Episode 404: Rebel Scum

This week’s episode is a little late thanks to unforeseen circumstances, but nothing will stop us from posting new episodes. It’s actually one day late, since last week was a week off, thanks to Podbean limits and Halloween. On that note, this week, Jonah had to erase a spoiler segment about The Force Awakens, but enough remains of the convo discussing other parts of the upcoming movie.

This week’s news:

  • Sony not to offer backwards compatibility
  • Advertising Standards Authority rules Valve misled customers with Grand Theft Auto V Steam Sale
  • The Witcher movie slated for 2017
  • Ubisoft admits poor Syndicate sales are due to franchise fatigue caused by Unity
  • World of Warcraft paid subscribers at a nine year low at 5.5M

The Question of the Week is what we usually ask ourselves, but with all the new games coming out, “What have you been playing this week?”

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We also announce the winner of Galactic Civilizations II: Dread Lords – Collectors Edition! This show was packed with content and material, we had to hold off on the Gaming History for this week, but we’ll hit it next week.

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“Gold Rush”

It’s amazing how economies thrive on virtual worlds like Azeroth. One can buy and sell wares at an auction house to bring in money and spend money. Unfortunately, on my return back to Azeroth after a large siesta from the virtual world, many things seem to have changed… it costs an arm and a leg for almost everything. Perhaps the Burning Crusade expansion has set a new level of cost?

Here’s the deal. If you’re a brand new World of Warcraft player, you’re going to find yourself having to harvest the materials of the world (known as “mats”) for yourself because the auction house is way too expensive for everyday items. Inflation is out of control, imagine going to the store to purchase a leather jacket for the price of a car. You’d go cold wouldn’t you?

Once upon a time things were different, “low-bee” items (items between 1 and 15 let’s say) were a reasonable price, usually in the silver range of money. Today, they’re weighted in gold. The concept of supply and demand is at work but how is it we can purchase the supply at such a high cost? Because we’ve got friends or other characters with a lot of unused cash!

With Burning Crusade we saw basic quests tossing around gold as if it were common place. A character would save up thousands of gold for mounts and then horde the gold as if it were precious until they realized it was nearly infinite in supply and would start passing it around their guild or to other low level characters in their account. The end result, a low level character can go into the auction house with 100 gold in hand and buy whatever they need for basic materials no matter the price.

The laws of supply and demand take on a whole new meaning when people buying have nearly infinate supplies of cash. For me, I’ve decided to purchase some materials while “grinding” for others because they’re just too costly to purchase. However, I’ll do what needs to be done to also exploit the high prices when selling items back to the auction house and contribute to the over-inflated economies.

Perhaps, over time, Blizzard will create a platinum piece to replace the common nature of the gold as it depreciates in value. Although that’s said more in jest, it’s unfortunate that brand new gamers to this MMORPG won’t be able to take full advantage of the auction house as they could years ago with the influx in gold deposits.