TD Gaming Podcast 107: It’s All About Thrusting

This weeks episode is a bit unique, we’ve changed up a bit of our format to see what people think of the fresh new style. If you like it or dislike it, please let us know. This week we flashback to the 1986 title Thrust on the BBC Micro and cover the history of Solid Snake. News for the week:

Please let us know what you thought of this weeks episode shake-up and, while you’re here, why don’t you take our survey?

The video’s from the show, from Dan:

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We just found out that my recording of Podcast #283 didn’t take on my end. However, there is a backup, so all that means is that you’ll have to wait til tomorrow for the next podcast. Sorry for the delay.

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Gaming Podcast celebrates another major milestone, this time on February 2 — so expect some Groundhog Day jokes. This month has no Gaming Flashback, but there’s a lot of show in this sexcentennial podcast.

  • MLB The Show 21 announced for Xbox and PlayStation
  • Nintendo not planning to announce a new Switch model “anytime soon”
  • Yakuza spinoff Judgment coming to PS5, Xbox Series X in April
  • Xbox Series X will be in short supply until at least June
  • Mass Effect Legendary Edition now available for pre-order
  • EA returns to college football
  • Nintendo reportedly updating multiplayer server backend for first time in over a decade

Let us know what you think on our official Facebook page here.

Episode 264: This Podcast is DRM-FreeEpisode 264: This Podcast is DRM-Free

This week is full of gaming goodness as E3 slowly creeps up like kudzu, but there’s still plenty to talk about this week. For one, the Gaming Flashback is the classic Infocom game Planetfall.

The news for the week:

  • DICE has Frostbite-powered titles for 2013 that “will require a 64-bit OS”
  • Actors confirm return to recording booth for Mass Effect 3
  • CD Projekt RED: The truth is DRM does not work
  • Potential $1 billion suit against EA by former student-athletes moves forward

All that and Reader Feedback. This week’s Question of the Week, “Have you ever wanted a game but didn’t buy it due to DRM?”