Episode 492: Dragon Ball Fighter TJ

This week, TJ talks about how much he’s loving Dragon Ball Fighter Z, and how he enjoys using one character’s OP exploit to take down opponents with breathtaking quickness. Jonah brings up doing a special podcast, like Paul, Jordan and Jennifer did with Doctor Who, except with Star Trek this time.

All this and this week’s news, which includes:

  • Sega teams up with Heavy Rain lead designer’s new studio to publish “narrative-driven” game
  • Rainbow Six: Siege tweet suggests upcoming PS4 Pro & Xbox One X support
  • Microsoft’s Mixer streaming service to get Twitch-style tipping
  • FIFA E-World Cup forced to switch to Xbox due to PSN outage

This week’s Question of the Week is “What game have you ended up playing til sunrise?”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 724: State of SonyEpisode 724: State of Sony

No Gravatar

The guys discuss Eric Barone still working on Stardew Valley, Call of Duty: Black Ops 6 being confirmed for Xbox Game Pass, blackjack roguelike Dungeons & Degenerate Gamblers, Kerbal Space Program developer layoffs, The Sims 4 launching a battle pass-like, and Metal Gear Solid Delta: Snake Eater.

The news includes:

  • The Sony State of Play showcase
  • Sony apologizes for interview with developer Neil Druckmann
  • Silent Hill announcement stream scheduled for this week

Let us know what you think.

The post Episode 724: State of Sony first appeared on Gaming Podcast.

GameSpy, UGO, 1UP Say FarewellGameSpy, UGO, 1UP Say Farewell

The videogame world has been stunned by the news that GameSpy, 1UP and UGO are all being shuttered. GameSpy had been around since 1999 (back when it was a mere online match service – game-spy, geddit?) UGO was a site that I wrote for both indirectly as an editor of GamePen and directly when I wrote DVD and game reviews for UGO.

UGO’s Chris Radtke bid farewell stating:

I’ve spent many years of my life trying to turn UGO.com into something entertaining for you guys. Hopefully you stopped by recently to watch one our funny videos. Or you found yourself debating one of our nerd culture lists, read a movie review or pondered the age old question “Who would win in a fight, a minotaur armed with a trident or a centaur armed with a crossbow.” Could be you tried to win something off our homepage or you Googled “Hot Girls” and found a couple of pics you liked. I don’t really care how you got here, just as long as you were entertained when you did.

(more…)

Rhythm Gaming Saturation Point?Rhythm Gaming Saturation Point?

Rhythm Gaming is all the rage, or is it? Turns out Guitar Hero: World Tour didn’t meet or exceed the figures they hit with Guitar Hero III. Where GH3 brought in $115 million in the first week, GHWT brought in $67 million in the same time frame.

Why?

There are plenty of factors that could cut down the sales units, considering those that can purchase Guitar Hero World Tour don’t have to purchase additional instruments to play the game like they played GH3.

  • Rock Band 2: This game arrived before Guitar Hero 3 and folks went for this game instead because it was first to launch. Some gamers have to make a choice on which to purchase because they can’t buy both.
  • Hot Games: Although Rhythm gaming can be fun, a lot of great games are arriving this season so gamers have to make some big decisions.
  • Economics: The economy isn’t exactly thriving right now and retail outlets are already predicting less than stellar numbers.
  • Saturation: Since the original Guitar Hero game, we’ve had a number of titles from Activision including their Aerosmith edition and Harmonix pulling out Rock Band and Rock Band 2. There is talk of a Hendrix version and a Metallic release – how much is too much?

We know people love charts, so here is another to toss at you via Kotaku:

Guitar Hero World Tour Sales, via Kotaku

The break down from Guitar Hero 3 to World Tour is obvious, also apparent is the shift in console when buying into the rhythm gaming franchises. The Wii has started taking more market share, odd considering the DLC isn’t there, and the PS3 is showing its lackluster sales of the console by growing in proportion but not excelling to grab huge share (PS3 fanboys attack!). Sony kicked ass by taking control of the share using their PlayStation 2 with Guitar Hero 3, but has lost that lead for the World Tour.

Will these lower sales figure change the future roadmap for Activision in their Guitar Hero franchise or are they satisfied taking home $67 million in the first week of the launch. That is still a lot of money and probably doesn’t even consider any money they could (or will) potentially make on the World Tour hardware.

Luckily, the rhythm gaming content doesn’t get old with age, it just gets more classic. No doubt Guitar Hero World Tour will be landing in homes over the holidays and into 2009.