Episode 546: Audio Issues Again

There’s some audio issues in this podcast, which was delayed for quite a bit.

The news includes:

  • Divinity: Original Sin 2 coming to the Switch
  • The new Steam library is coming September 17
  • Ikumi Nakamura leaves Ghostwire: Tokyo development

Let us know what you think.

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In days before social networks and the wildfire of the Internet (or high speed networking) this game still managed to spread around to everyone in the gaming community. From1993 to 1995 the title had an estimated install base of 10 million computers. We were one of them.

Granted, ten million copies were installed but most were not registered and simply remained as shareware. However, over one million copies were sold for the registered version of DOOM and this brought momentum to their next non-shareware copy of the DOOM series. The Ultimate Doom (version 1.9, including episode IV) was released, making this the first time that Doom was sold commercially in stores.

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Jonah finally finishes the strange puzzle platformer Inside and discusses it with the crew during the post-podcast discussion. Otherwise, there’s news galore, as well as a Gaming Flashback of the notorious flop Sonic the Hedgehog from 2006.

It includes:

  • Quantic Dream is “not exclusive to any platform anymore”
  • An enhanced edition of System Shock 2 is in development
  • Nintendo Switch SNES controller spotted
  • Minecraft‘s Super Duper Graphics Pack officially canceled

Let us know what you think.

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If you’ve ever been through an acquisition or merger you’d have expected this news to come, but for those new to the concept it’s simple: you can’t keep everyone. After a complete merger you end up with two sales departments, two IT departments, etc.

Do you really need them all? No, not really. You’ll need to keep some on board in order to “brain dump” your job onto others and hopefully stick around for the long hall. Some employees will probably be shuffled to other job responsibilities while some get packages and a thank you card.

These are some of the growing pains when working towards a successful merger, so don’t be surprised or start spreading rumors when a few people are let go. As someone who’s gone through it in two big mergers I can say that certain departments already know their fate ahead of time. Many IT and sales folk start looking for new jobs the minute the merger is announced.