EA’s Tiberium Delayed, Big Time

Electronic Arts is (was?) building a first-person-shooter based on the Command and Conquor series and was set to release on PC, Xbox 360 and PlayStation 3. The original title was originally slated for 2008 and now has been pushed to EA’s fiscal year 2009 or 20010.

The game was not shown off at E3, which is a bit weird, but considering other titles that didn’t make an E3 announcement (halo) perhaps this isn’t too out of the usual. Perhaps the game design was harder to tackle than originally intended? The only thing we know is that it’s slipped a good deal of time from the original date.

The debate is still up on if we need yet another first-person-shooter title, even if it’s based on the C&C series. It seems they’re using a popular series to launch another FPS genre game, will it stand alone as an innovative title or simply be another FPS title skinned with C&C character models?

(Thanks, 1up)

0 thoughts on “EA’s Tiberium Delayed, Big Time”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 719: Random TalkEpisode 719: Random Talk

No Gravatar

This week, there was almost no news (until the last second). Instead, the guys talk about videogames they’ve been playing and the minor news items that popped up.

The one major news item:

  • Gamers seek legal win that would stop developers from rendering online games unplayable

Let us know what you think.

The post Episode 719: Random Talk first appeared on Gaming Podcast.

Episode 737: Nintendo At It AgainEpisode 737: Nintendo At It Again

No Gravatar

Another podcast live on YouTube. You can check the original broadcast here.

Stalker 2 needs 150GB of SSD space, the makers of Black Mesa reveal their new project, which has absolutely nothing to do with Half-Life; Rogue Point is a co-op tactical shooter set in a world ruled not by aliens, but by corporations. Stellar Blade‘s Nier: Automata DLC drops later this month and Microsoft has now confirmed Spyro Reignited Trilogy hits Xbox Game Pass on the 12th November.

  • Palworld developer reports Nintendo’s suing over 3 Pokémon patents for only $66,000 in damages
  • Death Stranding launches on Xbox

Let us know what you think.

The post Episode 737: Nintendo At It Again first appeared on Gaming Podcast.

Episode 365: Pre-NYCCEpisode 365: Pre-NYCC

This podcast has been delayed a little thanks to New York Comic Con, but that’s a discussion for next week’s podcast. While there’s no Gaming Flashback or Gaming History, there’s a lot to discuss.

This week’s news:

  • DICE: Battlefield 4 “absolutely” damaged player trust
  • GamerGate pressures Intel into pulling ads over editorial
  • Capcom: 2 million sales may be required for sequels
  • Super Smash Bros. hints that Mario’s extra lives are clones.

There are three Questions of the Week this week, so listen in and figure out which one(s) you want to answer!