Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Prince of Persia 2008 as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Prince of Persia
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Episode 756: Sequel This, Sequel ThatEpisode 756: Sequel This, Sequel That
[Reupload due to corrupted files.]
- System Shock 2 delayed for console – PC version still on target for June 26
- You will soon be able to open non-Xbox games from the Xbox app
- Bloodlines 2 developer The Chinese Room has laid off employees, but Paradox says the game is still coming in October
- Jurassic World Evolution 3 is ditching its AI-generated art after “some initial feedback”
- Sony remembers PSVR2 exists, announces four new games coming soon
Let us know what you think.
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Gaming Podcast 112: Ubiquitous, Is That a Word?Gaming Podcast 112: Ubiquitous, Is That a Word?
This week we’re flashing back to Zaxxon and into a bit of a reflective history on the NES Satellite accessory. We reflect upon how bad Don sucks at Mass Effect and get tips from the community. We’re also checking in on some news this week including:
Microsoft Xbox 360 Outsells PS3 and Wii in Japan - Nintendo DSi not competing with cell phones or iPods
- PlayStation 3 hard to develop for on purpose
- EA admits they need to try harder
- Killzone 2 sells 750k after launch
- Street Fighter: The Legend of Chun-Li KO’ed at theaters
- Tabula Rasa MMO Shutting Down After 1.5 years
- Xbox Live Bans Gay Gamers
We’re also asking a few questions of the week, you can answer them all, one or none (but we’ll give you sad face)! What’s your favorite video game accessory since you started gaming, what actor can make a video game movie a success?
Retro Gaming: Mega Man 9 Get’s Flicker and BugsRetro Gaming: Mega Man 9 Get’s Flicker and Bugs
Capcom isn’t fooling around, they know their market for Mega Man 9 on Xbox Live, WiiWare and PSN and its nostalgic gamers with a desire to be a kid again. Any retro gamer will tell you the old school experience must include some pixel flickers, slow down and 8-bit style bugs.
They have decided to include an optional feature to enable old school bugs on purpose. The limitations of early hardware like the NES caused situations where you would only see a limited number of creatures on the screen at any one time else things slowed down, flickered and got undesirable fast. What used to be undesired is now nostalgic!
“Yeah, there were some things, like you couldn’t have more than three enemies on the screen at once, so we had to make sure that that’s how it stayed in our game. In the part with the dragon with the flame, [there should be] flickering, and whatnot,” noted the game’s producer. “In the options of this game, you can adjust that, unlike the old games. We purposely put some of those old-school bugs into this game, so it does recreate that feel.” (joystiq)
Luckily these options are disabled and can be enabled to get a bit of old world feel if your little heart desires. For most of us, we should have moved on from the old times and are ready to play old school games on new school hardware to show off a bit more fluid 8-bit logic. Not so for everyone, which is why the feature was added as an optional one.
Staying true to old school computing in an emulator is extremely important when playing old ROM games because the game was coded with a certain speed and understanding of the hardware. Change the hardware without updating the game can lead to an unusable product. Mega Man 9, however, is a new game so it doesn’t have to adhere to old standards. But, it’s funny to see it try.
