Bejeweled Cookies Arrive From Popcap: Twist?

I arrived at home tonight to find the most peculiar yet creative marketing message from Popcap. Not knowing what it was, I tore it open to examine the contents. It’s a secret message made of pastry. Yes, it’s a box of cookies! Holiday treats made of bejeweled pieces.

How cool, now this is marketing we can eat up! A poster, a press release paper or even plastic figures cannot compare to edible treats. We’re guessing this is all about Popcap’s Bejeweled Twist which arrives soon. Excuse me, but I think I’m hungry….

Read on for Bejeweled Twist press release information

PopCap Prepping New Bejeweled® Title for October Launch
Bejeweled Twist™, First New Installment in Casual Game Leader’s Flagship Franchise in Nearly Four Years, Will Put New Spin on Match-3 Genre

SEATTLE, Washington – September 29, 2008 — PopCap Games, the leading developer and publisher of casual games, today announced that it will be launching the next entry in its flagship franchise Bejeweled® next month. Titled Bejeweled Twist™, the new game has been in development for more than three years and will bring a completely new perspective to the “Match-3” genre of puzzle games that the original Bejeweled pioneered eight years ago. PopCap plans to formally unveil the game at a gala event at Seattle’s Experience Music Project Sci-Fi Museum and Hall of Fame on the evening of Monday, October 27, 2008 – the first such launch event in casual games history. The game will carry a retail price of US$19.95 and will initially be available exclusively via Web download from www.popcap.com.

“As our first and most popular game, we’re particularly dedicated to Bejeweled and wanted to make sure that our next offering in the lineup delivered as much innovation, polish, and sheer pleasure as possible,” explained Jason Kapalka, co-founder and chief creative officer at PopCap. “We spent a long time conceiving and prototyping a totally new direction for Bejeweled Twist. The game will be immediately recognizable to Bejeweled fans, and as accessible as earlier titles in the series, but with far more depth and flexibility. Previous versions of Bejeweled appealed to a pretty broad audience, but we’re confident Bejeweled Twist will offer a compelling experience for everyone, from the novice gamer to the seriously hardcore player.”

From PCs and Macs, PlayStation and Xbox consoles to mobile phones, PDAs, iPods and iPhones, Bejeweled is available for more than a dozen devices and platforms and is the most popular casual game of the 21st century. More than 350 million copies of Bejeweled/Bejeweled 2 have been downloaded from the Web, accounting for nearly a third of the 1 billion-plus downloads of all PopCap® titles. Tens of millions of copies of Bejeweled have been installed on mobile phones worldwide, and more than 25 million units of the game have been sold across all platforms, amounting to over $300 million in consumer spending over the history of the game.

All other details of Bejeweled Twist are currently under wraps and will be disclosed at the game’s gala launch event in Seattle on October 27. Credentialed journalists interested in attending the event should contact PopCap PR (above) to RSVP.

About PopCap
PopCap Games (www.popcap.com) is the leading multi-platform provider of “casual games” — fun, easy-to-learn, captivating computer games that appeal to everyone from age 6 to 106. Based in Seattle, Washington, PopCap was founded in 2000 and has a worldwide staff of over 200 people in Seattle, San Francisco, Chicago, Vancouver, B.C., Dublin, Ireland and Shanghai. Its games have been downloaded more than 1 billion times by consumers worldwide, and its flagship title, Bejeweled®, has sold more than 25 million units across all platforms. Constantly acclaimed by consumers and critics, PopCap’s games are played on the Web, desktop computers, myriad mobile devices (cell phones, smartphones, PDAs, Pocket PCs, iPod, iPhone and more), popular game consoles (such as Xbox), and in-flight entertainment systems. PopCap is the only casual games developer with leading market share across all major sales channels, including Web portals, retail stores, consoles, mobile phones and MP3 players.

0 thoughts on “Bejeweled Cookies Arrive From Popcap: Twist?”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 570: Fallout: New Vegas ReduxEpisode 570: Fallout: New Vegas Redux

This week’s Gaming Flashback, Fallout: New Vegas, sets the crew on a long discussion of what made New Vegas good and Fallout 4 a failed sequel, and the inherent problems of the mainline Bethesda games as opposed to Obsidian’s take.

This week’s news includes:

  • Nintendo “investigating” reports of accounts being breached
  • Nintendo gearing up for increased Switch production following global shortages
  • COVID-19 lockdowns have led to surges in popularity for survival and sports games
  • Animal Crossing trading is being ruined by absurd trader fees

Let us know if you, too, are obsessing over the latest Animal Crossing.

Gaming Podcast 115: Poo Poo’ed ItGaming Podcast 115: Poo Poo’ed It

This week we’re working with our skeleton crew, Don was stuck at work so we’re flying duelies. Speaking of duelies, we’re flashing back to Rise of the Triad and covering some gaming history on Ralph Baer, a very important person in the gaming industry. This week, in the news, we’re a bit Wii centric with:

Also, listen in for your chance to win Peggle for Xbox Live Arcade with a simple question. We forgot to ask the question of the day on the show, so, here it is: Should Blizzard halt income made from addon develoment?

Episode 276: Covered in ConcreteEpisode 276: Covered in Concrete

Paul is not in the podcast, and will be out for the next couple of weeks as he recovers from major surgery. In the meantime, the podcast chugs on with three podcasters, as Jordan relays what he thought of the Sony Gamescom 2012 press conference.

In the meantime, the news items include:

All that plus Reader Feedback wishing Paul well (sorry, Kizer, we didn’t moderate your message til after recording), as well as this week’s Question of the Week, “When is the right time to cut the price of a console?”