Toy’s R Us Find’s Wii Profitable

The success of the Nintendo console, the Wii, has proven to change the industry in many new and creative ways including reinvigorating slow product sales at Toys R Us. “The company went from a loss of $42 million at the same time last year to a profit of $13 million for the three months ended August 2nd,” says Gamasutra who spoke with CEO Gerald Storch.

Revenue was up 6.3%, in part, thanks to the Nintendo and its hot moving Wii and Wii Fit products. While Nintendo struggles to supply enough units for the strong demand, Toys R Us has no problem emptying their stores of any hardware they receive.

Months after the Wii launch we witnessed parents waiting in lines before the store opens just to see if they had Wii’s arrive for the opening. Although we’re sure it was a hassle to answer the phones with the typical response, “no, we’ve got no Wii’s in stock,” the long term plan has proven successful.

Have you finally managed to get yourself a Wii? Did you pick it up at Toys R Us?

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 231: Plus One PaulEpisode 231: Plus One Paul

Paul has some angry comments, Jonah has some angry comments, while Jordan just chuckles and makes a Freudian mistake. In between complaints, the Gaming Flashback looks at the Amiga classic Syndicate, and the following news items:

  • The Lund Report: August 2011 NPD
  • Tiger Woods PGA Tour 12 PC controversy rages
  • THQ: Next-gen consoles will be discless
  • Quantic Dreams claims they lost 10M euro on used games
  • 3DS sales jump 260% following price drop
  • Syndicate reboot finally confirmed and unveiled by EA

Finally, the Question of the Week: What was the most disappointing remake or reboot of a game you’ve played? All that and Reader Feedback, too.

Episode 766: Madden Gets 2030Episode 766: Madden Gets 2030

The news items include: EA and NFL extend Madden license til 2030 – NFLPA still far apart, former Battlefield 6 campaign boss calls out EA for leaving him and other developers out of the credits after closing his studio in 2024, Ubisoft has come up with a new way to avoid saying the word ‘layoffs,’ with a ‘voluntary career transition program’ offer that some employees won’t be able to refuse, ‘Pacifist Battlefield completed’, Palworld studio Pocketpair says its new publishing division won’t handle games that use generative AI: ‘We don’t believe in it’, Two Point Museum gets Vampire Survivors content in free update.

In addition:

Let us know what you think.

Episode 417: One In, One OutEpisode 417: One In, One Out

This week is a celebration of the 250th episode of the Videogame Roundtable, and Dan Quick is back for the special edition, joining fellow PolyCaster Scott Dirk. However, TJ Denzer was at the bowling alley, so he wasn’t available. There’s a lot of Cards Against Humanity and Town of Salem talk, as well as a lot of long-missed byplay between Dan and Jonah Falcon. Unfortunately, Paul Nowak couldn’t make it.

The news this week includes:

  • Bethesda working on a “bleeding-edge” RPG
  • Diablo II gets first official patch since 2011
  • Forza Motorsport 6: Apex won’t crossplay with Xbox One version
  • Nintendo explains why only the New 3DS plays SNES games
  • U.S. DoJ increases hostility towards Apple in latest court filing

Let us know what you think.