Episode 556: Halo Infinite Is Coming

2019 is slowly coming to a close, and the guys start wondering about what awaits in 2020, as some truly exciting titles await.

This week’s news items include:

  • Halo: The Master Chief Collection hits the top of the charts on Steam
  • Resident Evil 3 Remake cover art leaks ahead of official announcement
  • Tron: Evolution DRM revokes buyers’ licenses, pirates unaffected

Let us know what you think.

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Episode 221: FireworksEpisode 221: Fireworks

It’s the Smurfiest post-Fourth of July podcast ever, as Jonah Falcon and Jordan Lund look back at the ColecoVision classic Smurfs: Rescue from Gargamel’s Castle, probably the easiest videogame ever Smurfed.

If that weren’t Smurfy enough, Jonah and Jordan, working without Paul S. Nowak this week, also check out this week’s Smurfy news:

  • Xbox 720 with Halo 4 launch in 2012?
  • PS4 also in 2012, with embedded Kinect-like motion control?
  • Crytek says Kinect development is “really, really easy.”
  • Sony working on new PSN redesign?
  • Questions over alleged early close of Sony’s Welcome Back offer.

This week has a ton of Smurfy reader feedback, as well as reaction to Sony’s crackdown of Star Wars Galaxies shutdown petitioners. If that weren’t Smurfy enough, the Question of the Week is pretty Smurfy as well, as readers are asked, “What game that you can’t find anywhere anymore do you wish you could play again?”

As usual, hit us up on iTunes and leave some comments!

Episode 251: The New Crew ReturnsEpisode 251: The New Crew Returns

After last week’s special appearance by Derrick and Jennifer Schommer along with Don Dunn, the regular crew of Jonah Falcon, Jordan Lund and Paul S. Nowak return, and they find themselves with some fascinating news items.

The news items include:

  • Blizzard brags Diablo III will have difficulties that are harder-than-hard
  • Sony passed on Demon’s Souls because it was “crap
  • Sony credit rating downgraded, “strong recovery in earnings unlikely”
  • Tim Schafer raises $1.6M (and counting) to develop an adventure game
  • Epic’s Sweeney: Lifelike graphics will come in our lifetime

Paul is also running a contest to earn “Pixie Diamonds” currency for Disney’s Pixie Hollow social networking MMO, with the prize going to the person who can answer, “Who is your favorite Disney Prince or Hero, and why?”

Toy’s R Us Find’s Wii ProfitableToy’s R Us Find’s Wii Profitable

The success of the Nintendo console, the Wii, has proven to change the industry in many new and creative ways including reinvigorating slow product sales at Toys R Us. “The company went from a loss of $42 million at the same time last year to a profit of $13 million for the three months ended August 2nd,” says Gamasutra who spoke with CEO Gerald Storch.

Revenue was up 6.3%, in part, thanks to the Nintendo and its hot moving Wii and Wii Fit products. While Nintendo struggles to supply enough units for the strong demand, Toys R Us has no problem emptying their stores of any hardware they receive.

Months after the Wii launch we witnessed parents waiting in lines before the store opens just to see if they had Wii’s arrive for the opening. Although we’re sure it was a hassle to answer the phones with the typical response, “no, we’ve got no Wii’s in stock,” the long term plan has proven successful.

Have you finally managed to get yourself a Wii? Did you pick it up at Toys R Us?