Episode 756: Sequel This, Sequel That

[Reupload due to corrupted files.]

  • System Shock 2 delayed for console – PC version still on target for June 26
  • You will soon be able to open non-Xbox games from the Xbox app
  • Bloodlines 2 developer The Chinese Room has laid off employees, but Paradox says the game is still coming in October
  • Jurassic World Evolution 3 is ditching its AI-generated art after “some initial feedback”
  • Sony remembers PSVR2 exists, announces four new games coming soon

Let us know what you think.

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News includes:

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Next podcast in two weeks.

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In addition, the Gaming Flashback checks out the JRPG Ys.

This week’s news includes:

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  • Electronic Arts bans a user for saying “badass”
  • Newell: Piracy is “almost always a service problem” and not price, DRM agitates
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All this, and a bunch of reader feedback, as well as the Question of the Week: “Did you buy videogames as holiday gifts for friends and family?” Let us know.

Gaming Flashback: DOOMGaming Flashback: DOOM

DOOM is a PC game titlat that wasn’t initially released in stores. It was uploaded to an FTP server in the University of Wisconsin-Madison and on the Software Creations BBS on the 10th of December; released as a shareware game, people were encouraged to download and spread the game around to all their friends.

In days before social networks and the wildfire of the Internet (or high speed networking) this game still managed to spread around to everyone in the gaming community. From1993 to 1995 the title had an estimated install base of 10 million computers. We were one of them.

Granted, ten million copies were installed but most were not registered and simply remained as shareware. However, over one million copies were sold for the registered version of DOOM and this brought momentum to their next non-shareware copy of the DOOM series. The Ultimate Doom (version 1.9, including episode IV) was released, making this the first time that Doom was sold commercially in stores.

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