Episode 397: Closing In

A good episode this time, if a little meandering. The episode is slowly reaching its milestone.

The news items for the week include:

  • Nintendo patents new hardware, doesn’t include a disc drive
  • VS. Excitebike coming to Nintendo’s Virtual Console
  • Nintendo increasingly considering movies
  • 2DS dropping to $100
  • Darkest Dungeon adds option to turn off controversial features

Check us on twitter: Jonah Falcon is @jonahfalcon, Paul Nowak is @stagermonkey, and Scott Dirk is @alphashard.

0 thoughts on “Episode 397: Closing In”

  1. Diskless Nintendo, I think this might be a great idea… if they moved to memory cards they can reduce the system profile while increase performance and capacity (Larger Cards give access to larger games). I think it also makes sense to expand their digital library to support all the older/legacy games and have them accessible in the console… especially if the enable you to access the digital version if you have a physical copy. As for video game movies… I do not think I have enjoyed any movies that have been based on a video game. That being said, I have enjoyed some of the Anime shows/movies which have turned into games or were released after the games. Lastly I thought I would share that I also bought the Hero’s Humble bundle but haven’t had a chance to play any of them yet. I am going to install them on my Surface tablet and see if I can get them working with touch. Wish me luck.

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Imagine that, the kids hand held grows up and is getting a Grand Theft Auto title. The game will, of course, be a sandbox-style title true to the franchise history and will feature new characters and a new game engine.

No real details came out of the announcement, just a little leak to the press so everyone can speculate on what is to come. First thing that will arrive will be nay-sayer parents telling the ESRB the game isn’t rated correctly, defines violence in today’s culture and is bad for the United States and the youth of America.

Just a guess.

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The Grand Theft Auto series needs a DS game. Finally a product that shouldn’t require a billion dollar effort to produce and market yet should yield fantastic sales figures based on the DS install base.

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Much like Kameo: Elements of Power, Fable 2 ships without online co-op mode on day-one. However, Kameo didn’t promise the co-op mode prior to the games release, or talk about it in their presentations and hype machine conferences.

How does that happen? It’s easy to promise a feature but words do not make games true. More than likely the online co-op was a bit more complicated or had some bugs that needed to be shaken out prior to shipping. Microsoft is talking about releasing a patch for the new co-op play on the first week or so of the game release.

There are two options: ship a product that’s buggy and deal with the online PR nightmare with bugs and day-one patches, or, ship it without the feature and promise it early in the launch phase of the game. Once the code is complete, game software has to go through the packing, duplication and shipping phase. A lot of last minute testing can get done in the time it takes to produce the boxed product.

Hopefully Microsoft is doing some last minute testing to make a more reliable presentation of online co-op which everyone can use. However if it releases with a bunch of bugs…

(Thanks, GameSpot)