This episode was delayed a few days thanks to some acting work for Jonah Falcon. The podcast moving forward will be recorded on Wednesdays, partly because videogame releases are on Tuesdays. The guys also discuss the disaster No Man’s Sky has been.
This week’s news includes:
EA strongly hints that Mass Effect games will get remastered
The year has ended, as the last podcast of 2016 was recorded last week, and released today. There’s much discussion that was cut out and saved for a future outtakes episode. Regardless, there’s plenty of show to go around, and the sound quality is also far better than ever thanks to Jonah getting a professional headset and mic.
This week’s news includes:
Nintendo registers trademark that could point to a SNES Classic Edition
Windows 10 may be getting a new “Game Mode” option
The next game by That Dragon, Cancer‘s dev is not what you’d expect
This week’s Question of the Week is “What game in 2017 might you buy that you normally wouldn’t?”
In a world driven by the Internet, global economics and the short attention spanned reader we’ve been bombarded with social networks and 140-character micro-blogging. We’re constantly finding ways to promote ourselves, promote our brands or tell people what we’re eating for dinner. Is this obsession with ourselves and our creativity bridging into video games?
It’s games 2.0 people!. A time when we’re inventing our own video game stages, characters and full blown casual games! Not only are people getting a chance to design their own games with Microsoft’s XNA, Adobe Flash or from small independent casual games, but we can design our own stages in games like LittleBigPlanet.
Microsoft wants to remind us that Boku is much like LittleBigPlanet in its user generated video game content. Seen in this video below:
It’s obvious their going down the same path as Sony has gone with creating your own stages with LittleBigPlanet and creating a new way of gaming: playing other people’s stuff. You can find some similarities with Guitar Hero: World Tour‘s ability to create your own songs and publish them for others to play.
Are we heading down a generation of games where some of the best stages are created by fellow dedicated gamers? Or, is this just a distraction and means for developers to have gamers invigorate and create more of a demand for the games they are making the money on?
The TD Gaming Podcast brings you the news and some economic questions about the gaming industry. We’re also taking a look back at Cannon Fodder and the developer Sensible Software. This weeks gaming news includes:
I read that Civ 6 will use DX12, so it might help low tier PCs as the low-level API reduces overhead, and it could be coded for async compute to accommodate AMD GCN and Nvidia Pascal GPUs via concurrency to gain more performance:
https://www.techpowerup.com/224112/amd-partners-with-firaxis-on-civilization-vi-development