Midway Layoffs, Criminal Cancelled

Midway’s been around the industry for years, has decided to lay off up to 90 people and cut the Criminal project from their lineup. This is a long term plan of cost reduction by the board of directors to get down costs and keep the company running smoothly.

Their plan seems to be to develop games intelligently, by costing out each project and building what’s needed to make the company profitable without excessive cost. A company always runs best when it’s doing it wisely and looking to reduce overhead, unfortunately a company in a bit of trouble has to let go of employees to get their.

While this was a very difficult decision, we feel it was the right thing to do for the future of Midway,” said Matt Booty, interim CEO and president of Midway Games Inc.. “We view every game as an investment that must meet certain standards for quality, scheduling, and profitability. Midway remains committed to producing the highest quality entertainment, as evidenced by our strong holiday line-up which includes TNA iMPACT!, Blitz: The League II, and Mortal Kombat vs. DC Universe starring a team of MK characters and some of the most recognizable DC Comics personalities such as Batman, The Joker, and Superman.” (kotaku)

Hopefully this allows them some breathing room to get out of this sticky situation, we hate to see old names go down in history as failed.

0 thoughts on “Midway Layoffs, Criminal Cancelled”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Microsoft Avatar’s and DashboardMicrosoft Avatar’s and Dashboard

Microsoft has come out and validated some earlier rumors about Xbox 360 Avatar’s and their 3D dashboard design. Apparently, this is to build more of a community and bring a bit of the Mii-like influence from the Nintendo Wii to the 360 hardware.

It seems Microsoft is taking some of the concepts from the Nintendo Wii which were poorly implemented due to the lack of any real network community and bring them to live with a more integrated useful system. This proves Nintendo was on the right track but shows off their lack of integration and fear of bringing people together.

“Create, share, and have fun with all of your friends… but avatars are just the beginning. The new Xbox is tailored for the living room. Here we are at the community channel — instead of a list of friends, you actually see them.” (joystiq)

Nintendo’s cute little idea of Mii’s and sharing them with friends was fantastic, a great bullet list feature, but rather useless. Typing in friends codes gets old way too fast and there really isn’t anyway to vocally chat with people on your friends list anyway, so who cares?

Microsoft has proven to know a bit about the community space, has parental controls and a fairly reliable LIVE system for making it all happen. Although Nintendo should look at this with a bit of pride, given duplication is the best form of flattery, they could learn a few things about how to work a community into your console too!

Episode 661: Remasters and ExpansionsEpisode 661: Remasters and Expansions

[This episode was reposted due to being corrupted when the site went down.]

This episode is heavy on remasters and expansions, some bad, some good, some questionable. There’s even a sequel in there.

The news items include:

All this and listener feedback!

Episode 519: Red Dead ArrivalEpisode 519: Red Dead Arrival

Jonah and TJ finally got to play Red Dead Redemption 2, and discuss how great it is and how disappointing it is at the same time. Great and disappointing can also describe the Gaming Flashback with 2008’s Mirror’s Edge, along with its awesome theme song, which Jonah is addicted to.

The news this week includes:

  • Nintendo recommits to “keep the business going” for 3DS
  • Capcom has “high expectations” for Devil May Cry 5 and Resident Evil 2
  • Pachter: Red Dead Redemption 2 coming to PC in April

Let us know if you’ve been playing Red Dead Redemption 2.