Episode 554: This Time, No Scott

In Episode 552, there was no TJ. This time, Scott has to duck out early in the podcast, leaving a two man podcast again. It’s all good since the quality is still there. (Maybe not.) There’s also a Gaming Flashback: Burnout Paradise.

This week’s news includes:

  • Anthem reportedly set for major overhaul as BioWare looks to reboot its troubled game
  • Minecraft Dungeons will be supported long term with a mix of free updates and paid DLC
  • Dragon Quest Builders 2 is coming to Steam

Let us know what you think.

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Studios Closing: The Good, Bad and UglyStudios Closing: The Good, Bad and Ugly

Gamers around the world are going to feel the pain in the 2009 holiday season after the economy shakes apart many great development studios. Electronic Arts feels the pain of being a public company as their investors complain about lackluster revenue, THQ deals with closing studios to extend their runway and other firms will lose more headcount in the coming months.

It’s not all bad. But, it’s going to get ugly before it gets better.

The financial market has played tricks on everyone in our global economy and companies across all industries are going to feel a bit of a tightening around the belt. Investors are shaken and doing their best to protect their investments and cutting loose those that aren’t projecting profits in the near future. Game studios are going to slow their financial burn rates, trim a bit of the fat and hunker down the long term. The end result, next years holiday season will have a few less games because those games are being dropped to the floor now.

Mid-sized studios within larger firms may find their projects canceled or put on hold and their employees re-structured or let go while big studios assess what projects will make the long haul. This is the ugly side of the business, having to make a decision on what games stay and what games go with the grief of having to tell some of your best talent “goodbye.”

The bad part of the industry is occurring today, with publishers posting mediocre profits and trying to convince their investors to be patient and trust they’ve got a firm hold on their destiny. The game industry is not alone in this, many firms are reducing head count and many startups are finding themselves without series A or B funding; they’re closing their doors because the money is being directed to more stable ventures.

What’s the good in all of this?

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Episode 668: Elon Musk’s Twitter FailureEpisode 668: Elon Musk’s Twitter Failure

Twitter continues to be a tire fire, as does cryptocurrency. One wonders when either one will shuffle off the stage and fade into obscurity. Both seem to have become synonymous with chaos and instability, and it feels like there’s a new scandal or controversy every week. Twitter, under Elon Musk’s leadership, has faced constant changes in policy, mass layoffs, and a significant dip in user trust, making it increasingly difficult to see a clear path forward for the platform. Cryptocurrency, on the other hand, seems to have become more about speculation and volatility than about real-world utility or widespread adoption. While the promise of decentralized finance and digital currencies seemed promising, the market’s swings, coupled with major scandals like the collapse of FTX, have left many questioning whether crypto will ever truly deliver on its early hype. Secure Cryptocurrency Trading platforms provides secure environments for users to trade and manage their digital assets. It feels like both industries are desperately clinging to relevance, hoping to regain their former glory, but with each new misstep, they drift further from the ideals they once espoused. Anyway, lots of news this week, along with a Gaming Flashback of Dishonored.

News includes:

  • Musk reportedly laid off everyone who ran Twitter’s million-follower gaming account
  • GameStop to end FTX partnership, will refund crypto gift card purchases

Let us know what you think.

Episode 416: Blowing WindsEpisode 416: Blowing Winds

Unfortunately, we had to skip a week despite recording a good podcast thanks to technical difficulties – don’t worry, we’ll air it at some point in the near future. It was a good episode. This episode had its own issues, as Jonah was unable to record the podcast at home, so he was outside in the New York City night air podcasting with TJ and Scott.

This week’s news includes:

  • Microsoft cancels Fable Legends, closes Press Play Studios, considers shuttering Lionhead Studios UK
  • Report: SpinTires developer sabotaged his own game
  • 10 months later, MAME finishes its transition to open source
  • Valve announces The Lab, a compilation of free VR “experiments”

Let us know what you think.