Episode 545: Fleshy Testicle Monsters

Jonah finally finishes the strange puzzle platformer Inside and discusses it with the crew during the post-podcast discussion. Otherwise, there’s news galore, as well as a Gaming Flashback of the notorious flop Sonic the Hedgehog from 2006.

It includes:

  • Quantic Dream is “not exclusive to any platform anymore”
  • An enhanced edition of System Shock 2 is in development
  • Nintendo Switch SNES controller spotted
  • Minecraft‘s Super Duper Graphics Pack officially canceled

Let us know what you think.

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This week we’re delving into the news with focused specificity. Okay, we just wanted to use the word. We’re traveling back to the days of Might and Magic and covering the history of New World Computing. For news, we’re tackling a couple top stories including:

We’ve got some great community questions, great suggestions for board games converted to video games and have a new question, will you buy into Project Natal and Sony’s PS3 solution to console transitions with the “wand?”

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This week’s episode not only has a Gaming Flashback, but a Gaming History as well. The Flashback looks at the hardware intensive PC game Crysis, while the Gaming History looks at one of the bigger crowdfunding fiascos, Starforge. Jonah also reminds viewers that the “mayo” in the Splatfest for Splatoon 2 probably wasn’t actually mayo.

This week’s news items include:

  • Lexington video game company sues after personal information posted online
  • New game combines monster taming and Stardew Valley
  • Respawn: “We’re doing more Titanfall
  • Destiny 2 will not offer customization of imported characters

Question of the Week: “What two games would you like to see combined?”

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The next big Wii title will be Castlevania and it’s going to be a 3D fighting game. Stop laughing, it’s not a joke, it’s what Nintendo Power is saying. Picture Street Fighter but with classic Castlevania characters and lots of smashing and bashing for victory.

“GoNintendo’s report from the mag hints at appearances from characters like Simon Belmont and Alucard, the use of sub-weapons like holy water and boomerangs, and (surprise!) motion controls.” (kotaku)

This is a creative direction for Konami to take, given their very inexperienced with fighting style games. They could build a team of experienced fighting style game developers, but why? What’s wrong with a classic side-scrolling style game using the WiiWare system like Mega Man 9?

Hopefully, Konami can pull off this fighter in a world where people do not seem to be as enthusiastic about fighting games especially on a system with the graphical power of the Wii. Well, it is rumored to have “motion controls.”

I’d love to see a remake of Simons Quest.