Echos of Doom Is Alive!

Although we reported the latest 3.0.2 World of Warcraft patch Live yesterday, we weren’t considering the sheer amount of gamers that would be jumping on to try all the new content. Honestly, the realms were up and down for hours – more down than up for our realm.

This update is absolutely huge and game changing. This is probably one of the largest updates since Burning Crusade in changes, updates and additions to the game play. Map changes, talent updates, game balancing and entirely new additions and a profession to boot.

We found ourselves spending a lot of time on the talent tree because this wasn’t a simple re-balance but a restructure of many character talents. Not to mention hunters pets getting their own talent trees. We tried to get our talents distributed and tested but the realm would go offline. Apparently, it’s been all smooth sailing today so hopefully gamers can actually… game.

Of course, the world is reacting to adjustments to the new profession. Because it relies on herbalism you may notice peacebloom and other basic materials sky rocketing to 12 gold in price, for what should typically be a few silvers. The “free market economy” is out of control with the changes, hopefully some of these will die down as gamers settle into their new profession.

Next, find 3.0.2 addon updates for everything we were used to. That’s a long road ahead.

0 thoughts on “Echos of Doom Is Alive!”

  1. “Apparently, it’s been all smooth sailing today so hopefully gamers can actually… game.”

    Apparently you’ve either been asleep all OR are fortunate enough to be on one of the few servers that hasn’t been having continuos “world server down” problems all day.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Activision Blizzard Official, Merger CompleteActivision Blizzard Official, Merger Complete

The deal has been done, you can now officially call the company Activision Blizzard. Sure, the name is sorta lame but it does cover the bases… they’re Activision and they’re Blizzard; surely neither company wanted to lose their lively hood and branding.

We’re now looking at a company that’s more powerful than Electronic Arts, surely this worries Electronic Arts a bit. However, consumers like ourselves should be cheering for more competition against the big EA, perhaps forcing them to innovate a bit more and keep competitive.

Many gamers and industry participants would love to see independent companies grab a bit of the market share and bring in new startup companies and spin-off studios. However, if there is going to be a merger at the top-tier it might as well be one that puts pressure on Electronic Arts.

“We have created the world leader in online and console games with this transaction, and the combined strengths of the two businesses offer immense growth potential,” gushed Vivendi SA CEO Jean-Bernard Levy. “I am also very confident that, with the new leadership team in place, the new entity is perfectly positioned to take advantage of these rapidly developing markets across the globe.” (gamespot)

Now, we’ll have to wait and see if the upper level management can get along in a fluid manner and keep all their projects on track. With great power comes great responsibility, they’ve got the power… are they going to be responsible with it?

Achievement Unlocked: Diablo III and Starcraft 2’s New GoalsAchievement Unlocked: Diablo III and Starcraft 2’s New Goals

Microsoft has proven the achievement system is one of the best ways to add replay value to a title and inspire players to overachieve in every game title, no matter how obscure. Now, Blizzard joins the battle for achievements by bringing them to the Blizzard franchises.

As of now, they’re talking Diablo 3 and Starcraft 2 enabled achievements to reward players for exploring, leveling and, of course, doing the impossible. Jeff Kaplan, World of Warcraft lead designer, spoke with MTV Multiplayer blog at length about some of the topics on achievements. The future holds an Xbox 360 style achievement system across all Blizzard properties such as WoW, Starcraft and Diablo allowing people to see how you play at “Blizzard games.”

Today, we’re able to compare a gamers score on the Xbox 360 from games like GTA IV and Halo 3 down to titles like Texas Hold’em and Geometry Wars. Imagine being able to compare a players Diablo 3 skills combined with their Starcraft 2 techniques as compared to their epic World of Warcraft battles.

Will it work? Microsoft has proven the achievements drive more players interests but do we need this in a title like Diablo 3? Of course, people overachieve in all Blizzard games because their all so great while some 360 games are only beaten for the achievements (i.e. Madden NFL 06, GUN, etc.)

The end result, value add to a game you’re going to buy anyway. Can anyone really complain?

(Thanks, 1up)