Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Prince of Persia 2008 as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Prince of Persia
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Classic Cinematics: DiabloClassic Cinematics: Diablo
Diablo is a classic title with endings for each class you can play, but all give you the same result: hell and torment. You battle your way through a very difficult game, defeating legions of evils minions, piling their corpses upon the floor as you dig deeper into hell.
Eventually, you battle the essence of hell itself: Diablo. However, the ending does not give you warm fuzzies. The ending shows the results of a man with a burden and ends with the transfer of such burden.
Pure evil. Pure fun. Exciting and well crafted ending. For more talk on cinematic endings, listen to the TD Gaming Podcast Episode 75.
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Episode 717: Fake Xbox LiveEpisode 717: Fake Xbox Live
This week, the gang follows up on Tim Sweeney from last week, and also discuss Dark Souls 2 modding, the “photorealistic” ant RTS Empire of the Ants, and Resident Evil 4 Remake crossing 7 million copies sold.
The news also includes:
- Saber Interactive confirms “a number of titles” still in development
- Star Wars: Battlefront Classic Collection players tear into Aspyr
- Halo 2 online matchmaking returns in March thanks to community modders
Let us know what you think.
The post Episode 717: Fake Xbox Live first appeared on Gaming Podcast.
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Gaming Flashback: DOOMGaming Flashback: DOOM
DOOM is a PC game titlat that wasn’t initially released in stores. It was uploaded to an FTP server in the University of Wisconsin-Madison and on the Software Creations BBS on the 10th of December; released as a shareware game, people were encouraged to download and spread the game around to all their friends.
In days before social networks and the wildfire of the Internet (or high speed networking) this game still managed to spread around to everyone in the gaming community. From1993 to 1995 the title had an estimated install base of 10 million computers. We were one of them.
Granted, ten million copies were installed but most were not registered and simply remained as shareware. However, over one million copies were sold for the registered version of DOOM and this brought momentum to their next non-shareware copy of the DOOM series. The Ultimate Doom (version 1.9, including episode IV) was released, making this the first time that Doom was sold commercially in stores.
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