Due to technical issues, this week’s podcast won’t be posted. See you next week.
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Gaming Flashback: Lode RunnerGaming Flashback: Lode Runner
Lode Runner, a game many of us logged hundreds of hours upon. Lode Runner has a great deal of replay value thanks to its great map editor. The game was first published by Broderbund in 1983, but was first prototyped by Douglas Smith, an architecture student at the University of Washington.
The Lode Runner prototype was called Kong and was originally written for a Prime Computer 550 minicomputer on campus, but shortly after it was ported to the VAX minicomputer. Originally programmed in FORTRAN and utilized only ASCII character graphics (the most basic of characters).
In September of 1982 Smith was able to port it to the Apple II+ (in assembly language) and renamed it to Miner. In October of that same year he submitted a rough copy to Broderbund and he’s said to have received a one-line rejection letter, “Sorry, your game doesn’t fit into our product line; please feel free to submit future products.”
The original title had no joystick support and was developed in full black and white…not exactly exciting. So, Smith then borrowed money to purchase a color monitor and joystick and continued to improve the game. Around Christmas of 1982, he submitted the game, now renamed Lode Runner, to four publishers and quickly received offers from all four: Sierra, Sirius, Synergistic, and Brøderbund.
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Episode 539: Two Plus HoursEpisode 539: Two Plus Hours
The previous week’s episode had too many technical issues to post, so this week’s episode overcompensates by being over two hours long. The Gaming Flashback this week is none other than 2009’s Minecraft, which is still going strong well into 2019.
This week’s news includes:
- Microsoft explains Xbox Game Pass for PC, selling games on Steam (from GameWatcher)
- The Avengers game is being revealed at E3 2019
- Super Mario Maker 2‘s lack of costumes and online matchmaking with friends upsets fans
- Wolfenstein: Youngblood to feature ray-tracing technology
All this and Listener Feedback.
Episode 733: More DelaysEpisode 733: More Delays
In this podcast, they discuss Skyrim lead designer saying it will be ‘almost impossible’ for Elder Scrolls 6 to meet fan expectations, Minecraft is ditching PSVR support next year, Horizon Zero Dawn Remastered rated for PS5 and PC, and Dead by Daylight PvE spin-off Project T being canceled after “unsatisfactory” player testing.
The news includes:
- Square Enix confirms lower-than-expected Final Fantasy 7 Rebirth and Final Fantasy 16 sales
- Cities: Skylines 2 Creator Packs and the Bridges and Ports Expansion are being delayed
- EA confirms next Battlefield will have a modern setting
Feel free to reply.
The post Episode 733: More Delays first appeared on Gaming Podcast.
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