Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Prince of Persia 2008 as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Prince of Persia
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Gaming Flashback: River Raid (Atari 2600)Gaming Flashback: River Raid (Atari 2600)
One of the first games I was introduced to on the 2600 was River Raid, back in 1982. I remember it vividly, as I was at my cousin David’s house, who was older than me, and he’d “baby sit” me so the adults could have some adult time hanging out in the dining room. We’d sit in the family room playing 2600, mainly River Raid.
This is an Activision game, and was later ported to Atari 5200, Atari 8-bit, C64, ColecoVision, IBM PCjr, Intellivision, ZX Spectrum, and MSX. The player controls an airplane in a top-down view over a river and gets points for shooting down enemy planes, helicopters, ships and balloons (for versions after the Atari 2600). By flying over fuel-stations, the plane’s tank can be refilled. The player can shift side to side and change the speed of the plane. Sections of the river are marked by bridges.
The game was highly acclaimed for its ability to stuff tons of map into small amounts of space. The map was huge and it fit on the disk because it’s randomly generated using a common starting seed, basically, imagine some of the Diablo dungeons…they’re randomly generated but the starting seed which starts the random process is also ‘random.’ (probably based on clock time which isn’t too uncommon). Atari, rather than try to make a random level each time used the level random generator to build a procedural based level rather than drawing it and saving it into the cart. GENIUS.
A more highly randomized number generation system was used for enemy AI to make the game less predictable.
Germany consider this game harmful to children, indexing it on their list of games “harmful for children” along with the game Speed Racer. It remained on their list until 2002 (since 1984) when developers petitioned it off the list before the PS2 launch of Activision Anthology (otherwise they’d not be able to put it in the game)
Some of the Germany reasons: Minors are intended to delve into the role of an uncompromising fighter and agent of annihilation (…). It provides children with a paramilitaristic education (…). With older minors, playing leads (…) to physical cramps, anger, aggressiveness, erratic thinking (…) and headaches (wikipedia)
All in all, a great game! To hear all the details on River Raid and our opinions, checkout TD Gaming Podcast Episode 78.
Gaming Podcast 112: Ubiquitous, Is That a Word?Gaming Podcast 112: Ubiquitous, Is That a Word?
This week we’re flashing back to Zaxxon and into a bit of a reflective history on the NES Satellite accessory. We reflect upon how bad Don sucks at Mass Effect and get tips from the community. We’re also checking in on some news this week including:
Microsoft Xbox 360 Outsells PS3 and Wii in Japan - Nintendo DSi not competing with cell phones or iPods
- PlayStation 3 hard to develop for on purpose
- EA admits they need to try harder
- Killzone 2 sells 750k after launch
- Street Fighter: The Legend of Chun-Li KO’ed at theaters
- Tabula Rasa MMO Shutting Down After 1.5 years
- Xbox Live Bans Gay Gamers
We’re also asking a few questions of the week, you can answer them all, one or none (but we’ll give you sad face)! What’s your favorite video game accessory since you started gaming, what actor can make a video game movie a success?
Episode 250: Do the Time Warp AgainEpisode 250: Do the Time Warp Again
It’s the fabulous 250th Episode milestone, and this particular podcast features a major surprise for longtime listeners. Not only is this one of the funniest podcasts in a long while, but there’s plenty of show to go around, too. First, the Gaming Flashback checks out the classic shooter No One Lives Forever, while the Gaming History examines the infamous Gizmondo handheld gaming console.
As for the news:
- Hirai: Sony could be facing “serious trouble“
- Take Two CEO states “strong become stronger” with next-gen transitions
- Developer Starbreeze fears Syndicate may be “too hard“
- Oklahoma state rep wants 1% violent videogame tax
- Ubisoft cuts off legit players With DRM server migration
There’s no Question of the Week, but we’re definitely sure there will be plenty of comments for the podcast hosts.
