This week’s episode was recorded on time, but publication was late thanks to power outages again. There’s no discussion of Nintendo’s $70 cardboard arts and crafts project (that’ll be the subject of the next episode), but a Switch emulator does get some discussion.
The news this week:
Battlefield 1 is setting one of its maps free this week
LEGO Incredibles 2 and DC Villains games reportedly in the works
BlazBlue Cross Tag Battle has nabbed a Western release date
One thing Activision does very well with the Call of Duty series is making you feel like you’re part of the war and not just a gamer. It may be the coloring, the life-like environments, explosions or movie-style filtering, whatever it is makes their series feel like a world at war.
Now, we’re heading back to WWII but from a brand new perspective, the Pacific Theatre. Why did it take so long to produce a game in this area of the world? Our guess, to gain the intensity and power of the battle we needed higher end console/pc processors to properly render the jungles, waters and terrains in a life-like manner.
Or, maybe nobody thought of it? In any case this is a must buy game for myself and probably many others, regardless to multi-player capabilities. World at War will be released for Wii, PS3, PS2, Xbox 360, and PC.