Phil Harrison’s Building a 100 Million Dollar Franchise

Once upon a time, Activision Blizzards CEO Bobby Kotick kicked a few franchises to the curb: Riddick and Ghostbusters. No doubt, this was a result of the Activision and Blizzard merger requiring some resources to the merged together while others were cut from the lineup. Phil Harrison, the new big suit at Atari/Infogrames has raised these little birds from the ashes with a dream to build them into 100-million dollar franchises.

While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.

“What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels. If that’s his benchmark, then fine — and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.” (1up)

In many ways, this is the difference in attitudes from a large firm compared to a smaller firm with strong goals and a vision for success. Activision Blizzard is big now, perhaps the biggest publisher in the industry, they can’t be bothered with minuscule 80-million dollar franchises. Others, like Atari, strive to take a title from nothing to something of greatness. Granted, Atari’s failed in a lot of franchises, but with their new ex-Sony executive behind the helm things could turn around and this might be the first step.

Most of the best game franchises in existance today started from nothing but a dream. Big publishers don’t have time to dream, they’re too busy making money off the fanboys of their current franchises.

0 thoughts on “Phil Harrison’s Building a 100 Million Dollar Franchise”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 350: Where In the World Is Gaming Podcast?Episode 350: Where In the World Is Gaming Podcast?

Last week’s podcast was the victim of Jonah’s ISP going down, so this week is a mix of last week’s and this week’s news, as well as a Gaming History on industry legend Nolan Bushnell.

The news includes:

  • EA rumored to nearing deal to stream games via Comcast
  • Nintendo responds to gay marriage petition
  • $300 3D printer coming early 2015
  • Kinect-free Xbox One coming June 9 for $399
  • Philips sues Nintendo, seeks to halt Wii U sales in U.S.

The Question of the Week: “What is your favorite educational videogame?”

Episode 566: NBA 2K20 Is AwfulEpisode 566: NBA 2K20 Is Awful

Jonah goes off on a virulent rant about NBA 2K20 and the decline of the series as a whole, while offering milder criticism of Star Wars Jedi: Fallen Order. There’s no Gaming Flashbacks, but plenty of news.

The news items include:

  • Another leak points to new Tony Hawk game arriving later this year
  • Horizon Zero Dawn is coming to PC this summer
  • 2K returns to making NFL video games, but not a Madden competitor

Let us know what you think.

New Castlevania Title For 360 and PS3: 2D or 3D?New Castlevania Title For 360 and PS3: 2D or 3D?

The Castlevania series was born in Japan on September 26th back in 1986. That knowledge in hand, you can imagine the demographic of 30+ year old gamers who would kill to get an old school franchise title on a new graphic intensive console.

We’ve had many new Castlevania releases since 1986 including releases on the Nintendo DS in 2006 with more titles arriving with the Castlevania branding. However, we’ve not seen a true “full blown” Castlevania title in some time. As a retro style gamer, I’d love to hear news that this would be a 2D game with “next generation” graphics.

There are far too few really great 2D side scrolling platformers for this generation of consoles. Outside of Nintendo, most side scroller systems become “arcade” titles in XBLA or PSN. Over the last fifteen years we’ve had plenty of 3D games with jumping and crazy camera work. Lately, we’ve had some new titles arriving that are 2D platformers like Little Big Planet and the recently released Mega Man 9.

More than likely, Konami will follow the flow and design yet another old franchise with new 3D graphics. Given the demographic for this franchise it would almost seem like a selling point to jump back to a 2D world view.

What would you like? A 3D or 2D Castlevania title on the Xbox 360 and PlayStation 3?