Due to technical issues, this week’s podcast won’t be posted. See you next week.
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Episode 221: FireworksEpisode 221: Fireworks
It’s the Smurfiest post-Fourth of July podcast ever, as Jonah Falcon and Jordan Lund look back at the ColecoVision classic Smurfs: Rescue from Gargamel’s Castle, probably the easiest videogame ever Smurfed.
If that weren’t Smurfy enough, Jonah and Jordan, working without Paul S. Nowak this week, also check out this week’s Smurfy news:
- Xbox 720 with Halo 4 launch in 2012?
- PS4 also in 2012, with embedded Kinect-like motion control?
- Crytek says Kinect development is “really, really easy.”
- Sony working on new PSN redesign?
- Questions over alleged early close of Sony’s Welcome Back offer.
This week has a ton of Smurfy reader feedback, as well as reaction to Sony’s crackdown of Star Wars Galaxies shutdown petitioners. If that weren’t Smurfy enough, the Question of the Week is pretty Smurfy as well, as readers are asked, “What game that you can’t find anywhere anymore do you wish you could play again?”
As usual, hit us up on iTunes and leave some comments!
Episode 670: Callisto UnpluggedEpisode 670: Callisto Unplugged
Jonah returns from PAX Unplugged 2022, while T.J. defends the maligned Castillo Protocol. Aside from the news, the Gaming Flashback is the Klei Entertainment’s stealth 2D platformer Mark of the Ninja.
The rest of the news includes:
- Smash Bros tournament organizer Panda boots out boss following fan allegations
- Harmonix rhythm game Fuser goes offline in two weeks
- Half-Life: Blue Shift gets Black Mesa treatment
- NVIDIA slashes GeForce RTX 4090 and 4080 prices in Europe
Let us know what you think.
Episode 687: Nintendo DirectedEpisode 687: Nintendo Directed
This week’s episode revolves around the Nintendo Direct presentation. The guys also mock PlayStation fans and Geoff Keighley, and discuss Callisto Protocol and Vampire Survivors.
Aside from the Nintendo Direct, the news includes:
- Microsoft says it’s officially done making new Xbox One games
- Xenonauts 2 will invade our world this July
- Respawn worked on Titanfall 3 for 10 Months
There is also some Listener feedback.
