Episode 584: More #MeToo

Depressingly, sexual harassment in a development studio is once again the lead news item this week, and from a studio most gamers would never think it could happen. That, and major seismic shifting in the power structure of the digital storefront landscape.

The news includes:

  • Multiple employees resign over Skullgirls studio head’s behavior
  • Microsoft sides with Epic in legal battle with Apple
  • Another intimidating obelisk has been found in Microsoft Flight Simulator

Let us know what you think.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

New Castlevania Title For 360 and PS3: 2D or 3D?New Castlevania Title For 360 and PS3: 2D or 3D?

The Castlevania series was born in Japan on September 26th back in 1986. That knowledge in hand, you can imagine the demographic of 30+ year old gamers who would kill to get an old school franchise title on a new graphic intensive console.

We’ve had many new Castlevania releases since 1986 including releases on the Nintendo DS in 2006 with more titles arriving with the Castlevania branding. However, we’ve not seen a true “full blown” Castlevania title in some time. As a retro style gamer, I’d love to hear news that this would be a 2D game with “next generation” graphics.

There are far too few really great 2D side scrolling platformers for this generation of consoles. Outside of Nintendo, most side scroller systems become “arcade” titles in XBLA or PSN. Over the last fifteen years we’ve had plenty of 3D games with jumping and crazy camera work. Lately, we’ve had some new titles arriving that are 2D platformers like Little Big Planet and the recently released Mega Man 9.

More than likely, Konami will follow the flow and design yet another old franchise with new 3D graphics. Given the demographic for this franchise it would almost seem like a selling point to jump back to a 2D world view.

What would you like? A 3D or 2D Castlevania title on the Xbox 360 and PlayStation 3?

Episode 647: AdvertisingEpisode 647: Advertising

[This episode has been re-uploaded due to technical issues]

This week’s is pretty short, featuring a Sonic the Hedgehog and Halo discussion before delving into what’s okay and what’s not okay with in-game advertisements. The Gaming Flashback for this episode is the tripping Journey.

The news includes:

  • PlayStation wants ads in its games, too
  • Bugsnax leads late April Xbox Game Pass line-up
  • Amy Hennig is taking another shot at making a Star Wars game

Let us know what you think.

Gaming Podcast 219: ColecoVision RulesGaming Podcast 219: ColecoVision Rules

Paul crows about Nintendo’s dominance over the ColecoVision and Dreamcast, while Jonah and Jordan reminisce about this week’s Gaming Flashback, Electronic Arts’ Barnstorming for the Atari 2600.

The news also includes the following topics:

  • Duke Nukem Forever review fiasco
  • Harrison: Apple will be the games industry in 10 years
  • Tretton: No need for PS4, PS3 now hitting its stride
  • Slimmer PS3 coming?

This week’s Gaming History looks at the husband-and-wife developing team Freefall Associates, while the Question of the Week is: How much weight do you give the score of a review? Let us know what you think.