Xbox 360 Cutting Price Cutting…Huh?

For those that ran out to pickup a 20GB Xbox 360 for the low low price of $299… sit down. This may hurt a bit. Their is a new rumor stating the Xbox 360 is undergoing another price cut, for all consoles in their full array of consoles.

Let’s just get this over with quick:

  • Arcade (no hard drive) to $199
  • Pro (60GB) to $299
  • Elite (120GB) to $399

This is a highly competitive price cut making the Xbox 360 much more desirable, a price closer (and in some case beating) the Nintendo Wii. Imagine, a graphically powerful console for a price near that of the “last generation” graphics of the Wii.

Of course, those purchasing a Wii aren’t buying it because you’re saving money on a next-generation console. In the end, if this price cut is real, we’re seeing the next-generation console market really dropping to some realistic figures.

Bad for Sony, considering they’re still trying to make money on their expensive box. No doubt Sony’s in this for the 10-year plan but if they can’t keep competitive with Microsoft people may ignore you for the next 10-years because it’s too costly.

(Thanks, Kotaku)

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Let us know what you think.

The post Episode 717: Fake Xbox Live first appeared on Gaming Podcast.

Xbox 360’s Fable 2: No Online Co-Op In BoxXbox 360’s Fable 2: No Online Co-Op In Box

Much like Kameo: Elements of Power, Fable 2 ships without online co-op mode on day-one. However, Kameo didn’t promise the co-op mode prior to the games release, or talk about it in their presentations and hype machine conferences.

How does that happen? It’s easy to promise a feature but words do not make games true. More than likely the online co-op was a bit more complicated or had some bugs that needed to be shaken out prior to shipping. Microsoft is talking about releasing a patch for the new co-op play on the first week or so of the game release.

There are two options: ship a product that’s buggy and deal with the online PR nightmare with bugs and day-one patches, or, ship it without the feature and promise it early in the launch phase of the game. Once the code is complete, game software has to go through the packing, duplication and shipping phase. A lot of last minute testing can get done in the time it takes to produce the boxed product.

Hopefully Microsoft is doing some last minute testing to make a more reliable presentation of online co-op which everyone can use. However if it releases with a bunch of bugs…

(Thanks, GameSpot)

Duke Nukem 3D Certified For XBLADuke Nukem 3D Certified For XBLA

Duke Nukem 3D has now been certified by Microsoft and is ready for the big time, let’s rock. It seems like “forever” since we’ve seen a Duke Nukem game, even if this is simply a flashback to 1996. There were plenty of gamers that have an Xbox 360 now that didn’t get to play Duke Nukem 3D back then

This is a great time for younger gamers to experience an old school FPS in the days where we had to network our DOS systems together and play over IPX, before the Internet would bloom to where it is today. This version of Duke 3D has Xbox 360 achievements, so you can go back and re-live and re-achieve like never before.

“Murderous aliens have landed in futuristic Los Angeles, and humans suddenly find themselves atop the endangered species list. The odds are a million-to-one, just the way Duke likes it!”

It’s important to look back at some of our old games and replay them to see just how much we’ve advanced. It may not, however, be enough to make an old school gamer re-buy the game again. I find it odd that someone took the time to put energy into porting old Duke 3D and have yet to release Duke Nukem Forever, that was promoted back in 1997 is that next great Duke game. Where is it? Instead, we get a rehash of the last title. Interesting decision.

(Thanks, Kotaku)