No really, we’re on hiatus — the next podcast will be recorded at E3, and published on June 18. See you in two weeks!
On Hiatus
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Episode 444: Civilization SexyEpisode 444: Civilization Sexy
The new episode was recorded last Wednesday but only posted now due to server issues. In this edition, Jonah, T.J., and Scott all geek out about Civilization VI. They also weigh in fully about the newly revealed Nintendo Switch, and speculate on whether it’s going to be a purchase. (Short answer: depends on how much it costs.)
This week’s news items include:
- Bethesda says “no more” to advance game reviews
- Nintendo pins financial hopes on selling 2 million Switch consoles at launch
- Microsoft announces a VR headset for $299
This week’s Question of the Week: “Are you ready for VR?”
Episode 369: Dragon Age MMO-StyleEpisode 369: Dragon Age MMO-Style
This week’s episode has Jonah annoyed at the gameplay decisions for Dragon Age: Inquisition, Paul discusses passwords, while the Gaming History is the cartoon Captain N: The Game Master.
This week’s news includes:
- Valve lays out new rules and guidelines for Early Access developers
- Xbox One console exclusive Ori and The Blind Forest delayed into 2015
- Hackers claim to have raided PSN, 2K, Origin, Windows Live mail
- GameStop & Nintendo: Game devaluation must stop
All this plus Listener Feedback and the Question of the Week: “What video game licensed cartoons have you enjoyed most, if any?”
Gaming Podcast 120: Bringing The FiddleGaming Podcast 120: Bringing The Fiddle
This week we read off some of our Audience Survey Dislikes and requests while plowing through some great community comments. We self-analyze Don to see if he’s really a freak based on some community feedback while tackling some news:
Nintendo Making Users Pay for Wii Hacks- Champions Online Coming July 14th
- Guild Wars Reaches 6 Million Units Sold
- Texas Trying to Entice Game Developers
We’re also taking a flashback peak at Return to Pirate Island and a bit of history on Scott Adams, the interactive fiction game developer (not the Dilbert guy). This week’s question is a reverse take on last weeks, thanks to Jonah Falcon: What games did you give up on, due to difficulty, despite wanting to see how it ended?
