Episode 555: Turkey Day Videogames

It’s Thanksgiving, and all three podcasters are in for turkey and videogames.

This week’s meaty news includes:

  • Ubisoft wants Rainbow Six Siege to have more of a story next year
  • Project Scarlett may cost $499 with 4x Xbox One X performance
  • Phoenix Point has three human factions who have very different views on aliens

Let us know what you think.

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Electronic Arts Issues 1,000 Pink SlipsElectronic Arts Issues 1,000 Pink Slips

Electronic Arts is planning to lay off 1,000 employees, approximately 10% of their employees. In this layoff their also consolidating EA Black Box back into EA Canada. EA Black Box was spun off as a studio outside of EA Canada to work on such titles as Need for Speed but, with the layoffs arriving, they’re going to be merging the remainder of EA Black Box into EA Canada by June 2009. The remaining EA Black Box employees will continue working on Skate 2.

The pink slips should be issued by March 31, 2009 and we’re hoping the folks that have lost their jobs will find new jobs as soon as possible. An Electronic Arts representative said:

“This does not mean that the Black Box studio is closing. The studio is moving to our Burnaby campus to share the facility with EAC and other EA teams that operate out of our state-of-the-art facility. We will operate two distinct studios, each with their own distinct culture and teams, out of our Burnaby facility.” (gamespot)

EA hasn’t mentioned any specific franchise cancellation but we’re going to assume something is going to slip, it’s hard to imagine a company can lose 1,000 employees without impacting business operations. If EA was able to layoff 1,000 people without impacting day-to-day business, then they’re definitely hurting in the management department because that would be a ton of waste.

Big companies may cut costs during hard times but they said they’re, “implementing a plan to narrow its product portfolio to focus on hit games with higher margin opportunities. The company remains committed to taking creative risks, investing in new games, leading the industry in the growing mobile and online businesses, and delivering high-quality games to consumers.”

We’re curious just how much EA is willing to risk on “creative” endevours considering publishers are already hesitant to break new ground. The next few years should yield great opportunities for smaller developers to put on their creative hat and open new doors and opportunities for themselves.

Episode 529: CrossplatformingEpisode 529: Crossplatforming

Things are starting to get interesting in the videogame industry, as Microsoft is starting to make Live available on other platforms, including the Switch. TJ on the other hand is getting more and more into Apex Legends.

This week’s news includes:

  • Paradox Introduces multiplatform modding on Xbox One and PC
  • Red Dead Online gets competitive fishing, gold armor gunfight in next update
  • The developer of Furi is making a co-op RPG
  • Rocket League gets cross-platform parties

There’s Listener Feedback as well.

Episode 539: Two Plus HoursEpisode 539: Two Plus Hours

The previous week’s episode had too many technical issues to post, so this week’s episode overcompensates by being over two hours long. The Gaming Flashback this week is none other than 2009’s Minecraft, which is still going strong well into 2019.

This week’s news includes:

  • Microsoft explains Xbox Game Pass for PC, selling games on Steam (from GameWatcher)
  • The Avengers game is being revealed at E3 2019
  • Super Mario Maker 2‘s lack of costumes and online matchmaking with friends upsets fans
  • Wolfenstein: Youngblood to feature ray-tracing technology

All this and Listener Feedback.