Due to technical issues, this week’s podcast won’t be posted. See you next week.
No Podcast This Week
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Episode 276: Covered in ConcreteEpisode 276: Covered in Concrete
Paul is not in the podcast, and will be out for the next couple of weeks as he recovers from major surgery. In the meantime, the podcast chugs on with three podcasters, as Jordan relays what he thought of the Sony Gamescom 2012 press conference.
In the meantime, the news items include:
- Diablo III‘s Wilson on former Diablo dev’s mixed feelings on game: “F— that loser”
- Guild Wars 2 headstart begins in five days
- C&C: Generals 2 will be multiplayer-only at launch
- Prey 2 vanishing from Bethesda’s website explained
- Plants vs Zombies 2 shuffling towards 2013 release
All that plus Reader Feedback wishing Paul well (sorry, Kizer, we didn’t moderate your message til after recording), as well as this week’s Question of the Week, “When is the right time to cut the price of a console?”
Episode 652: Missing EpEpisode 652: Missing Ep
If you’re wondering where episode 652 is, the file was completely distorted, with only one half of a conversation going. So, all the discussion about Sony’s State of Play is lost to the ether.
Gaming Flashback: DOOMGaming Flashback: DOOM
DOOM is a PC game titlat that wasn’t initially released in stores. It was uploaded to an FTP server in the University of Wisconsin-Madison and on the Software Creations BBS on the 10th of December; released as a shareware game, people were encouraged to download and spread the game around to all their friends.
In days before social networks and the wildfire of the Internet (or high speed networking) this game still managed to spread around to everyone in the gaming community. From1993 to 1995 the title had an estimated install base of 10 million computers. We were one of them.
Granted, ten million copies were installed but most were not registered and simply remained as shareware. However, over one million copies were sold for the registered version of DOOM and this brought momentum to their next non-shareware copy of the DOOM series. The Ultimate Doom (version 1.9, including episode IV) was released, making this the first time that Doom was sold commercially in stores.
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