Episode 492: Dragon Ball Fighter TJ

This week, TJ talks about how much he’s loving Dragon Ball Fighter Z, and how he enjoys using one character’s OP exploit to take down opponents with breathtaking quickness. Jonah brings up doing a special podcast, like Paul, Jordan and Jennifer did with Doctor Who, except with Star Trek this time.

All this and this week’s news, which includes:

  • Sega teams up with Heavy Rain lead designer’s new studio to publish “narrative-driven” game
  • Rainbow Six: Siege tweet suggests upcoming PS4 Pro & Xbox One X support
  • Microsoft’s Mixer streaming service to get Twitch-style tipping
  • FIFA E-World Cup forced to switch to Xbox due to PSN outage

This week’s Question of the Week is “What game have you ended up playing til sunrise?”

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Episode 399: On the PrecipiceEpisode 399: On the Precipice

Only one more episode til the landmark episode that will see Paul ending his tenure as a regular podcast host in this lengthy episode after the week off. The banter is so off the charts, over an hour had to be cut and will be available in a future outtakes episode – as Paul and Scott agree to do a special Dr. Who episode in the near future too. Oh, and Jonah lost his day job.

The news this week includes:

  • Nintendo names a new leader after sudden death of CEO
  • Nintendo partners with Niantic Labs for Pokemon on mobile
  • Hi-Rez Studios: Players make the content everyone is trying to monetise
  • Frostbite: the PS3 CELL retarded the industry significantly
  • Windows 10 on Xbox One is called “OneCore

We need listener feedback for Paul’s goodbye next episode, so write in and let us know what you remember most about Paul!

Ensemble Studios To Close, Halo Wars Future Not In QuestionEnsemble Studios To Close, Halo Wars Future Not In Question

Ensemble Studios, owned and operated by Microsoft or, Microsoft Games Studios, has been targed to be dissolved. All employees will find new homes, a large quantity will start a new studio and continue maintaining the later released Halo Wars franchise.

Microsoft has chosen to close the studio as part of their growth plan of Microsoft Games Studios much like FASA was closed in the past. The difference, there is a new landing point for Halo Wars unlike the uncertain future of Shadowrun.

Commenting on the reason for the closure, Microsoft said, “This was a fiscally rooted decision that keeps MGS on its growth path. While the decision to dissolve Ensemble was not an easy one, Microsoft is working to place as many Ensemble employees who do not move to the newly formed studio into open positions within Microsoft as possible.” (gamespot)

Ensemble Studio’s folks will continue to work with Microsoft and will continue to support Halo Wars after its launch. It is important to stress their statement of continuing to support Halo Wars, there is no need to think the project will be done half-assed or without pride as the project will live on with a different studio name.

The only question is… what is causing Microsoft to close down studios with actively working real franchise projects? FASA went down, Bungie was let go on their own and now Ensemble Studios? There has to be something going on here… idea?