Xbox 360’s Fable 2: No Online Co-Op In Box

Much like Kameo: Elements of Power, Fable 2 ships without online co-op mode on day-one. However, Kameo didn’t promise the co-op mode prior to the games release, or talk about it in their presentations and hype machine conferences.

How does that happen? It’s easy to promise a feature but words do not make games true. More than likely the online co-op was a bit more complicated or had some bugs that needed to be shaken out prior to shipping. Microsoft is talking about releasing a patch for the new co-op play on the first week or so of the game release.

There are two options: ship a product that’s buggy and deal with the online PR nightmare with bugs and day-one patches, or, ship it without the feature and promise it early in the launch phase of the game. Once the code is complete, game software has to go through the packing, duplication and shipping phase. A lot of last minute testing can get done in the time it takes to produce the boxed product.

Hopefully Microsoft is doing some last minute testing to make a more reliable presentation of online co-op which everyone can use. However if it releases with a bunch of bugs…

(Thanks, GameSpot)

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Play Zone: Wii + Drunk = Party!!Play Zone: Wii + Drunk = Party!!

When you’ve had a bit too much to drink, there are two choices: move on to tequila shots or… Mario Party for the Wii! Mario Party is amazingly fun when you’ve had a few too many drinks while sober it’s mearly “meh.”

Now, Ubisoft is trying to capture the drinking demographic, or more appropriately, the party crowd. The goal is to create a mini-game set created for partying and having fun with your Nintendo console. Enter, Play Zone, a new mini-game collection for the Wii.

Do we need yet more mini-game collections for the Wii?

“With our new Play Zone party titles, the Wii gamers who like to spend time with friends and family will have fun with the Wii through innovative and involving mini-games,” said John Parkes, Ubisoft’s EMEA marketing director. (next-gen)

Again, more “innovative mini-games” in our future? Ubisoft knows how to make a quick buck on casual games, no doubt, with their Petz franchise doing a killing for very simplistic games (which my daughter finds extremely fun).

The idea of more mini-games is slightly cringing but we do so enjoy a drunk game of Mario Party… maybe this is a good move.

AC/DC Signs For Rock Band Track PackAC/DC Signs For Rock Band Track Pack

This November console gamers will be able to purchase a new Track Pack for Rock Band and Rock Band 2. While Activision’s Guitar Hero: Aerosmith sells over 1-million copies, MTV and Harmonix look to prove they too can push big numbers on exclusive artist packs.

Unlike Guitar Hero: Aerosmith, Rock Band and Rock Band 2 are the core game engine and the track packs extend out the game with a bunch of new songs, in this case, AC/DC. Gamers who opt not to purchase the latest Rock Band 2 game still have access to AC/DC’s new tracks if they go to the store and buy them.

The trick? This is a Wal-Mart (and Sams Club) exclusive deal; you won’t find this track pack at another retailer.

“If you want to be a physical band, you better make an alliance with a strong physical retailer,” Columbia Records chairman Steve Barnett told the Times. “It’s a great way to sell the new album, the catalog, the game, merchandise and DVDs.”(gamespot)

This Track Pack contains 99 minutes of songs, the tracks include:

  • “Thunderstruck” “Shoot to Thrill”
  • “Back in Black “Hell Ain’t a Band Place to Be.”
  • “Heatseeker”
  • “Fire Your Guns”
  • “Jailbreak”
  • “The Jack” “Dirty Deeds Done Dirt Cheap”
  • “Moneytalks”
  • “Hell’s Bells”
  • “Whole Lotta Rosie”
  • “You Shook Me All Night Long”
  • “T.N.T.”
  • “Let There Be Rock”
  • “Highway to Hell”
  • “For Those About to Rock (We Salute You)”

Will AC/DC do as well as Aerosmith? I’ve never been a big AC/DC fan, but then again, I didn’t buy into the Aerosmith product either, however, Guitar Hero: Aerosmith doesn’t include drumming…

(Thanks, GameSpot)

Episode 244: Goodbye 2011Episode 244: Goodbye 2011

It’s the final podcast of 2011, as Jonah, Jordan and Paul will not be podcasting next week. However, there’s plenty of news, reader feedback and a Gaming Flashback of the terrible PlayStation One game, Irritating Stick.

The news for this week includes:

  • EA selling virtual car for $100 in NFS World
  • Modern Warfare 3 beats Avatar
  • Naughty Dog: Move to next-gen is “terrifying
  • Star Wars: The Old Republic sales could already be 1.5M
  • Man sues Sony for ToS update forbidding suing
  • Nintendo only showing E3 Wii U demos at CES 2012

The question of the week is “What game are you most interested in for 2012?” Let us know what you think, and see you in 2012.