Due to technical issues, this week’s podcast won’t be posted. See you next week.
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Episode 661: Remasters and ExpansionsEpisode 661: Remasters and Expansions
[This episode was reposted due to being corrupted when the site went down.]
This episode is heavy on remasters and expansions, some bad, some good, some questionable. There’s even a sequel in there.
The news items include:
- Saber Interactive takes over working on KOTOR remake
- MultiVersus was July’s biggest-selling game
- Cities Skylines gets pedestrianization in new Plazas and Promenades expansion
- Ooblets is releasing in September
- Sony sued for £5bn for “ripping people off” on PlayStation Store
- Starfield at Gamescom may still happen
All this and listener feedback!
Episode 520: Excelsior!Episode 520: Excelsior!
The news cycle has begun to explode, as the holiday season looms and Black Friday in sight. Jonah and TJ get into a heated argument about Destiny 2, to liven up the proceedings after the bummer of Stan Lee’s death.
This week’s news include:
- Obsidian and inXile join Microsoft Studios
- Stan Lee dies at 95
- Destiny 2 director assures players Bungie is “not disappointed” with Forsaken
The Question of the Week is indeed “How would you fix Destiny 2?”
Classic Cinematics: DiabloClassic Cinematics: Diablo
Diablo is a classic title with endings for each class you can play, but all give you the same result: hell and torment. You battle your way through a very difficult game, defeating legions of evils minions, piling their corpses upon the floor as you dig deeper into hell.
Eventually, you battle the essence of hell itself: Diablo. However, the ending does not give you warm fuzzies. The ending shows the results of a man with a burden and ends with the transfer of such burden.
Pure evil. Pure fun. Exciting and well crafted ending. For more talk on cinematic endings, listen to the TD Gaming Podcast Episode 75.
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