Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Prince of Persia 2008 as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Prince of Persia
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Episode 303: BioShock Infinite Giveaway TimeEpisode 303: BioShock Infinite Giveaway Time
This week we’re giving away a free copy of BioShock Infinite for the Xbox 360! How do you win? Well, simply post a good comment! The contest winner will be announced two weeks from now.
In the meantime, the Gaming Flashback this time is the PlayStation One classic Chrono Cross, while Paul tries desperately to avoid listening to BioShock Infinite spoilers.
This week’s news includes:
- THQ’s UDraw failure “invalidated” Saints Row: The Third‘s success
- Levine: BioShock Infinite cost $100M to develop, and $100M to market
- American McGee doesn’t “see anything meaningful” in the PS4, SimCity players “need to relax”
- Schafer’s Double Fine Adventure project from Kickstarter is now Broken Age
- Capcom announces DuckTales Remastered, developed by WayForward
All this and some Reader Feedback.
Retro Gaming Moves: Screw Attack [Metroid]Retro Gaming Moves: Screw Attack [Metroid]
One of the most famous classic gaming moves, Screw Attack, is one of Samus Aran’s best power suit moves in Metroid. It was powerful enough to kill most enemies by contact; one hit for one kill.
What makes this special attack at retro gaming classic is its well balanced game play style. Although Screw Attack is enormously powerful it required Samus to jump at full length to trigger. On more than one occasion gamers would use their Screw Attack to kill an enemy easy to find they don’t have a great platform to stand on and land in the lava, in a worse situation than they started.
Game developers knew they had a hit on their hands, as Screw Attack makes an appearance in many of the future Metroid games after the original NES release. The power up had the ability to trigger at will, if somersaulting of course, yet requires skill and respect to use to perfection.
Screw Attack gives gamers a nice piece of mind, knowing a risky jump won’t end you with a tap from a flying enemy and a bath in the lava. You could freely jump and destroy annoying little enemies whom have no other goal but to get in your way and slowly take away energy with each tiny hit.
On one hand Screw Attacks main purpose is to allow a gamer to jump through areas in levels quickly without an extreme annoyance from starter enemies strategically placed to add challenge. As Samus grows in power the beginning enemies aren’t the true threat and thus are wiped from the level as you go. You become more worried when encountering new, stronger enemies who cause real harm to you and your super suit.
This retro move is placed perfectly in level progression, making you feel a great sense of accomplishment when aquiring it (it’s not just another missile pack) and allows you to progress into deeper caverns without utter fear at every tap. Powerful enough to invoke when needed but weak enough to leave you vulnerable in closed quarter battle.
Screw Attack, a Retro Gaming Move.
Episode 501: The Official Levis EpisodeEpisode 501: The Official Levis Episode
This episode follows the landmark 500th episode, and this next episode is dominated by Nintendo, both in the news and looking back at the Gaming Flashback for Wii Music and the infamous E3 performance starring Reggie Fils-Aime and Cammie Dunaway.
The news includes:
- Nintendo Labo first week sales sluggish in Japan, UK
- Atari announces Atari VCS pre-sale begins May 30th on IndieGogo
- Eastfound looks to scratch that retro Zelda itch
- Nintendo starts moving to a Wii-like “non-gamer” strategy for the Switch
All of this and Listener Feedback.
