EA’s Tiberium Delayed, Big Time

Electronic Arts is (was?) building a first-person-shooter based on the Command and Conquor series and was set to release on PC, Xbox 360 and PlayStation 3. The original title was originally slated for 2008 and now has been pushed to EA’s fiscal year 2009 or 20010.

The game was not shown off at E3, which is a bit weird, but considering other titles that didn’t make an E3 announcement (halo) perhaps this isn’t too out of the usual. Perhaps the game design was harder to tackle than originally intended? The only thing we know is that it’s slipped a good deal of time from the original date.

The debate is still up on if we need yet another first-person-shooter title, even if it’s based on the C&C series. It seems they’re using a popular series to launch another FPS genre game, will it stand alone as an innovative title or simply be another FPS title skinned with C&C character models?

(Thanks, 1up)

0 thoughts on “EA’s Tiberium Delayed, Big Time”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 687: Nintendo DirectedEpisode 687: Nintendo Directed

This week’s episode revolves around the Nintendo Direct presentation. The guys also mock PlayStation fans and Geoff Keighley, and discuss Callisto Protocol and Vampire Survivors.

Aside from the Nintendo Direct, the news includes:

  • Microsoft says it’s officially done making new Xbox One games
  • Xenonauts 2 will invade our world this July
  • Respawn worked on Titanfall 3 for 10 Months

There is also some Listener feedback.