Episode 519: Red Dead Arrival

Jonah and TJ finally got to play Red Dead Redemption 2, and discuss how great it is and how disappointing it is at the same time. Great and disappointing can also describe the Gaming Flashback with 2008’s Mirror’s Edge, along with its awesome theme song, which Jonah is addicted to.

The news this week includes:

  • Nintendo recommits to “keep the business going” for 3DS
  • Capcom has “high expectations” for Devil May Cry 5 and Resident Evil 2
  • Pachter: Red Dead Redemption 2 coming to PC in April

Let us know if you’ve been playing Red Dead Redemption 2.

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Episode 418: Potter RageEpisode 418: Potter Rage

This week’s episode runs pretty long as TJ Denzer returns from his bowling trip. Scott goes ballistic over the Harry Potter franchise with Twilight, and other than that, a lot of pop culture discussion.

This week’s news includes:

  • Nintendo deletes every stage by prominent Mario Maker speedrunner
  • Telltale’s take on Batman will be M-rated, launches this summer
  • Original Diablo design docs show it was to be a classic turn-based rogue-like
  • 30 launch titles for Oculus Rift revealed, each with “Comfort” ratings
  • Mass Effect developer wore new IP on T-shirt, says no one noticed

This week’s Question of the Week, “What game editors have you used?”

SimAnimals, The Next Gen Black & WhiteSimAnimals, The Next Gen Black & White

Electronic Arts has announced SimAnimals, a game where you play the godlike hand and control the lifestyle of over 60 animals. In the game you’ll play the role of a disembodied hand which moves around and life animals, pick flowers and interact with the environment much like a past Lionhead Studios game: Black and White.

EA’s not exactly being the most creative with this Wii and DS game based on the sounds of it so far, as it clones a lot of the features in Black and White, including how “animals react” when you treat them a specific way. However, we’ve not had this style of game on the Wii or DS, both very “touchy” in methodology.

Black and White had the touch sensitive control scheme using tactile feedback with the mouse implemented with Immersion technology. This brings the style of gameplay to a new level, but nothing we’ve heard thus far makes us think originality. Cute and cool, perhaps but it’s nothing new. Of course, who said it had to be new?

We know old gaming concepts sell well at this point!

Nintendo DSi – New Features, Same LookNintendo DSi – New Features, Same Look

Nintendo finally came out and announced the Nintendo DS redesign, called the DSi. This product will have an SD memory slot, a 3.25 inch screen (bigger than the last) and a 3 megapixel camera.  The DSi is 12% smaller than the DS Lite and will have a matted gray and regular white finish; no colors upon launch it seems.

Conveniently the DSi has an SD slot for saving photos from the 3 megapixel camera so that you can transfer them to the Wii and use their Photo Channel. The Wii already has an SD card slot so now both devices can work together via the sneaker net.

The DS redesign looks much like the typical DS in looks and layout, a bit sad in my opinion. I was hoping for something a bit more “sexy” and awesome – the Apple way of doing things. Alas, nobody has a design team like Apple so we’ve got what we’ve got and that’s the DSi.

How did the alter the networking? They’ve created a store system much like that of the Wii and will be renaming Wii Points to Nintendo Points to show its more generic versitile nature to the new DSi hardware. You’ll be able to download games to an SD card making the portable device more acceptable to storage size increases, unlike the standard DS hardware.

Nintendo never really mentioned the MP3 concept, using the “audio” more for crazy reasons such as slowing down the speed or increasing it, which may suggest it as another tool for language learning tools.

Any takers? SD card slot is a nice addition and a little more integration with downloadable content would be well accepted by all communities and cultures.

(Thanks, 1up; Image via Kotaku)