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EA’s Tiberium Delayed, Big Time

July 30th, 2008 by Derrick Schommer · 2 Comments

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Electronic Arts is (was?) building a first-person-shooter based on the Command and Conquor series and was set to release on PC, Xbox 360 and PlayStation 3. The original title was originally slated for 2008 and now has been pushed to EA’s fiscal year 2009 or 20010.

The game was not shown off at E3, which is a bit weird, but considering other titles that didn’t make an E3 announcement (halo) perhaps this isn’t too out of the usual. Perhaps the game design was harder to tackle than originally intended? The only thing we know is that it’s slipped a good deal of time from the original date.

The debate is still up on if we need yet another first-person-shooter title, even if it’s based on the C&C series. It seems they’re using a popular series to launch another FPS genre game, will it stand alone as an innovative title or simply be another FPS title skinned with C&C character models?

(Thanks, 1up)

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Tags: electronic arts · Industry News

2 responses so far ↓

  • 1 Jonah FalconNo Gravatar // Jul 30, 2008 at 11:44 pm

    I reviewed Command & Conquer: Renegade a long long time ago. So much promise in that game.

  • 2 EA’s Tiberium Delayed, Big Time | Game Stooge // Jul 30, 2008 at 11:49 pm

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