Imagine a Free World of Warcraft

Once upon a time the folks at Blizzard Entertainment thought they could support the entire world of World of Wacraft by ad revenue. This would have created an MMO experience which would cost you nothing but a bit of annoyance by ad providers; what would the total audience be if the game was free?

Had WoW launched free of charge they would probably have significantly more users playing the game, but the ad revenue from the sheer amount of people would be nothing compared to a monthly charge for eight million subscribers.

Although only a small number of those subscribers are US based, they’re still raking in the cash compared to an ad-based model, even if they were to have triple the subscribers.

However, the Blizzard exec noted: “We didn’t want to charge a subscription, but as we researched market conditions, we realized that wouldn’t support us.”

It’s possible, perhaps, that Blizzard would have fallen under its own weight had they created a world where anyone could play for no charge. Imagine the server utilization, the volume of traffic and the support calls they would get for triple or quadrupal the player base with only ads paying the checks.

Granted, a free system would be excellent in theory, but in practice, making us pay is the only way to throttle our addictions. Sad, but true.

(Thanks, gamasutra)

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

2008: The Year of Sequels? Too Much Risk?2008: The Year of Sequels? Too Much Risk?

While compiling a list of games to respond to a user question on the TD Gaming Podcast, I’ve noticed something about this years gaming lineup: their mainly all sequels! Are there any new franchises taking a risk in the market or just more of the same? Some are not really “sequels” but spin-offs of the same franchise.

A few examples of some October time frame titles: Fable 2, Far Cry 2, Gears of War 2, Rock Band 2, C&C: Red Alert 3, Saints Row 2, Rayman Raving Rabbids 3, Tekken 6, Call of Duty 5, Guitar Hero World Tour, Tom Clancy End of War, Sing Star Vol 2 and others.

There are a few original titles: Afrika for the PlayStation 3, Little Big Planet (PS3) and Huxley (360 and PC). Most of the original franchise creations seem to be PlayStation 3 related, probably because the console needs some major hits to spur more sales.

Is the market so competitive and risky that new franchises are becoming a rare breed? Last year we saw Assassin’s Creed and before that Viva Pinata and Gears of War exclusive on the Xbox 360. Consider Viva Pinata a “slight” failure in terms of excitement and Gears of War a success, that’s 50/50 in terms of risk vs. reward.

(more…)

Episode 310: Halo Makes You Feel OldEpisode 310: Halo Makes You Feel Old

This week’s podcast features a Gaming Flashback of Halo: Combat Evolved, one of the longest such game segments in the podcast’s history, encompassing a third of the podcast.

This week’s news items includes:

  • Blizzard decides against rolling back Diablo III servers following gold exploit
  • Defiance to get 5 major DLC packs in the next year
  • Report: Next-gen Xbox console called “Xbox Infinity”
  • Obsidian expresses desire to develop Star Wars RPG
  • EA to stop licensing with weapons manufacturers, will keep using branded guns

There’s only one reader response, but there is a Question of the Week: “What videogame genre are you completely burned out on?”

Episode 361: Dev StoriesEpisode 361: Dev Stories

This week is slow in terms of videogame industry news, but rich on developer stories told by Paul, so be prepared for a lot of advice for the kid who wants to make games instead of just play them.

The news includes:

  • Report: Microsoft to buy Mojang
  • Destiny day-one shipments top $500 million
  • Dan Adelman: “Good games are worth paying for”
  • Video game degrees in the US increase by 50% in five years
  • European Women in Games Hall of Fame adds new members

All this and Listener Feedback, with the Question of the Week: “Have you ever created your own content with a game’s editor?”