E3 2017 Preview: Bloody Zombies

VR has become a major buzzword around the videogame industry these days. For the past few E3 conferences, there have been whole sections of the floor devoted to people strapping on headsets and playing first person titles where you rock climb or pilot a spaceship. Other times you’re running in a foot race like the intriguing title Sprint Vector that I demoed at the show.

35432693645_0f25c2ff6a_b.jpg

Then there’s Bloody Zombies, developed by Paw Print Games and published by nDreams, which hints at an alternative future for VR gaming.

On first blush, it’s a basic four player scrolling beat-em-‘up in the 16-bit mold of the arcade Teenage Mutant Ninja Turtles and River City Rampage — up to four players walk right, beating up enemies as they do with fists, kicks and various pick-up weapons. At the end of every level awaits a boss with loads of hit points and special moves.

From a gameplay perspective, the game offers some variety and gameplay innovation of the beat ’em up experience. There’s a mild competitive element to the game in that the game tracks hit combos, treasure capture, and so on and ranks the player who did the best during a level. Players can “juggle” enemies by kicking them in the air, and punching them to keep them aloft, with the possibility of knocking them into a level hazard for bonus points. Every level also features hard-to-find secrets that earn bonus points, but also take them out of the main fight so they’re sacrificing treasure for combo hits.

However, the game becomes a whole new experience when a player has a VR headset strapped on. Suddenly, looking in each direction reveals not only the entire level, but also things that aren’t visible when playing without it. (Amusingly, players wearing the VR headset have their characters onscreen wearing one, too.) For example, the museum level features a gigantic brachiosaurus skeleton. Without the VR headset on, only part of the skeleton can be seen; with one on, the player can see the head and neck arching over the ceiling of the exhibit.

The VR set also has a more practical purpose. Since the player can see in three dimensions while wearing the headset, they can now see if their avatar is on the same plane as an enemy, always a tricky bugaboo of side-scrollers in the past. They can also see upcoming level hazards, as well as secrets.

The other impressive aspect to the VR is that unlike most games using the headset, there’s no motion sickness. The game presents itself is presented as a model set with characters moving through it, as if playing with action figures. Developer Steven Craft confirmed that people who had complained they were extremely sensitive to motion sickness in VR games had no issues with Bloody Zombies because there was no first person queasiness to be had.

Bloody Zombies will be released on Steam, with Xbox One and PlayStation 4 versions following. It will support all VR headsets, including PS VR, Oculus Rift, and HTC Vive.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 369: Dragon Age MMO-StyleEpisode 369: Dragon Age MMO-Style

This week’s episode has Jonah annoyed at the gameplay decisions for Dragon Age: Inquisition, Paul discusses passwords, while the Gaming History is the cartoon Captain N: The Game Master.

This week’s news includes:

  • Valve lays out new rules and guidelines for Early Access developers
  • Xbox One console exclusive Ori and The Blind Forest delayed into 2015
  • Hackers claim to have raided PSN, 2K, Origin, Windows Live mail
  • GameStop & Nintendo: Game devaluation must stop

All this plus Listener Feedback and the Question of the Week: “What video game licensed cartoons have you enjoyed most, if any?”

Episode 683: Super Mega Podcast 4Episode 683: Super Mega Podcast 4

This week we discuss Bungie lawsuits, the Street Fighter 6 World Tour, a Stardew Valley clone featuring serial killers, and Fortnite as an Olypmic esport.

The news of the week includes:

  • Nintendo seems to have fired back over the Tears of the Kingdom leak by DMCAing popular Switch emulation tools
  • Finnish newspaper uses Counter-Strike to provide accurate Russian reporting on Ukraine invasion
  • Apple Arcade adds 20 games
  • Marvel’s Midnight Suns landing on Xbox One and PS4 next week, Switch canceled
  • Super Mega Baseball 4 launches in June

Let us know what you think.

Episode 409: No Spoilers This TimeEpisode 409: No Spoilers This Time

This week’s podcast is kind of boring, since there’s little to talk about, but Jonah and Scott are game. Most of the entertainment comes from Scott talking about his Fallout 4 adventures.

This week’s news includes:

  • Sony wants to trademark the term ‘Let’s Play’
  • Star Wars open world game Kickstarter proposal canceled
  • OculusVR founder claims Rift selling at $599 is “obscenely cheap
  • Pirated games may cease to exist in two years thanks to Denuvo

Let us know what you think.