Episode 465: No Frills

This week’s episode is raw and unedited, since Jonah’s laptop got fried. However, despite the audio issues and being posted via cell phone, the gang got off a pretty good show.

This week’s news includes:

  • Overwatch pro ends career with stream of racial slurs
  • Don’t expect Kingdom Hearts 3, Final Fantasy 7 remake until at least 2018
  • DOTA 2 will soon require competitors to cough up their phone number
  • Report: PlayStation VR bundle will come with required camera and one Move controller

The Question of the Week: “What kind of VR game would you want to play?”

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Episode 412: Eaten By EwoksEpisode 412: Eaten By Ewoks

This episode sees the debut of a new co-host, videogame writer T.J. Denzer, who joins Jonah Falcon and Scott Dirk for this long episode, discussing Star Wars, spoilers, and other news that didn’t make the cut. This week also has the first Gaming Flashback in over a year, taking a look at The Elder Scrolls IV: Oblivion.

This week’s news includes:

Question of the Week: “What is your favorite strategy game?”

Episode 420: Light It UpEpisode 420: Light It Up

The number of the episode does not escape notice from the podcast crew, especially a week before April 20. Aside from that, much is made of the release of Dark Souls III, which T.J. Denzer enthusiastically enjoys. The despicable firing of Alison Rapp is also noted from the unaired podcast recorded last week.

This week’s news includes:

  • Former head of Rockstar North sues developer, alleges $150M in unpaid royalties
  • Oculus apologizes for Rift shipment delay, taking steps to speed delivery
  • The Nintendo NX might include Wii U ports
  • Forbes claims Nintendo NX will likely output 4K

Let us know what you think!

Small Games Make Big WavesSmall Games Make Big Waves

The game industry is doing “okay” in this bad economic time compared to other industries.  Primarily, Nintendo is rocking the house with their games, hand-held’s and consoles while mobile developers are showing some great successes in the industry. Many success stories in our industry are based on small titles, downloadable games of the more “casual” style while a few larger titles are experiencing slower than expected sales trends.

wiiwareWe’ve mentioned this in the past, but the tough economy gives many smaller developers great opportunities for success. While big publishers struggle to look good in the eyes of the investor, tiny developers can produce quality titles for minimal cash investment and time to market. Ten years ago, smaller developers tried to compete with the big boys making larger titles, cloning successful titles or simply asking investors to put it on the line for their game. Today, developers can create a small iphone app, a cute WiiWare title or exploit the XNA efforts of Microsoft for Xbox Live Arcade and actually have a chance.

There are still challenges with these smaller developers when working in the WiiWare and XBLA publishing channels, your game marketing and promotion becomes highly reliant on Nintendo, Microsoft or Sony for PSN. Tom Prata, senior director of Nintendo of America talked to Gamespot about this issue:

“Finally, there’s the problem of promotion. It’s not enough to make a great game if nobody notices it. Prata specifically said Nintendo will be devoting more resources to support the promotion and development of WiiWare games in the future.” (gamespot)

Of course, in the world of smaller game titles and downloadable casual games, you’re going to be at risk of finding a lot of “shovelware” — products that are only released to make a quick dime, often based on some license or popular theme/character. The great game titles will, hopefully, rise to the top and show themselves off amongst all the wanna-be money makers.

Those smaller developers putting a huge passion into their titles actually have a chance in this new industry trend. Game makers, internationally, now have a chance to grasp a small piece of the industry and make their dreams come true. The core audience may see this as a trend of noisly low quality titles, but I believe the industry needs this change to grow a new generation of developers based on niche interests.

While many can wait for their next release of Madden the rest of us will continue to spend a little money to see what the future innovators are going to be bringing to the table.