Episode 584: More #MeToo

Depressingly, sexual harassment in a development studio is once again the lead news item this week, and from a studio most gamers would never think it could happen. That, and major seismic shifting in the power structure of the digital storefront landscape.

The news includes:

  • Multiple employees resign over Skullgirls studio head’s behavior
  • Microsoft sides with Epic in legal battle with Apple
  • Another intimidating obelisk has been found in Microsoft Flight Simulator

Let us know what you think.

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Episode 580: Virtual E3Episode 580: Virtual E3

Publishers are doing their virtual E3 announcements, such as Ubisoft Forward and ID@Xbox’s Indie Showcase. There’s other wild news going on, and some not even in the official news items below.

Said news items include:

  • Ubisoft executives quit over misconduct allegations
  • Microsoft has stopped making the Xbox One X
  • Blasphemous gets free Stir of Dawn DLC on August 4

Let us know what you think.

TD Gaming Podcast 79: I’m Often WrongTD Gaming Podcast 79: I’m Often Wrong

This weeks gaming podcast we’re all over the rhythm matching games along with great gaming news and a bit of our early E3 coverage. We continue our RPG history and we also look back on Dragon Fire, and old Atari 2600 game.

This weeks podcasting news:

Jennifer wonders if the market is becoming flooded with music matching games and we’ve got to handle a big listener question: What holiday game would sell a console in 2008?

*Sony has recently cut prices on the 80GB PlayStation 3.

Episode 356: Gi-BlowEpisode 356: Gi-Blow

This week’s podcast finally reveals the winner of the E3 Swag Bag. The episode is packed full of show, including a Gaming Flashback about Grand Theft Auto: Vice City, and the Gaming History celebrating Donkey Kong‘s 33rd birthday.

The news includes:

  • Another EA exec explains why mobile Dungeon Keeper suffered
  • PS4 fails to inspire Japanese market
  • Former Epic director Bleszinski unretires to reveal Project Bluestreak
  • Divinity: Original Sin developer turned off global chat to silence trolls
  • Bartle: “Free-to-play has a half-life

All this plus the Question of the Week: “Have online players caused you to quit playing that session?”