Episode 477: Fleeing Irma

This week is a week late due to various issues, but Hurricane Irma was not one of them, as Scott recorded his part of the podcast from Georgia, while Jonah and T.J. live far away from hurricane zones. In the meantime, T.J. goes from being disappointed with Destiny and being ecstatic with Destiny 2.

This week’s news includes:

  • Destiny 2 passes 1 million concurrent users
  • Half-Life writer posts possible Half-Life 2: Episode 3 plot
  • American McGee is ready to make Alice 3
  • Settlers of Catan is coming to virtual reality this year
  • Act 1 of Homestuck adventure game Hiveswap coming out this month (from PC Gamer)
  • Pewdiepie threatened DMCA takedown following his use of the N-word on stream
  • Okami HD spotted for PC, PS4, Xbox One

This week’s Gaming Flashback is the original Assassin’s Creed. Let us know what you think of the game.

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Ensemble Studios Had A MissionEnsemble Studios Had A Mission

In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.

Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.

Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.

“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)

What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.

This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.

Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.

Episode 249: Milestone LoomingEpisode 249: Milestone Looming

For those of you good at math, you might notice that the TD Gaming Podcast is one episode away from a special number. While we have a surprise in store for loyal listeners, there’s still this week’s news to discuss. For starters, the classic Silent Hill 2 is the subject of the Gaming Flashback, even though none of the podcasters have gotten a chance to actually play it.

There’s also some interesting news to discuss, including:

  • Christian group accuses The Old Republic of “warping kids” with pro-gay message
  • Rumor: Next Harmonix project being released on XBLA, PSN, and Facebook
  • EA Sports: SSX will bring extreme sports videogames back to prominence
  • Xbox 720 rumors springing up like wildfire
  • PS Vita continues to struggle in Japan
  • SNK brings Neo*Geo back as a handheld

There’s plenty of Reader Feedback, but there’s no Question of the Week, because there’s a special episode coming up. Ooooh, what could it possibly be?

Gaming Podcast 158: Staving Your FaceGaming Podcast 158: Staving Your Face

This week we’re missing Don but we’re making up for it with pure awesome. Well, we’re taking a flashback look at Buck Bumble and the history of Argonaut Games. We’re busting through some community feedback and covering a few news tidbits:

This week’s question of the week is simple: Will DS products change the life of those in prison?