Episode 571: Good Old Galaxy

This week’s episode has no Gaming Flashback, but there is a lot of talk about how awesome the Good Old Games digital store is.

The week’s news items include:

  • GOG Galaxy 2.0 now includes your gaming subscriptions
  • Fallout 76 to add pets
  • Minecraft city was created by a team of professional builders
  • Xbox Series X design blends game console, speaker and projector into one

Let us know what you think.

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Episode 749: No Plan BEpisode 749: No Plan B

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The news this week: Elon Musk’s estranged daughter weighs in on his pro gamer claims: ‘He was a Bronze Torbjörn main. He was fucking dogshit’, Palworld decides it wasn’t April fooling after all, is actually making a visual novel dating sim where you can, uh, ‘dismember and eat’ some of its cast, Death Stranding has crossed 20 million players since launch, If the Switch 2 stumbles, Nintendo has no Plan B, Final Fantasy 9 Anniversary celebration begins, Star Wars XCOM game on the way?, and Shuhei Yoshida believes Nier: Automata was a turning point in modern Japanese games.

Episode 607: PC and xCloudEpisode 607: PC and xCloud

This week’s episode is double-sized, because the previous week’s episode was… pretty bad. Who knows? Maybe we’ll air it some week when we’re unable to post a new episode.

This week’s news includes:

  • Xbox Cloud Gaming for PC beta invites sent out
  • Rumor: Battlefield 6 not coming to Xbox One or PS4
  • BioShock 4 job listings appear to confirm an open world and sidequests
  • Civilization 6’s final free game update adds three new units, two new maps, and more
  • Nintendo says it will focus on more original game series in the future

All this and listener feedback. Post your own feedback here at Facebook.

Eidos and Square Enix Birth Great ThingsEidos and Square Enix Birth Great Things

tombraiderEidos was founded in 1990 and has been the king of its own destiny since its inception. As part of Square-Enix, Eidos and its destiny were called into question, would they continue to run the show or would they become one with Square-Enix. Square-Enix has come out to say they’ll be leaving Eidos to themselves and allow creativity to flow between the companies.

“This is an exciting beginning to what I believe will be an incredible journey. I am very happy that Phil Rogers has agreed to lead Eidos in what I see as an international marriage between our two companies, a marriage that will give birth to great things. Eidos is a content rich company and a culturally significant business to the Square Enix group.” (kotaku)

Square-Enix is playing it safe with this acquisition because this isn’t a great enviroment for shaking things up internally within a development studio. Eidos is well known for Tomb Raider, Hitman, Deus Ex, Thief and many other great projects and have built a solid foundation for the future.

A mind-share between these two groups is a powerful enemy to the competitors if they’re able to open a good dialog between the two companies and share resources, tools and engines. In a world of cost savings and salary cuts, leaning on each others resources to build a better product is a win.

At least we won’t have to call them Square-Enix-Edios because that’s just a mouthful!