Episode 566: NBA 2K20 Is Awful

Jonah goes off on a virulent rant about NBA 2K20 and the decline of the series as a whole, while offering milder criticism of Star Wars Jedi: Fallen Order. There’s no Gaming Flashbacks, but plenty of news.

The news items include:

  • Another leak points to new Tony Hawk game arriving later this year
  • Horizon Zero Dawn is coming to PC this summer
  • 2K returns to making NFL video games, but not a Madden competitor

Let us know what you think.

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Episode 231: Plus One PaulEpisode 231: Plus One Paul

Paul has some angry comments, Jonah has some angry comments, while Jordan just chuckles and makes a Freudian mistake. In between complaints, the Gaming Flashback looks at the Amiga classic Syndicate, and the following news items:

  • The Lund Report: August 2011 NPD
  • Tiger Woods PGA Tour 12 PC controversy rages
  • THQ: Next-gen consoles will be discless
  • Quantic Dreams claims they lost 10M euro on used games
  • 3DS sales jump 260% following price drop
  • Syndicate reboot finally confirmed and unveiled by EA

Finally, the Question of the Week: What was the most disappointing remake or reboot of a game you’ve played? All that and Reader Feedback, too.

Gaming FlashBack: Baldur’s GateGaming FlashBack: Baldur’s Gate

Baldur’s Gate isn’t too old, it was released in November of 1998, but that’s still a bit dated now. The gaming industry isn’t friendly to the years, often working in what seems to be accelerated “dog years” in terms of technological advancements. It figured this was worth covering because it’s one of the best selling and considered a top tier single-player RPG by most accounts.

It was also developed by BioWare, who, at the time, only had one other game under their belt from two years before called Shattered Steel.

The story begins just after a devastating event in the Forgotten Realms D&D campaign called the “Time of Troubles.” This was a great twist in the standard D&D campaign, it caused all curative magic (clerics) to lose their ability to heal unless near their deity, magic didn’t function correctly (I believe this is where the Wild Mage came from) and was unpredictable and gods walked the earth as mortals which caused magic to, in effect, die while the gods were away. Since the storyline starts slightly after this event, the game contains healing and magic but the storyline is impacted by prior events of course, people have trust issues.

The game was made great because it held “mostly true” to the 2nd Edition D&D roots so the learning curve for D&D player’s wasn’t so rough; some things were adjusted to handle the real-time effect of a video game RPG. You could party with up to six Non-Player-Characters (NPC’s) whom would swap in and out of your active party over time as part of the storyline (something also implemented by the US release of Final Fantasy 2).

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