Episode 548: World of Batman

This week’s episode takes a look at the success of World of Warcraft Classic and maybe yet another Batman game.

News:

  • World of Warcraft Classic increases subscription revenue by 223% in August
  • Grandia 1 and 2 HD remasters get October release date on PC
  • Next Batman Arkham game being teased

Let us know what you think.

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Are You An Okami Fan?Are You An Okami Fan?

PlayStation 2 fans may recall a little title called Okami, it’s an action adventure game developed by Clover Studios and published by Capcom. The original Okami title received fairly high reviews by many popular game sites, although there were a few flaws, the receiption seemed well received.

Clover Studios was closed after the release and all the intellectual properties went back to Capcom, the company that funded the studio, leaving Capcom responsible for future sequels.

Christian “Sven” Svensson said “I think we need a lot more people buying the current version before we seriously consider a sequel”. A harsh statement on the game’s combined sales figures, perhaps, but also probably an accurate one. (Kotaku)

This is the sound of a developer not so happy with prior performance and finding it too risky to try for a second title. Although many sequels outshine their parents there is some truth to the fact that slow selling parents will create slow selling sequels, there is something to be said about learning form past experiences.

The game had good reviews, isn’t it worth trying to make a second game based on that? Maybe people just aren’t jazzed about Japaense folklore, myths and legends as the basis for a game.

Episode 270: Same Bat Time…Episode 270: Same Bat Time…

This week is the battiest episode Gaming Podcast has ever done, and it’s not just because the crew argue over the first news item more emotionally than usual, but because it’s full of Batman. Lots of Batman. Plenty of Batman. In addition, the winners of the Spec Ops: The Line contest were also picked.

The news items this week include:

  • Square Enix exec says long console lifespans “biggest mistake”
  • No fee to be charged for connecting to Wii U network
  • Next Rocksteady Batman game will feature Silver Age Bats
  • Michael Fassbender pegged to star in Assassin’s Creed flick

All that and the question of the week, “Which Batman would you most like to see a game made from?”

Ensemble Studios To Close, Halo Wars Future Not In QuestionEnsemble Studios To Close, Halo Wars Future Not In Question

Ensemble Studios, owned and operated by Microsoft or, Microsoft Games Studios, has been targed to be dissolved. All employees will find new homes, a large quantity will start a new studio and continue maintaining the later released Halo Wars franchise.

Microsoft has chosen to close the studio as part of their growth plan of Microsoft Games Studios much like FASA was closed in the past. The difference, there is a new landing point for Halo Wars unlike the uncertain future of Shadowrun.

Commenting on the reason for the closure, Microsoft said, “This was a fiscally rooted decision that keeps MGS on its growth path. While the decision to dissolve Ensemble was not an easy one, Microsoft is working to place as many Ensemble employees who do not move to the newly formed studio into open positions within Microsoft as possible.” (gamespot)

Ensemble Studio’s folks will continue to work with Microsoft and will continue to support Halo Wars after its launch. It is important to stress their statement of continuing to support Halo Wars, there is no need to think the project will be done half-assed or without pride as the project will live on with a different studio name.

The only question is… what is causing Microsoft to close down studios with actively working real franchise projects? FASA went down, Bungie was let go on their own and now Ensemble Studios? There has to be something going on here… idea?