze.

The news this week includes:

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  • Bethesda defends $60 price tag for Skyrim Remastered
  • Xbox One S arrives August 2

We also announce the winner of the contest.

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For those that ran out to pickup a 20GB Xbox 360 for the low low price of $299… sit down. This may hurt a bit. Their is a new rumor stating the Xbox 360 is undergoing another price cut, for all consoles in their full array of consoles.

Let’s just get this over with quick:

  • Arcade (no hard drive) to $199
  • Pro (60GB) to $299
  • Elite (120GB) to $399

This is a highly competitive price cut making the Xbox 360 much more desirable, a price closer (and in some case beating) the Nintendo Wii. Imagine, a graphically powerful console for a price near that of the “last generation” graphics of the Wii.

Of course, those purchasing a Wii aren’t buying it because you’re saving money on a next-generation console. In the end, if this price cut is real, we’re seeing the next-generation console market really dropping to some realistic figures.

Bad for Sony, considering they’re still trying to make money on their expensive box. No doubt Sony’s in this for the 10-year plan but if they can’t keep competitive with Microsoft people may ignore you for the next 10-years because it’s too costly.

(Thanks, Kotaku)

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Notice the fret board looks the same, they’re sticking with the “square” pattern matching boxes for playing specific notes/beats. Some folks prefer the Guitar Hero “circle” patterns but so be it, they’re sticking with their current design. Hopefully, they’ll glow the hammer-ons or make them a bit more apprant because many Guitar Hero folks have a steep learning curve with the smaller notes for hammer-ons.