Episode 573: A Very Special Returning Guest

This week, Paul fills in for Scott, who has more pressing issues than discussing videogames, though some very serious topics about them do pop up, such as how misogyny became pronounced in the hobby. The Gaming Flashback is one of the legendarily panned titles, Bomberman Act:Zero.

The news for this week includes:

  • Video game spending reaches record high during pandemic
  • Epic Games Store keyless integration with other digital stores announced
  • Minecraft sales now exceed 200 million (from PC Gamer)
  • Star Citizen will hold a free fly event starting this week

There’s also some Listener Feedback from longtime fan Ralf from Germany.

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Bethesda’s Hines: Don’t Shoehorn MultiplayerBethesda’s Hines: Don’t Shoehorn Multiplayer

Bethesda Softworks vice president of marketing Pete Hines is critzing publishers and developers who shoehorn multiplayer into their games that doing such a thing is “a waste of time” and advises, “Just drop it, don’t bother…it’ll make for a worse game.”

In an interview with Next Gen BIZ, Hines states that using online multiplayer as a tool to prevent used game trade-ins and rental simply doesn’t work, and robs developers of valuable man-hours.

Hines stated:

“(People ask us) for a game like Skyrim or Prey 2, why doesn’t it have multiplayer? Well, our question is always the opposite when we talk to a developer. If you’re doing multiplayer, why are you doing multiplayer? What are you trying to accomplish?

“If you’re doing it just to check a box or because every other publisher says you’ve got to have multiplayer, then just drop it, don’t bother, it’s a waste of time, a giant distraction and it’ll make for a worse overall game.

“We want the best game possible. If that’s a singleplayer game that’s 15 to 20 hours, then make that! Don’t waste your time on features that don’t make the game better.”

The Elder Scrolls V: Skyrim and Prey 2 are two Bethesda properties that will lack multiplayer, but one of the tools to encourage games to keep both games will be downlodable content and, even more important, good communications with the game communities and nurturing the fandom for both games.

Xbox 360 Price Cut Official: September 5th, 2008Xbox 360 Price Cut Official: September 5th, 2008

The undeniable rumor, as expected, has come to be true and Microsoft’s Major Nelson has revealed September 5th as the day the Xbox 360 shall drop in price. Although not surprising, this is really the first good price drop for the 360 hardware which does not involve phasing out an old product line.

The price breakdown is as follows:

  • Xbox 360 Arcade $199
  • Xbox 360 $299
  • Xbox 360 Elite $399

This is a US price cut, Japan had their price cut last week. We’re not sure about how the rest of the 360 regions will shake out, but they’ll probably end up with a price line much like the one above.

Anyone surprised? Anyone going to run out and buy a 360?

(Thanks, Gamestooge)

Episode 510: Red Dead SurpriseEpisode 510: Red Dead Surprise

This week’s episode didn’t initially have a Gaming Flashback, but the crew accidentally started one with 2010’s Red Dead Redemption, which shouldn’t be a flashback since it fails the “10 Year Rule”, but it was so fun to talk about, it became one. They also found some interesting stuff in a thin-news week, which is the usual for Summer.

The news includes:

  • Valve adds temporary fix for fake item scams on Steam
  • Halo devs not working on Battle Royale mode for Infinite
  • Nintendo Switch sales near 20m, down slightly on last year
  • Playground Games staffs up for the rumored Fable reboot

Let us know what you think.